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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MechWarrior Online previews BattleMech upgrades and pilot skill trees]]></title><link>http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/</guid><comments>http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mechwarrior-online/" rel="tag">MechWarrior Online</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/"><img alt="Concept Art -- MechWarrior Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/mwo-1328307677.jpg" /></a></div>
<div style="text-align: left; ">
	A couple of days ago, <a href="http://www.massively.com/tag/piranha-games">Piranha Games</a> -- the studio behind the upcoming <em><a href="http://www.massively.com/category/mechwarrior-online">MechWarrior Online</a></em> -- gave us a look at the role-based warfare and character progression we can expect from the robot-fighting title. As we reported last week, players in <em>MWO</em> will fall into of four roles: scout, assault, defense, or command. Today's update on the game's official site gives us a closer look at the various ways that players can earn XP and on what they can spend it. For instance, every 'Mech will have an upgrade tree, which is divided into tiers. Players must spend experience in order to purchase all of the upgrades on a given tier before they are able to access the subsequent tier. <br />
	<br />
	To get a look at the various abilities and skill trees through which players will be progressing when they finally find themselves in the cockpit, just click on through the link below to the official <em>MechWarrior Online</em> site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/">MechWarrior Online previews BattleMech upgrades and pilot skill trees</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20164347/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/03/mechwarrior-online-previews-battlemech-upgrades-and-pilot-skill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>assault</category><category>battlemech</category><category>battletech</category><category>character-progression</category><category>command</category><category>commander</category><category>defender</category><category>defense</category><category>experience</category><category>f2p</category><category>free-to-play</category><category>mechwarrior</category><category>mechwarrior-online</category><category>modules</category><category>mwo</category><category>piranha-games</category><category>progression</category><category>role</category><category>roles</category><category>scout</category><category>upgrades</category><category>xp</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Fri, 03 Feb 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Bounty Hounds Online closed beta featuring new content]]></title><link>http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/</guid><comments>http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/"><img alt="Bounty Hounds Online - mercenary duel" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/bhobg.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/bounty-hounds-online"><em>Bounty Hounds Online</em></a> is talking up its AAA characteristics in the latest press release from <a href="http://massively.joystiq.com/tag/wicked-interactive">Wicked Interactive</a>. According to the blurb, the sci-fi MMORPG "brings triple-A quality to the free-to-play genre" and allows players to choose from five different mercenary class types while directing their avatars through "multiple worlds and environments."<br />
<br />
Beginning today, Wicked is rolling out a substantial update to the title's closed beta client. The new content includes five high-level Cambria group instances. There are also new missions and events on tap including objectives in the Wastelands that give both stat and skill point reset items. Finally, earned character titles now unlock unique stat-boost accessories, and XP requirements have been adjusted "so you'll spend less time grinding."<br />
<br />
Sound interesting? Head to the official <em>Bounty Hounds</em> website to learn more.<br />
<br />
[Source: Wicked Interactive press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/">Bounty Hounds Online closed beta featuring new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Nov 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20106683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/15/bounty-hounds-online-closed-beta-featuring-new-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>bho</category><category>bounty-hounds</category><category>bounty-hounds-online</category><category>closed-beta</category><category>dungeons</category><category>f2p</category><category>free-to-play</category><category>grind</category><category>group-dungeons</category><category>leveling-curve</category><category>new-content</category><category>new-instances</category><category>sci-fi</category><category>wicked</category><category>wicked-interactive</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 15 Nov 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Hunting Haramel]]></title><link>http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/</guid><comments>http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/"><img alt="Aion WoA image" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/woaheaderasmo-1314594156.jpg" /></a></div>
<em>Your hands/claws -- untested by war -- yearn to prove themselves. You have faced neither wings of foes nor patrolled the Abyss. You are too young, unskilled, as yet unblooded by the true conflict that rages beyond the safety of the lands you roam.</em><br />
<br />
Some would have you believe that life in <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> begins at level 55. Others say <a href="http://massively.joystiq.com/2011/03/28/wings-over-atreia-endgame-end-of-game/">endgame</a> is at 50 (to dominate in Dredgion) or at 35 (to maximize the <a href="http://massively.joystiq.com/2010/10/04/wings-over-atreia-to-rift-or-not-to-rift-that-is-the-question/">rifting</a> experience). Content may even seem geared only toward these higher levels; this can leave Daevalings little but to hope they acquire levels and power at a break-neck pace in order to participate, a concept that may not be appetizing to newer players just starting the game.<br />
<br />
Well hogwash and poppycock! Don't listen to those nattering old naysayers -- <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft</a> has not left the lowest-level players out in the cold when it comes it content. In fact, of the three solo instances introduced in <a href="http://massively.joystiq.com/2010/09/13/wings-over-atreia-first-impressions-of-the-assault/">Assault on Balaurea</a>, one was designed specifically for the freshly ascended crowd. Catering to levels 18-22, Haramel offers the same benefits of the other instances -- namely, loot and XP sans group -- with the added bonuses of small time commitment and helping new Daevas become more comfortable with the game.<br />
<br />
Zone in past the cut for <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings Over Atreia's</a> guide to a Daeva's first instance: Haramel.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/aion-haramel/">Aion:  Haramel</a></strong></p><a href="http://massively.joystiq.com/photos/aion-haramel/#4402556"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/18-1314618123_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-haramel/#4402088"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/10-1314600668_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-haramel/#4402087"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/9-1314600665_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-haramel/#4402083"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/5-1314600656_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/aion-haramel/#4402588"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/31-1314619404_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/" rel="bookmark">Continue reading <em>Wings Over Atreia: Hunting Haramel</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/">Wings Over Atreia: Hunting Haramel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Aug 2011 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20028756/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/29/wings-over-atreia-hunting-haramel/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>featured</category><category>galleries</category><category>gallery</category><category>Haramel</category><category>low-level</category><category>low-level-content</category><category>low-levels</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>screenshot</category><category>screenshots</category><category>solo-instance</category><category>solo-instances</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 29 Aug 2011 18:30:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Power to the levelers]]></title><link>http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/</guid><comments>http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/"><img alt="LOTRO: Lothlorien" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/rtm1-1313073882.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
With <a href="http://massively.joystiq.com/tag/rise-of-isengard/"><em>Rise of Isengard</em></a> creeping up on us, I've seen an increasing number of people begin to freak out about it, not because they're upset it's coming but because they're not prepared to partake in the expansion on day one. Now, this might not be important to you, but I assure you it's quite important to many -- lots of people like to be in on the excitement from the very beginning, and it's a special kind of torture to contemplate having to sit there and listen to your friends oohing and ahhing over the new zones and content while you're still poking your way through Moria.<br />
<br />
