Posts tagged zeke-sparkes 
New Star Trek Online video shows tactical combat, UI
Cryptic has released the first part of a series looking at the tactical ship combat in Star Trek Online. It's definitely worth watching, especially if you've been following the progression of Star Trek Online's combat development; in this regards it's nice to finally see some in-game action as ...
Star Trek Online developers discuss Away Team game mechanics
Cryptic's upcoming Star Trek Online is boldly going where numerous Star Trek PC games have failed before. Only now, for the first time, the Star Trek IP meets massively multiplayer online games, and we're hoping that Cryptic Studios will release a solid sci-fi title that balances Trekkie canon ...
PAX08: Talking with Champions Online's content lead, Zeke Sparkes
After speaking with John Layman at PAX08, our second Champions Online interview was with content lead Zeke Sparkes. We talked sound effects, travel powers, character creation, controls and zone creation among other things. In fact, we actually got a short period of hands-on time with the game ...
Champions Online's content designer talks games, miniatures and fiddles
Of all the team members we've met that are working on Champions Online, Zeke Sparkes is possibly the most important yet. That's not to say that the previous team members haven't been anything but incredibly important. You see, Zeke is the guy in charge of designing, creating and testing the "meat n' ...




