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Posts tagged zenimax-online-studios

The Elder Scrolls Online runs into free sub time billing issues

The early access period is over, and The Elder Scrolls Online has launched. Unfortunately, it's running into a bit of a subscription problem. Thirty days of free time are included with the box purchase, something that most subscription-based games include; that's not the problem. The problem is...

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The Daily Grind: Are you making a vampire or werewolf in ESO?

Vampires and werewolves may be somewhat cliche nowadays, but they have a long and, in my opinion, fun history in the Elder Scrolls series. So I was happy to see ZeniMax include the option to become one or the other in The Elder Scrolls Online, and I was even happier to see that to do so requires a...

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Massively's Elder Scrolls Online's launch-day roundup

Though The Elder Scrolls Online launched its early access period Sunday, the game's official launch day is today, and those of you who didn't preorder can finally log in and kick some Molag Bal butt. To celebrate the launch and help out anyone who's wandering around Tamriel lost and confused, we've...

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Massively's Elder Scrolls Online launch diary: Day five - The (early) verdict

Is it Friday already? Huh. This launch week has gone by fast, which I guess is a good sign for ZeniMax since time flies when you're having fun. My fifth day in Elder Scrolls Online was a bit more subdued than the previous four. I'm currently floating around Glenumbra between levels 12 and 13,...

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The Elder Scrolls Online is here, and so is its launch trailer

ZeniMax has put to rest the debate over whether or not The Elder Scrolls Online's early access counted as a launch with an actual launch -- at least for PC gamers. Consolers, you still have a few months more to wait. Sorry dudes. We've got the official launch-day trailer after the break; stay...

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Elder Scrolls Online downtime prepares for launch day [Updated: The game is back, and we are go for launch]

Early access to Elder Scrolls Online is ending, and as such the team has taken both of the megaservers offline in preparation for launch day tomorrow. The downtime for the game, store, and account services is estimated at a few hours. Once ZeniMax plugs everything back in, players will see a few...

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There are 5.0952187*10^58 possible character variations in Elder Scrolls Online

On the eve of The Elder Scrolls Online's "official" launch, Bethesda has released an infographic with all kinds of big numbers relating to its new fantasy MMO opus. For example, did you know that you would need to kill 119,050 mud crabs to reach level 50? Or how about the fact that there are...

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Massively's Elder Scrolls Online launch diary: Day four - PvP

My fourth day In The Elder Scrolls Online didn't start until well after 3:00 p.m. thanks to the North American megaserver going down in the wee watches of Wednesday morning and remaining down for several hours. When it came back up, the first thing I did was load into Doshia's Lair outside...

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Leaderboard: What's your favorite aspect of Elder Scrolls Online so far?

Judging by the masses of players I see running around in The Elder Scrolls Online, it's a safe bet that many of you are joining me in the game's early access launch. So far I'm having a good time with it, but I'm more interested in what you think. Assuming you're playing and enjoying ESO, what's...

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Elder Scrolls Online struggles with downtime and disables guild functionality

Smooth, polished, and... offline? Elder Scrolls Online's NA megaserver was down for the better part of today for "inventory-related issues," although these have been addressed and the game is back up and running after over 12 hours of work. The devs pushed out a small patch when the server came...

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