So because of this, some players really, really want to get a character up to level 65, prepared to do a dive roll right into Dunland when September 27th hits. It's understandable. Even I, a normally laid-back type of guy, am pushing hard to finish up Enedwaith with my Lore-master so that I'll have one character good to go on I-Day (that's Isengard Day).<br />
<br />
But what about those who don't have a level 65 in their pockets? Is it too late to get your act in gear and get up there before it's too late? Of course it isn't. I'm pretty convinced that you could even roll a fresh toon today and get him or her up to the endgame by I-Day, depending on how much time you can dedicate to it.<br />
<br />
Today we're going to look at a few leveling tips I've picked up over the years to aid those of you who want to kick in the afterburners of the leveling process so that you can make sure you're where you want to be. It's not even that hard!<p><a href="http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/" rel="bookmark">Continue reading <em>The Road to Mordor: Power to the levelers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/">The Road to Mordor: Power to the levelers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Aug 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20014668/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/12/the-road-to-mordor-power-to-the-levelers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dunland</category><category>enedwaith</category><category>enhanced-xp</category><category>eula</category><category>featured</category><category>guide</category><category>i-day</category><category>isengard-day</category><category>legendary-traits</category><category>leveling</category><category>leveling-guide</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-reporter</category><category>lotro-store</category><category>moria</category><category>power-leveling</category><category>rested-xp</category><category>rise-of-isengard</category><category>roi</category><category>saruman</category><category>tp</category><category>traits</category><category>turbine</category><category>turbine-points</category><category>virtues</category><category>volume-1</category><category>volume-2</category><category>xp</category><category>xp-bonus</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 12 Aug 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan offering free potion pack for all]]></title><link>http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/</guid><comments>http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/"><img alt="Age of Conan - King's Reward" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/aockingsreward.jpg" /></a></div>
As if you didn't have enough incentive to log into <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> lately, <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> is giving you one more. Yes, <a href="http://massively.joystiq.com/tag/aoc-unchained"><em>Unchained</em></a> is here, as is free-to-play and a lot of new content. On top of that, the <em>AoC</em> Facebook page just mentioned a promotion called The King's Reward which runs through the end of the month.<br />
<br />
Every <em>Age of Conan</em> player will receive a free potion pack via the new in-game store, and unlike everything else in the cash shop, the bundle is free of charge. Goodies include various flavors of XP-enhancing potions (including PvP, mastery, and regular XP), a temporary PvP evade boost, and a resurrect potion.<br />
<br />
These items may only be claimed on one avatar per account, so choose wisely if you've got a ton of toons lounging about on your character select screen.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/">Age of Conan offering free potion pack for all</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Aug 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20016294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/12/age-of-conan-offering-free-potion-pack-for-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>age-of-conan-unchained</category><category>aoc</category><category>aoc-unchained</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>funcom</category><category>hyboria</category><category>kings-reward</category><category>potion-pack</category><category>potions</category><category>promotions</category><category>pvp-evade-rating</category><category>resurrect-potion</category><category>the-kings-reward</category><category>xp</category><category>xp-potion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 12 Aug 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[City of Heroes bonus weekend coming July 28th]]></title><link>http://massively.joystiq.com/2011/07/18/city-of-heroes-bonus-weekend-coming-july-28th/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/18/city-of-heroes-bonus-weekend-coming-july-28th/</guid><comments>http://massively.joystiq.com/2011/07/18/city-of-heroes-bonus-weekend-coming-july-28th/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://www.cityofheroes.com/news/news_archive/summer_double_xp_weekend_incom.html"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/city-of-heroes.jpg" vspace="4" /></a></div>
Break out those <a href="http://cityofheroes.com"><em>City of Heroes</em></a> alts, as there's a <a href="http://www.cityofheroes.com/news/news_archive/summer_double_xp_weekend_incom.html">double XP event</a> looming large over Paragon City next week. The festivities kick off at 9:00 a.m. Pacific on Thursday, July 28th, and the party continues through 11:59 p.m. Pacific on Sunday, July 31st.<br />
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In addition to the XP smorgasbord, you'll be happy to know that your characters can double their pleasure when it comes to Inf and Prestige as well, so dust off those semi-retired superheroes and get ready to gorge them on <a href="http://ncsoft.com">NCsoft's</a> sweet, sweet bonus event. Catch up on all our <a href="http://massively.joystiq.com/category/city-of-heroes"><em>City of Heroes</em></a> coverage while you wait, and don't forget to visit the <em>CoH</em> website for the <a href="http://www.cityofheroes.com/news/news_archive/summer_double_xp_weekend_incom.html">official announcement</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/18/city-of-heroes-bonus-weekend-coming-july-28th/">City of Heroes bonus weekend coming July 28th</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 Jul 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/18/city-of-heroes-bonus-weekend-coming-july-28th/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19993701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/18/city-of-heroes-bonus-weekend-coming-july-28th/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-weekend</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cox</category><category>double-inf</category><category>double-prestige</category><category>double-xp</category><category>heroes</category><category>ncsoft</category><category>paragon</category><category>paragon-city</category><category>paragon-studios</category><category>superheroes</category><category>villains</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 18 Jul 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[RIFT's first State of the Game address floods players with news of the future [Updated]]]></title><link>http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/</guid><comments>http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com/en/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/rift1-1310660996.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> has never been shy in talking about <a href="http://www.riftgame.com/en/"><em>RIFT's</em></a> upcoming content, especially considering how fast and furious said content's been flying down the pipe. However, the studio may have topped itself today as it gave its <a href="http://forums.riftgame.com/showthread.php?226550-Summer-Update-RIFT-Into-the-Future">first State of the Game address</a>, opening up about the title's history to date and both the near and far future of the team's plans.<br />
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It's difficult to try to summarize all of this news in a brief paragraph -- so we're not even going to try! Instead, Massively joined a number of other news outlets for a conference call with the <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> team and <a href="http://massively.joystiq.com/tag/scott-hartsman/">Scott Hartsman</a> to clarify all of the exciting content, fixes and features mentioned in this address.<br />
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So join us after the jump as we look at quality-of-life improvements, new types of rifts, vastly improved PvP experiences, solo dungeons, and something intriguing called "Instant Adventure."<p><a href="http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/" rel="bookmark">Continue reading <em>RIFT's first State of the Game address floods players with news of the future [Updated]</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/">RIFT's first State of the Game address floods players with news of the future [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jul 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19991369/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/14/rifts-first-state-of-the-game-address-floods-players-with-news/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-advancement</category><category>chronicles-of-telara</category><category>escalation</category><category>high-adventure</category><category>instant-adventure</category><category>lfg</category><category>lfg-system</category><category>lfg-tool</category><category>patch-1.4</category><category>planar-attunement</category><category>planar-attunement-trees</category><category>planes</category><category>port-scion</category><category>preview</category><category>pvp</category><category>pvp-rift</category><category>pvp-rifts</category><category>rift</category><category>rifts</category><category>scarwood-reach</category><category>scott-hartsman</category><category>solo-dungeons</category><category>state-of-the-game</category><category>the-chronicles-of-telara</category><category>trion</category><category>trion-worlds</category><category>update</category><category>world-pvp</category><category>xp</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 14 Jul 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Recruit-a-Friend program comes to EverQuest]]></title><link>http://massively.joystiq.com/2011/07/02/recruit-a-friend-program-comes-to-everquest/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/02/recruit-a-friend-program-comes-to-everquest/</guid><comments>http://massively.joystiq.com/2011/07/02/recruit-a-friend-program-comes-to-everquest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a></p><div style="text-align: center;">
