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Posts tagged zombie-studios

Not So Massively: Star Citizen hits $19M, Elite's trailer, D3 datamining, and LoL's World Championship

Following the release of the Star Citizen ship hangar module, one fan has taken it upon himself to create some awesome atmospheric videos of the ships in planetary environments like jungles and caves. The game continues to climb toward its ultimate funding goal and has hit the $19 million mark. And...

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Not So Massively: Elite's space stations, LoL World Championship, and D3's Mystic revealed

Star Citizen came one step closer to hitting its total required funding this week as it passed the $18 million mark, unlocking an exclusive star system for all crowdfunding backers. Developers took the opportunity to announce the contents of the $20 million stretch goal and plans for further...

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Not So Massively: PAX Prime, MOBA tournaments, and Star Citizen hits $17m

It's PAX Prime week, and that means it's time for competitive MOBA tournaments! League of Legends led the pack with its North American Regional Playoffs to determine which team will represent the region in the world championship. Third-person MOBA SMITE ran a full stage event for its $20,000 5x5...

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Not So Massively: Diablo III ad backlash, GOME on PC, and SMITE's facelift

Warner Bros. Interactive announced this week that console MOBA Guardians of Middle-Earth will soon be released on the PC via Steam. The game will not be free-to-play but will come with the Survivor mode that the console release saw back in February. Massively tested Infinite Crisis' new Coast City...

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Blacklight Retribution adds Sonic Tomahawk, Dropzone map

Zombie Studios has updated its Blacklight Retribution multiplayer shooter. The title, which is published by Perfect World, now boasts a new map called Dropzone that hearkens back to Zombie's 2010 Blacklight: Tango Down. Zombie says that due to the map's small size, gameplay will be "fast and...

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Not So Massively: Diablo III's Monster Power system and LoL's World Championships

This week Riot Games revealed details of the League of Legends $2,000,000 World Championship that's just two weeks away. Dota 2 celebrated its own world champions with a new blog post dedicated to the Aegis of Champions plaque given to this year's winners of The International. Upcoming console...

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Not So Massively: Cash prizes, tournaments, and hero spotlights

For those with the skills to enter competitive gaming tournaments, there are huge cash prizes to be won. The Major League Gaming League of Legends summer tournament ended this week with $10,000 US going to Azubu Blaze, and Moscow 5 narrowly beat bitter rival CLG.eu to win the $15,000 US top prize...

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Not So Massively: April fool's edition

It's that time of year again when we all forget to check our calendars and get suckered into believing outrageous April Fool's gags. This week's Not So Massively is a blend of yesterday's joke posts and the week's real news from games that aren't quite MMOs. League of Legends announced a joke 3-D...

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Not So Massively: MOBAs, shooters, and dungeon crawlers

This week's Torchlight II developer update visits the game's animation department, and Path of Exile reset all beta players' passive skills this week following the launch of patch 0.9.7. Blacklight: Retribution revealed some impressive usage statistics from its first few weeks of open beta, and...

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The Firing Line: Blacklight: Retribution open beta impressions

So I spent a little time with Perfect World Entertainment's new multiplayer shooter this week. Buh-what? Yeah, it is strange to think that the company responsible for Rusty Hearts, Ether Saga Odyssey, and about 20 million other free-to-play MMOs has finally jumped onto the FPS bandwagon....

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