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Posts tagged zone-domination

More incentive for guilds to claim keeps in Warhammer

Claiming and defending keeps in Warhammer Online can be a costly endeavour, but it just became a lot more rewarding. Guilds that own a T4 keep when the zone their keep is in is captured will now receive a gold bag containing Annihilator gear. They will receive another gold Annihilator bag for each ...

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Zone locks double in WAR after release of new Zone Domination System

The primary RvR campaign goal in Warhammer Online is to capture and defend zones from your enemy. Up until recently, it was very difficult to capture zones and too easy to defend zones, which led to player frustration. Mythic introduced a new zone locking mechanic called the Zone Domination System ...

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Is Warhammer's new zone domination system working as intended?

The 1.2 patch went live for Warhammer Online last week and introduced many new things to the game. Among them was a new open RvR mechanic called the Zone Domination system, which supplements the original zone locking mechanic. In simple terms, the new ZD system allows realms to lock a zone by ...

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Warhammer Online opens public test server

Massively multiplayer online games are continually changing, from the time a game launches to the day the servers shut down. Sure, patch notes spell out most of those changes, but it's always good when an MMO developer opens up a test server for the players. It allows you to check out new game ...

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WAR's new Zone Domination system in development

Without a doubt one of the liveliest people we know of in the MMO industry, Paul Barnett, put out a YouTube video this week in celebration of his birthday, and brought Warhammer Online devs Jeff Hickman and Colin Shannon in for some updates on the game. Perhaps the most interesting thing revealed ...

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