	<a href="http://forums.station.sony.com/eq/posts/list.m?topic_id=177394"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/everquest-3-1280x800.jpg" vspace="4" /></a></div>
<a href="http://soe.com">Sony Online Entertainment's</a> <a href="https://rewards.station.sony.com/buddyRewards/index.vm?theme=eq">Recruit-a-Friend</a> program (otherwise known as the powerlevel-your-alts-with-multiple-accounts program) has been a hit in <a href="http://everquest2.com"><em>EverQuest II</em></a> for quite some time now. It's only natural that the initiative make its way to the original incarnation of Norrath, and <a href="http://massively.joystiq.com/tag/soe">SOE's</a> <a href="http://massively.joystiq.com/tag/piestro">Piestro</a> has posted a notice on the official <a href="http://everquest.com"><em>EverQuest</em></a> boards marking just such an occasion.<br />
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Recruits and recruiters will enjoy a wealth of benefits including in-game mounts, bonus Station Cash, Legends of Norrath booster packs, a unique title, and of course, loads of bonus XP. Check out all the details on the <a href="http://forums.station.sony.com/eq/posts/list.m?topic_id=177394">o-boards</a>, then hit up the <a href="https://rewards.station.sony.com/buddyRewards/index.vm?theme=eq">official RaF</a> page to get started.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/02/recruit-a-friend-program-comes-to-everquest/">Recruit-a-Friend program comes to EverQuest</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 02 Jul 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/02/recruit-a-friend-program-comes-to-everquest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19981988/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/02/recruit-a-friend-program-comes-to-everquest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-xp</category><category>eq</category><category>everquest</category><category>fantasy</category><category>in-game-items</category><category>mmo-industry</category><category>mounts</category><category>norrath</category><category>piestro</category><category>promotions</category><category>raf</category><category>recruit-a-friend</category><category>soe</category><category>Sony-Online-Entertainment</category><category>titles</category><category>xp</category><category>xp-bonus</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 02 Jul 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Funcom inviting former Age of Conan players back for free, giving away bonus XP]]></title><link>http://massively.joystiq.com/2011/05/19/funcom-inviting-former-age-of-conan-players-back-for-free-givin/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/19/funcom-inviting-former-age-of-conan-players-back-for-free-givin/</guid><comments>http://massively.joystiq.com/2011/05/19/funcom-inviting-former-age-of-conan-players-back-for-free-givin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=rss&amp;utm_content=front_page_news&amp;func=publish.show&amp;template=content&amp;func_id=3302&amp;table=CONTENT"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aoc3rd.jpg" vspace="4" /></a></div>
By Crom (or is that Mitra?), <a href="http://ageofconan.com"><em>Age of Conan</em></a> is having a birthday! Yep, <a href="http://funcom.com">Funcom's</a> version of Hyboria turns three this week, and active subscribers are invited to claim a number of free potions that boost PvE, PvP, and alternate advancement experience. Each character on an active account is entitled to a single claim of all three potions through the end of May.<br />
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Former <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> players haven't been left out in the Cimmerian cold, either. <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> has turned on all inactive accounts, also through the end of May, so patch up and come back to Hyboria on the house. Finally, Funcom is running a <a href="http://forums-eu.ageofconan.com/showthread.php?t=166761">third-anniversary sweepstakes</a> with prize packs that include free game time plus the original <em>AoC</em> client and the <em><a href="http://massively.joystiq.com/tag/rise-of-the-godslayer">Rise of the Godslayer</a></em> expansion.<br />
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Check in with Massively all weekend for more <em>Age of Conan</em> anniversary coverage including an interview with <a href="http://massively.joystiq.com/tag/craig-morrison">Craig Morrison</a> and more!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/19/funcom-inviting-former-age-of-conan-players-back-for-free-givin/">Funcom inviting former Age of Conan players back for free, giving away bonus XP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 May 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/19/funcom-inviting-former-age-of-conan-players-back-for-free-givin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19945087/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/19/funcom-inviting-former-age-of-conan-players-back-for-free-givin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>anniversary</category><category>aoc</category><category>by-crom</category><category>by-mitra</category><category>craig-morrison</category><category>fantasy</category><category>funcom</category><category>giveaway</category><category>hyboria</category><category>prize-pack</category><category>prizes</category><category>rise-of-the-godslayer</category><category>sweepstakes</category><category>third-anniversary</category><category>three-year-anniversary</category><category>xp</category><category>xp-bonus</category><category>xp-potions</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 19 May 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Double XP returning to Aion, kicks off February 23rd]]></title><link>http://massively.joystiq.com/2011/02/19/double-xp-returning-to-aion-kicks-off-february-23rd/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/19/double-xp-returning-to-aion-kicks-off-february-23rd/</guid><comments>http://massively.joystiq.com/2011/02/19/double-xp-returning-to-aion-kicks-off-february-23rd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/board/notices/view?articleID=514&amp;page="><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/aiondoublexp.jpg" /></a></div>
Every day is a good day for double XP, particularly in grind-heavy games like <a href="http://ncsoft.com">NCsoft's</a> <a href="http://aiononline.com"><em>Aion</em></a>. Even though players of the Korean import enjoyed a week of bonus experience <a href="http://massively.joystiq.com/2011/02/04/ncsoft-offers-aion-double-xp-olive-branch-over-server-outages/">just recently</a>, the powers-that-be are turning a benevolent eye towards Daevas yet again.  In addition to the progression double dip, <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> will feature a Gateway Getaway event that will enable players to enter instances regardless of faction fort ownership.<br />
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If you've been unable to run Besh for awhile due to those nasty Asmodians/Elyos hogging the ground forts, you'll be happy to know that from Wednesday, February 23rd through Wednesday, March 9th, you're free to enter Silentera Canyon (and Upper Abyss forts and Abyssal Splinter) whenever you darn well please. The double XP runs through the same dates, so mark your calendars and check out the official <em>Aion</em> website for <a href="http://na.aiononline.com/board/notices/view?articleID=514&amp;page=">all the details</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/19/double-xp-returning-to-aion-kicks-off-february-23rd/">Double XP returning to Aion, kicks off February 23rd</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Feb 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/19/double-xp-returning-to-aion-kicks-off-february-23rd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19851502/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/19/double-xp-returning-to-aion-kicks-off-february-23rd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abyss-forts</category><category>abyssal-splinter</category><category>aion</category><category>besh</category><category>daevas</category><category>double-xp</category><category>fantasy</category><category>forts</category><category>gateway-getaway</category><category>grind</category><category>instances</category><category>ncsoft</category><category>silentera-canyon</category><category>woooooooooooo</category><category>xp</category><category>xp-boost</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sat, 19 Feb 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[EverQuest devs talk progression server on new Live Cast]]></title><link>http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/</guid><comments>http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div style="text-align: center;"><a href="http://www.youtube.com/user/soevideos#p/u/3/8_thW1QaijY"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/everquest-4-800x600.jpg" /></a></div>
Ladies and gentleman, start your time machines! Today marks the launch of <a href="http://everquest.com"><em>EverQuest's</em></a> Fippy Darkpaw progression server, and <a href="http://soe.com">SOE</a> has a trio of new Live Cast videos with the dev team available for viewing on its <a href="http://www.youtube.com/user/soevideos#p/u/3/8_thW1QaijY">YouTube</a> channel. The discussion is hosted by Eric "Piestro" Cleaver and features lead designer <a href="http://massively.joystiq.com/tag/adam-bell">Adam Bell</a>, designer <a href="http://massively.joystiq.com/tag/ed-hardin">Ed Hardin</a>, and lead programmer <a href="http://massively.joystiq.com/tag/steve-klug">Steve Klug</a>.<br />
<br />
Topics covered include the hows and whys of a progression server, the world and zone revamps, and the XP curve (which the team says will be slowed down quite a bit relative to the live game). "<em>There are no 'hell levels,' but it will still be slower than it is on a normal server</em>," Hardin says.<br />
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The team also talks about how certain races and classes, and even the game's tutorial, won't be available from launch, as they're locked to certain expansions and will only become available as the progression server ages. Speaking of progressing, the devs have implemented a brand new voting system with a dedicated in-game UI in order to afford players the opportunity to choose when the server should move to the next expansion. As far as who gets to vote, Bell says that "<em>you'll need to be on the progression server and at least level 30 in order to vote to unlock the next expansion, and we may raise that level as the expansion unlocks continue</em>."<br />
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Head past the cut to view the entire Live Cast in three parts.<p><a href="http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/" rel="bookmark">Continue reading <em>EverQuest devs talk progression server on new Live Cast</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/">EverQuest devs talk progression server on new Live Cast</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Feb 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19844549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/15/everquest-devs-talk-progression-server-on-new-live-cast/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-bell</category><category>ed-hardin</category><category>eq</category><category>everquest</category><category>experience</category><category>fantasy</category><category>fippy</category><category>fippy-darkpaw</category><category>grind</category><category>live-cast</category><category>livecast</category><category>progression</category><category>progression-server</category><category>soe</category><category>Sony-Online-Entertainment</category><category>steve-klug</category><category>xp</category><category>zone-revamps</category><category>zones</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 15 Feb 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Lineage II's High Five update coming to PTS]]></title><link>http://massively.joystiq.com/2011/01/31/lineage-iis-high-five-update-coming-to-pts/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/31/lineage-iis-high-five-update-coming-to-pts/</guid><comments>http://massively.joystiq.com/2011/01/31/lineage-iis-high-five-update-coming-to-pts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lineage-2/" rel="tag">Lineage 2</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.lineage2.com/news/news.html#a017445"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/l2narcelia.jpg" alt="" /></a></div>
Big changes are in store for <a href="http://ncsoft.com">NCsoft's</a> long-running <a href="http://lineage2.com"><em>Lineage II</em></a> MMORPG, and the game's official website has updated with details of the new <a href="http://massively.joystiq.com/tag/high-five">High Five</a> patch that's <a href="http://www.lineage2.com/news/news.html#a017445">on its way</a> to the public test server. The patch is <a href="http://boards.lineage2.com/showthread.php?t=212662">so substantial</a> that it's being brought to the live game in several parts, with the first four scheduled to appear on the PTS on February 2nd.<br />
<br />
High Five features a reduced XP requirement for characters at level 78 or above, and clan levels 6, 7, and 8 will see a similar adjustment in terms of reputation points and member number requirements. The update is also bringing a ton of new character skills to Aden, as well as an extensive list of changes to existing skills. New quests and hunting zone revamps are also in the works (specifically Antharas' Lair and Dragon Valley), and numerous weapons, armor, and jewelry can now be purchased at the Giran Luxury Shop with Adena instead of crystals.<br />
<br />
Finally, <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> has made significant adjustments to the Grand Olympiad system, including revamping the arenas to instanced zones (allowing for 160 simultaneous stadium matches), as well as various tweaks to both participatory and spectator aspects of the system. You can check out the <a href="http://boards.lineage2.com/showthread.php?t=212662">preliminary patch notes</a> on the official forums, and don't forget to read up on the <a href="http://www.lineage2.com/news/news.html#a017445">particulars</a> of this week's test server implementation.<br />
<br />
[Thanks to Justin for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/31/lineage-iis-high-five-update-coming-to-pts/">Lineage II's High Five update coming to PTS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Jan 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/31/lineage-iis-high-five-update-coming-to-pts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19821802/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/31/lineage-iis-high-five-update-coming-to-pts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>clan-leveling</category><category>clans</category><category>fantasy</category><category>grand-olympiad</category><category>high-five</category><category>L2</category><category>Lineage II</category><category>lineage-2</category><category>lineage-ii</category><category>LineageIi</category><category>ncsoft</category><category>new-skills</category><category>patch</category><category>skill-changes</category><category>skills</category><category>xp</category><category>xp-reduction</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 31 Jan 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: The final ding]]></title><link>http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/</guid><comments>http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;"><a href="http://www.lotro.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/rtm1-1296136829.jpg" /></a></div>
It happened far sooner than I'd hoped. I tried to put it off, to ignore the creeping bar, to spend my days in frivolous activities instead of fighting evil -- but to no avail. It was a simple quest turn-in somewhere deep in Mirkwood, and with only two elves to witness the event, a stream of white light erupted from my head.<br />
<br />
I was level 65.<br />
<br />
For me, it's always been extremely disconcerting to hit endgame in any MMO, which is probably why <a href="http://www.lotro.com/"><em>Lord of the Rings Online</em></a> marks only the fourth game of my MMO career in which this has happened. I like the feeling of leveling up, gaining experience, going on a mostly solo journey through the lands. But once I ding that final level, the XP gains go away and the questions arise.<br />
<br />
What do I do now? Should I become concerned with raiding? I wasn't before! Is there a purpose to keep on questing at this point without XP? Am I going to avoid fighting mobs unless I absolutely have to do so? What is there to do? Will I get bored? Who replaced my wallet with a ketchup packet before I sat down?<br />
<br />
Join me after the jump as I take you through these questions and more on my journey to discover a life after the final ding.<p><a href="http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/" rel="bookmark">Continue reading <em>The Road to Mordor: The final ding</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/">The Road to Mordor: The final ding</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19817707/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/28/the-road-to-mordor-the-final-ding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bree-land</category><category>captain</category><category>catch-22</category><category>deeds</category><category>dungeon</category><category>enedwaith</category><category>ettenmoors</category><category>experience</category><category>Forochel</category><category>gladden</category><category>instance</category><category>item-experience</category><category>ixp</category><category>landroval</category><category>legendary-items</category><category>level-65</category><category>level-cap</category><category>li</category><category>lord-of-the-rings-online</category><category>lothlorien</category><category>lotro</category><category>mirkwood</category><category>monster-play</category><category>player-vs-monster-player</category><category>pvmp</category><category>raid</category><category>rise-of-isengard</category><category>rivendell</category><category>sandbox</category><category>saruman</category><category>theme-park</category><category>turbine</category><category>turbine-entertainment</category><category>virtues</category><category>xp</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 28 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan 2.1.2 patch goes live]]></title><link>http://massively.joystiq.com/2011/01/18/age-of-conan-2-1-2-patch-goes-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/18/age-of-conan-2-1-2-patch-goes-live/</guid><comments>http://massively.joystiq.com/2011/01/18/age-of-conan-2-1-2-patch-goes-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://forums.ageofconan.com/showthread.php?t=230541"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/aocpatch.jpg" alt="" /></a></div>
Hold on to your bloodied, battle-scarred, and barbarian-themed helmets, kids, it's patch day in Hyboria. Yes, the <a href="http://forums.ageofconan.com/showthread.php?t=230541">2.1.2 update</a> has come to <a href="http://ageofconan.com"><em>Age of Conan</em></a> and brought with it a few tweaks to the game's classes. The Guardian, in particular, is the recipient of quite a lot of developer attention, and reaction on the official forums seems to indicate that the rich just got richer.<br />
<br />
Also of note is <a href="http://funcom.com">Funcom's</a> apparent addressing of long-standing issues relating to silences and other crowd-control abilities that have heretofore been immune to damage breaks. According to the patch notes, the unintended immunity should no longer occur. Another welcome change sees increased XP rewards from the new Call of Jhebbal Sag PvP minigame, as well as increased tick rates. You can view the full patch notes, and the <a href="http://forums.ageofconan.com/showthread.php?t=230527">resulting discussion</a>, on the official boards.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/18/age-of-conan-2-1-2-patch-goes-live/">Age of Conan 2.1.2 patch goes live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Jan 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/18/age-of-conan-2-1-2-patch-goes-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19805475/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/18/age-of-conan-2-1-2-patch-goes-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.1.2</category><category>2.1.2-patch</category><category>age-of-conan</category><category>aoc</category><category>call-of-jhebbal-sag</category><category>cc</category><category>crowd-control</category><category>fantasy</category><category>funcom</category><category>guardians</category><category>hyboria</category><category>minigames</category><category>patch</category><category>patches</category><category>silence</category><category>updates</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 18 Jan 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the dragon of the deep dungeon]]></title><link>http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/</guid><comments>http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/dnd1.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><em>The Game Archaeologist</em></a><em> is a lazy adventurer-slash-professor who dons his trademark cap for a weekly expedition through some of the most famous MMOs of the past few decades. Each month, he chooses a different title in order to examine its highlights, talk with its developers, and invite its fans to share their experiences.<br />
</em><br />
Part of the holy mission of the Game Archaeologist is to ferret out the roots of history that ultimately led to MMORPGs as we know them today. Another part of the mission is to root out ferrets, as my claw-scarred arms can attest. Some of that history is fairly recent, but today we're going to travel back -- way back -- to a time before many of you were born. Including me, as a matter of fact.<br />
<br />
The year is 1974. The world is hip-deep in the throes of shag carpeting, driftwood furniture and the strains of Grand Funk Railroad. It truly seemed like nothing would ever be cool or non-earth-toned again. At this, the lowest moment in all of history, game designers <a href="http://massively.joystiq.com/tag/gary-gygax/">Gary Gygax</a> and Dave Arneson took the concept of miniature wargaming, merged it with a fantasy motif, and sold it under the name Dungeons &amp; Dragons. Geeks everywhere had a reason to rejoice, and through this roleplaying game <a href="http://www.escapistmagazine.com/articles/view/issues/issue_9/57-Our-Games-Are-Built-On-Paper">the foundations for MMOs were laid</a>.<br />
<br />
Let's take a brief survey through D&amp;D, giving special emphasis to how this great-granddaddy of RPGs passed down a legacy that we enjoy in our modern online titles. Also, there will be popcorn.<p><a href="http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/" rel="bookmark">Continue reading <em>The Game Archaeologist and the dragon of the deep dungeon</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/">The Game Archaeologist and the dragon of the deep dungeon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Dec 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19770108/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/21/the-game-archaeologist-and-the-dragon-of-the-deep-dungeon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>4th-edition</category><category>bandicoot</category><category>character-sheets</category><category>cs-lewis</category><category>cyberpunk</category><category>dave-arneson</category><category>dnd</category><category>Dungeons-and-Dragons</category><category>dungeons-and-dragons-online</category><category>e.t.</category><category>et</category><category>fantasy</category><category>gary-gygax</category><category>genre</category><category>giant-spiders</category><category>Hello-Kitty</category><category>hello-kitty-online</category><category>horror</category><category>jack-vance</category><category>jrr-tolkien</category><category>kirk</category><category>lord-of-the-rings</category><category>lovecraft</category><category>michael-moorcock</category><category>pen-and-paper</category><category>robert-e-howard</category><category>roleplaying-game</category><category>rpg</category><category>space-elf</category><category>spock</category><category>star-trek</category><category>steampunk</category><category>the-game-archaeologist</category><category>western</category><category>xp</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 21 Dec 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Going steady with Kromede's Trial]]></title><link>http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/</guid><comments>http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/woaheaderasmo.jpg" vspace="4" /></a></div>
Last week, I bared my soul and shared my first date with my favorite mid-level <a href="http://na.aiononline.com/"><em>Aion</em></a> instance, <a href="http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/">Kromede's Trial</a>. OK, so maybe it is the <em>only</em> mid-level solo instance, but that doesn't diminish the fact that I enjoyed it immensely -- enough to return over and over and over again. Not even the lure of <a href="http://massively.joystiq.com/2010/12/10/aion-experimenting-with-temporary-rifting-changes/">rifting changes</a> could pull me away... although the second I hit level 45 and cannot enter the instance, I am off to Morheim! Until that moment, I am enjoying a combination of full-clears for armor and XP and quick runs just for the weapon.<br />
<br />
So what about this instance hooked me enough to manage four different runs in one day during the <a href="http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/">reactivation celebration</a> (while the lockout timer was reduced to four hours)? A steadily filled experience bar, a consistently filled cube, and the promise of a gold weapon after completing one repeatable quest 20 times, not to mention a growing collection of corrupt judge's armor pieces and a chance at Kaliga's key for a fabled weapon are why I simply can't say no. All this without having to deal with the inconvenience of <a href="http://massively.joystiq.com/2010/10/25/wings-over-atreia-making-the-cut/">forming a group</a>, and all my other <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> goals can be met while the instance is on cool-down. What more could a girl want?<br />
<br />
Peek past the cut to watch this love affair unfold as I continue to court Kromede's Trial. Enjoy a screenshot gallery as well!<p><a href="http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/" rel="bookmark">Continue reading <em>Wings Over Atreia: Going steady with Kromede's Trial</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/">Wings Over Atreia: Going steady with Kromede's Trial</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Dec 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19746784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/13/wings-over-atreia-going-steady-with-kromedes-trial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>experience</category><category>featured</category><category>gold-weapon</category><category>Kromedes-Trial</category><category>loot</category><category>ncsoft</category><category>ncsoft-aion</category><category>solo-content</category><category>solo-instances</category><category>talocs-hollow</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 13 Dec 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: My date with Kromede's Trial]]></title><link>http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/</guid><comments>http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/woaheader.jpg" vspace="4" /></a><br />
	<em> </em></div>
<em>I couldn't help myself. It isn't you, really -- it's me. I mean, you offered so much. The nights in <a href="http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/">Taloc's</a> <a href="http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/">Hollow</a> </em>were<em> rewarding. But I needed more. I craved a new experience. </em><em>I craved excitement. </em><em>I craved </em>hawt<em> </em><em>armor! So I needed to step outta my skin -- literally -- and expand my horizons. This decision wasn't easy for me, but I think it was worth it. </em><br />
<br />
I know, I know... after admitting my difficulties with (and distaste for) <a href="http://massively.joystiq.com/2010/11/29/wings-over-atreia-altaholics-anonymous/">playing alts</a>, here I am sharing with you my adventures on just such an alt. But truly, how could I resist? With the great things I have heard about Kromede's Trial coupled with my desire to see and experience everything in-game, what choice did I have? Why the excitement to run this instance from the tender levels of 37 to 44? There are plenty of reasons: a horde of XP; bucket-loads of kinah and cash drops; the corrupt judge's armor sets; satisfying the urge to parade around as an Asmodian female for a while; experiencing new game lore; a chance at a gold weapon; a sawteeth rotan pet; and the ability to upgrade a blue weapon from the Fire Temple into a gold -- just to name a few.<br />
<br />
Now, is there any reason not to go? Certainly not now, since the usual 22-hour lockout timer has been reduced to only four hours for the <a href="http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/">Reactivation Celebration</a>, which is going on until the 13th. Not to mention the double XP during the same time! So it was with eager anticipation that I moved my way up the level ladder until I could finally experience this solo instance for the first time. And why I keep going back. Again and again.<br />
<br />
Zone past the cut to follow along on some of the of the best action available to the mid-level <a href="http://na.aiononline.com/"><em>Aion</em></a> player.<p><a href="http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/" rel="bookmark">Continue reading <em>Wings Over Atreia: My date with Kromede's Trial</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/">Wings Over Atreia: My date with Kromede's Trial</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 06 Dec 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19739661/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/06/wings-over-atreia-my-date-with-kromedes-trial/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>armor</category><category>armor-skins</category><category>corrupt-judges-armor</category><category>featured</category><category>guide</category><category>kinah</category><category>Kromedes-Trial</category><category>lore</category><category>ncsoft</category><category>ncsoft-aion</category><category>solo-instances</category><category>talocs-hollow</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 06 Dec 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft reactivating Aion accounts, doubling XP]]></title><link>http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/</guid><comments>http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/board/notices/view?articleID=448&amp;page="><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/aionwings.jpg" /></a></div>
Time to dust off your wings, former Daevas, as you're invited back to the world of Atreia on <a href="http://www.ncsoft.com">NCsoft's</a> dime. If your account was inactive as of December 1st (and you've got a retail code applied and haven't been banned), you're eligible to play <a href="http://www.aiononline.com"><em>Aion</em></a> for free through 8:00 a.m. PST on December 13th. <br />
<br />
<a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> has also extended the double XP period for the entire duration of the reactivation event (as opposed to two weekend periods). Soul healing discounts of 99% will still happen on the weekend as <a href="http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/">originally announced</a>. Finally, instance timers have been considerably reduced. For example, Kromede's Trial now features a four-hour lockout timer (in place of the usual 22). Check your timers with the /checkentry command for more details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/">NCsoft reactivating Aion accounts, doubling XP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Dec 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19743381/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/03/ncsoft-reactivating-aion-accounts-doubling-xp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>account-reactivation</category><category>aion</category><category>aion-the-tower-of-eternity</category><category>aion-tower-of-eternity</category><category>double-xp</category><category>fantasy</category><category>instance-timers</category><category>kromedes-trial</category><category>ncsoft</category><category>ncsoft-west</category><category>soul-healing</category><category>soul-healing-discount</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 03 Dec 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Double your pleasure with Aion double XP]]></title><link>http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/</guid><comments>http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/board/notices/view?articleID=434&amp;page="><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/aiondoublexp.jpg" /></a></div>
Thinking of dusting off one of your Daevas? If you've got a long-neglected alt, if your main has stalled on the cusp of level 55, or if you've just been away from the world of Atreia altogether, you'll probably want to take advantage of <a href="http://www.aiononline.com"><em>Aion's</em></a> upcoming double experience weekends. <br />
<br />
From December 3rd through December 6th (beginning and ending at 12:00 p.m. PST on both days), you can double your pleasure with double XP on both mobs and quests. If that's not enough, you can also enjoy 99% off soul healing costs from December 4th to December 5th (12:00 a.m. PST - 11:59 p.m. PST) as well as December 11th to December 12th (at the same time slot). Check out the official <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> site for all the <a href="http://na.aiononline.com/board/notices/view?articleID=434&amp;page=">details</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/">Double your pleasure with Aion double XP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Nov 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/board/notices/view?articleID=434&amp;page=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19724199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/18/double-your-pleasure-with-aion-double-xp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>aion-the-tower-of-eternity</category><category>aion-tower-of-eternity</category><category>bonus-weekends</category><category>double-xp</category><category>experience</category><category>experience-bonus</category><category>ncsoft</category><category>NCsoft-North-America</category><category>ncsoft-west</category><category>reduced-soul-healing</category><category>soul-healing</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 18 Nov 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Taloc's Hollow speed runs]]></title><link>http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/</guid><comments>http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/woaheaderasmo.jpg" /></a></div>
The tropical breeze rustling through the branches. The exotic wildlife. The blessed solitude. While reminiscing about your previous excursion to famed <a href="http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/">Taloc's Hollow</a>, you find yourself wanting to relive those great moments. OK, maybe you just want to tank up on some XP and loot. And who can blame you? Taloc's Hollow is one of "the" destination hotspots in <a href="http://na.aiononline.com/"><em>Aion</em></a> for those over level 51 to gather both kinah and experience. If you are in it for the XP, chances are you want to just clear everything in your path; after all, it isn't often you get to be in deity-mode, killing elite mobs on your own. However, there comes a time when you simply you don't want to or can't spend a couple hours clearing the instance out. Then what?<br />
<br />
Well, then you aim for a speed run. These runs are often considered money-maker runs and are factored into a Daeva's wealth portfolio. While decent loot can and does drop off the trash mobs, many people reach the point that they only want to focus on a boss run and ignore everything else possible. Can you do it? Yup.<br />
<br />
Dash past the cut for hints to help you get through <a href="http://massively.joystiq.com/category/aion"><em>Aion's</em></a> highest-level solo instance quickly and efficiently.<p><a href="http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/" rel="bookmark">Continue reading <em>Wings Over Atreia: Taloc's Hollow speed runs</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/">Wings Over Atreia: Taloc's Hollow speed runs</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19705810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/15/wings-over-atreia-talocs-hollow-speed-runs/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>featured</category><category>guide</category><category>guides</category><category>kinah</category><category>loot</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>solo-instance</category><category>solo-instances</category><category>speed-run</category><category>talocs-hollow</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 15 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Destination guide -- Taloc's Hollow]]></title><link>http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/</guid><comments>http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/woaheader-1276368892.jpg" /></a></div>
Are you weary of <a href="http://massively.joystiq.com/2010/10/25/wings-over-atreia-making-the-cut/">group dynamic</a> bickering, <a href="http://massively.joystiq.com/2010/11/01/wings-over-atreia-daevas-of-our-lives-the-siege/">spittle-laced rants</a>, or plowing through <a href="http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/">repeatable quests</a> until your head is spinning and your hands have a death-grip on your weapon? Are the crowds around Atreia just getting to you? Why not spend some quality time alone... when you needn't answer to anyone else? That's right folks! Leave your friends, your legion-mates, and all reminders of real life behind and come visit beautiful Taloc's Hollow!<br />
<br />
Thinking of just kicking your heels up in Pandaemonium or Sanctum? Lounging around in an <a href="http://massively.joystiq.com/2010/09/27/wings-over-atreia-heat-wave/">inner tube</a> on dry land hardly a getaway makes, so hurry on down to the lush lands of Taloc's Forest (Inggison) or Krug Basin (Gelkmoros) for a little R&amp;R -- rewards and, well, rewards. What does Taloc's have to offer? For the discerning level 51-55 adventurer, Taloc's offers the unique opportunity to gather treasure and soak up experience, all without having to share any of it with your compatriots. Need a random five-minute break to grab that leftover pizza? No problem! Find an awesome piece of fabled jewelry? Nope, you don't have to roll -- it's all yours.<br />
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Choose Taloc's Hollow as your next <a href="http://na.aiononline.com/"><em>Aion</em></a> destination spot today! Ready for adventure? Cruise on past the cut for a guided tour, along with some helpful hints, special tips, and time-saving deals for your trip.<p><a href="http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/" rel="bookmark">Continue reading <em>Wings Over Atreia: Destination guide -- Taloc's Hollow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/">Wings Over Atreia: Destination guide -- Taloc's Hollow</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 08 Nov 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19700717/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/08/wings-over-atreia-destination-guide-talocs-hollow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>featured</category><category>guide</category><category>instance</category><category>instances</category><category>loot</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>pve</category><category>quest</category><category>Quests</category><category>repeatable-content</category><category>Repeatable-Quest</category><category>repeatable-quests</category><category>solo</category><category>solo-instances</category><category>taloc</category><category>talocs-hollow</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 08 Nov 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you turn off XP?]]></title><link>http://massively.joystiq.com/2010/11/03/the-daily-grind-do-you-turn-off-xp/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/03/the-daily-grind-do-you-turn-off-xp/</guid><comments>http://massively.joystiq.com/2010/11/03/the-daily-grind-do-you-turn-off-xp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-daily-grind"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/thehorror.jpg" /></a></div>
Craig Morrison's <a href="http://massively.joystiq.com/2010/11/01/age-of-conans-morrison-on-designing-for-challenge-and-accessibi/">latest blog post</a> got me to thinking about MMORPG design, progression, and the sweet nectar of the gods known as XP. When you get right down to it, XP is a huge part of why we play these games, whether it be the simple pleasures inherent in watching the bar move, or the fact that we're hell-bent on a particular plateau that will allow us to equip the one-shotting batarang of WtFpwned!!11! +1.<br />
<br />
There are some among us that do the unthinkable, though, or would if their game of choice gave them the option. Yes, a few hearty souls turn off XP gain. I know, right? The horror! <br />
<br />
What could possibly motivate such a bold and rebellious act? Is it to avoid out-leveling a compatriot? A desire to continue questing in a particularly awesome section of the game world? Even the wisest cannot tell why you'd want to disable the almighty XP, so today's question is a bit simpler (but feel free to expound on it if you wish): Do you turn off your XP?<hr />
<img hspace="4" vspace="4" border="1" align="left" alt="" style="margin-right: 5px;" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coffee.jpg" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://massively.joystiq.com/category/the-daily-grind/">Daily Grind</a>!</em><hr /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/03/the-daily-grind-do-you-turn-off-xp/">The Daily Grind: Do you turn off XP?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Nov 2010 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/03/the-daily-grind-do-you-turn-off-xp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19697734/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/03/the-daily-grind-do-you-turn-off-xp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>craig-morrison</category><category>experience</category><category>game-discussion</category><category>gamer-discussion</category><category>grinding</category><category>mmo-discussion</category><category>mmo-hot-topics</category><category>mmo-issues</category><category>mmo-topics</category><category>mmorpg-discussion</category><category>mmorpg-hot-topics</category><category>mmorpg-topics</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>themeparks</category><category>turning-off-xp</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 03 Nov 2010 08:00:00 EST</pubDate></item><item><title><![CDATA[The Tattered Notebook: A newbie look at alternate advancement]]></title><link>http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/</guid><comments>http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-tattered-notebook/" rel="tag">The Tattered Notebook</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-tattered-notebook"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/ttntitle-1290984112.jpg" vspace="4" /><br />
	</a></div>
So my little ratonga wizard is fast approaching level 50, and I figured it's high time I started worrying about his AAs. Actually, it's probably past time (he's got a paltry 29 at this point), as I've been too busy running willy-nilly around the world of Norrath flinging fireballs, exploring, and collecting junk for my South Qeynos rat hole. Yes, I've been terribly remiss about properly planning out an alternate advancement strategy so that my furry friend isn't horribly gimped upon his eventual arrival at endgame, but thankfully it's not too late (in fact, it's never too late, thanks to the awesome sauce that is chronomagic).<br />
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<a href="http://www.everquest2.com"><em>EverQuest II</em></a> vets may be rolling their eyes at the prospect of an AA article, but for newbs on both the Live and F2P shards, alternate advancement can be a tad confusing if you're averse to reading a lot of tooltips. In this week's chapter of <a href="http://massively.joystiq.com/category/the-tattered-notebook">The Tattered Notebook</a>, I'll break down <a href="http://massively.joystiq.com/category/everquest-ii"><em>EQII's</em></a> AA system to give you a baseline of knowledge and a starting point for thinking about your own builds.<p><a href="http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/" rel="bookmark">Continue reading <em>The Tattered Notebook: A newbie look at alternate advancement</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/">The Tattered Notebook: A newbie look at alternate advancement</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 27 Sep 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19642433/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/27/the-tattered-notebook-a-newbie-look-at-alternate-advancement/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AA</category><category>alternate-advancement</category><category>alternate-advancement-points</category><category>character-builds</category><category>EQ2</category><category>EQII</category><category>EverQuest-2</category><category>everquest-ii</category><category>featured</category><category>grinding</category><category>guide</category><category>guides</category><category>opinion</category><category>soe</category><category>Sony-Online-Entertainment</category><category>the-tattered-notebook</category><category>the-tattered-notebook-jef-reahard</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 27 Sep 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Living la vida Asmo]]></title><link>http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/</guid><comments>http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/woaheaderasmo.jpg" /></a></div>
Now, it is oft heard that "Asmos don't get no lovin'!" Perusing threads, or even listening to faction-hoppers in game, you hear many complaints that Asmodians have it just that much harder than their fair-winged counterparts -- that Asmodae is harder to level in than Elysea, the Elyos have better mobs, easier quests, better loot, more press time, and so on. Basically, that the Elyos race is the "favorite child." In the interest of representing both factions in <a href="http://na.aiononline.com/"><em>Aion</em></a>, I gave readers the chance to <a href="http://massively.joystiq.com/2010/07/12/wings-over-atreia-its-the-end-of-the-world-as-we-know-it/">choose my class</a> as I ventured into Asmodae as a black-winged beauty (sorry folks, I just can't bring myself to create a male character).<br />
<br />
And the votes are in! Your choice for my new persona is --drum roll -- priest! While I was excited to delve into the class, a part of me wondered if there was an ulterior motive to this choice... a cry for more healers among the Asmodians, perhaps? Regardless of the reasoning behind it, yours truly slipped out of Elysea and into Asmodae. While it will take me a while (since I am not a power-grinder), I am going to take you along with me as we journey through life on the dark side, comparing the leveling on each side of the planet. In this installment, we are looking at Asmodian life from creation to ascension.<br />
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Follow across the cut to join me in my very first clawed footsteps, as well as a hint to maximize your experience at beginning levels.<p><a href="http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/" rel="bookmark">Continue reading <em>Wings Over Atreia: Living la vida Asmo</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/">Wings Over Atreia: Living la vida Asmo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 26 Jul 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19567232/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/26/wings-over-atreia-living-la-vida-asmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>Asmodae</category><category>asmodian</category><category>chanter</category><category>character-creation</category><category>experience</category><category>featured</category><category>helpful-hint</category><category>HelpfulTips</category><category>hint</category><category>ishalgen</category><category>leveling</category><category>opinion</category><category>priest</category><category>Quests</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 26 Jul 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Conquering the level grind]]></title><link>http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/</guid><comments>http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<em><a href="http://massively.joystiq.com/category/wings-over-atreia"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/woaheader-1276368892.jpg" /></a></em></div>
<div style="text-align: left;">
	<em>So what's a girl like you doing in a grind like this?</em></div>
<br />
I can't tell you how many times a variation of this line has been lobbed my way regarding <a href="http://na.aiononline.com/"><em>Aion</em></a>. Hi everyone! I'm MJ and I have taken the <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> torch from Jef as he has moved over to cover <a href="http://everquest2.com/index.vm"><em>EQII</em></a>. I am looking forward to soaring through the Aionosphere with you.<br />
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If you haven't heard about the loudest gripe ringing out over Atreia, please let me know what rock you've been hiding under lately so I can join you; even people who can't distinguish <em>Aion</em> from linguine seem to have this answer down pat! OK, all together now -- THE GRIND. We all know it, we all live it, and some have lost their remaining scraps of sanity due to it. Those who made it to level 35 still have the brick prints on their foreheads from slamming into that wall. Those who braved to 40+? Well, their foreheads are a bit squishy from repeated slamming.<br />
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But no more! I am here to tell you that <em>Aion</em> has effectively taken a stick of dynamite to that wall by implementing the new repeatable quests. In fact, this noted anti-grinder was eagerly diving into them, in a dizzying comma of "just a few more." Earlier, we told you about <a href="http://massively.joystiq.com/2010/06/12/aion-guide-to-daily-quests-available/">a guide</a> available for the "who" and the "where," but I am going to share the "why" and the "how," with tips to best maximize these juicy treasures of experience-hoarding goodness. Revel again in the feeling of progress!<br />
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Don't believe me? Glide past the cut to see how you, too, can thumb your nose at the charred remains of the leveling brick wall.<p><a href="http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/" rel="bookmark">Continue reading <em>Wings Over Atreia: Conquering the level grind</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/">Wings Over Atreia: Conquering the level grind</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 21 Jun 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19523223/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/21/wings-over-atreia-conquering-the-level-grind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>atreia</category><category>featured</category><category>Grind</category><category>level-grind</category><category>level-grinding</category><category>leveling</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>Quests</category><category>repeatable-quests</category><category>Wings-Over-Atreia</category><category>XP</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 21 Jun 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[The Anvil of Crom: Offline leveling? It's about bloody time]]></title><link>http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/</guid><comments>http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-anvil-of-crom/" rel="tag">The Anvil of Crom</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-anvil-of-crom"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/aocbannermain-1305488480.jpg" vspace="4" /> </a></div>
You'll forgive me if I don't devote this week's column to <a href="http://www.riseofthegodslayer.com"><em>Rise of the Godslayer</em></a>. Yes it's coming out in two days, and yes I've been playing (and enjoying) the hell out of the beta, but frankly <a href="http://massively.joystiq.com/2010/05/03/rise-of-the-godslayer-the-gateway-to-khitai-and-alternate-advan/">I think I've contributed quite enough</a> to that particular hype machine at this point. Instead, I'd like to highlight <a href="http://www.ageofconan.com"><em>Age of Conan's</em></a> offline advancement system, and in doing so, attempt to restrain my optimism over the fact that maybe, just maybe, a major MMORPG developer finally gets it.<br />
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In a nutshell, <a href="http://www.funcom.com">Funcom</a> has taken a page out of <a href="http://www.ccpgames.com/">CCP's</a> book by allowing progression to take place whether or not the player is logged in and chasing carrots. In addition to the free-level-every-four-days mechanic now available on the live servers, the <a href="http://massively.joystiq.com/rise-of-the-godslayer"><em>Godslayer</em></a> expansion will also make use of the system by giving players the option of leveling up their new Alternate Advancement trees over time, whether they're logged in or out (step away from the ledge, naysayers, it's a very slow process in the current beta build).<br />
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Jump the cut to see why <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> made the right decision.<p><a href="http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/" rel="bookmark">Continue reading <em>The Anvil of Crom: Offline leveling? It's about bloody time</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/">The Anvil of Crom: Offline leveling? It's about bloody time</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 09 May 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19463216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/09/the-anvil-of-crom-offline-leveling-its-about-bloody-time/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>anvil-of-crom</category><category>featured</category><category>funcom</category><category>grind</category><category>leveling</category><category>offline-leveling</category><category>opinion</category><category>progression</category><category>roleplay</category><category>the-anvil-of-crom</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Sun, 09 May 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Exploring Eberron: Getting the most from dungeons]]></title><link>http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/</guid><comments>http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/exploring-eberron/" rel="tag">Exploring Eberron</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/exploring-eberron"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/xp-rb-430.jpg" alt="" /></a></div>
Wednesday's night out with OnedAwesome was...well, awesome, per the usual. Massively's <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a> guild ran through five quests taken from the Leaky Dinghy and Stormreach Harbor. We patted Durk on the head and told him that his secret was super special and he was too, busted some evil gambling tables of evilness, fetched an item for House Phiarlan that we are almost certain it was okay for them to have, and walked the Butcher's Path. <br />
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Things are settling down a bit in OnedAwesome, but certainly not through a lack of activity. The guild is quickly evolving from a random group of people scrambling to figure out what is happening and who is grouping with whom. It's becoming an organized guild where everyone has a bit of a feel about where they fit, and people sorted into groups very quickly Wednesday and were off having fun in record time.<br />
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I'm very excited to see everyone next Wednesday -- I won't tell you quite yet what our plans are, but I have a bit of a surprise that I hope everyone will love. We'll meet Wednesday evening at 9:00 PM EST, but I'll be around from 8:30 on to field any questions, requests, and guild invitations. So feel free to /tell Rubialina a bit early if you need anything.<br />
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In the meantime, follow along after the jump for some tips and tricks. This is another one devoted to our newer players, and hopefully this will get you navigating dungeons like a pro in no time.<p><a href="http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/" rel="bookmark">Continue reading <em>Exploring Eberron: Getting the most from dungeons</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/">Exploring Eberron: Getting the most from dungeons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Apr 2010 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19459597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/30/exploring-eberron-getting-the-most-from-dungeons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-xp</category><category>ddo</category><category>dungeons</category><category>dungeons-and-dragons-online</category><category>exploring-eberron</category><category>featured</category><category>loot</category><category>onedawesome</category><category>turbine</category><category>XP</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Fri, 30 Apr 2010 16:30:00 EST</pubDate></item><item><title><![CDATA[Aion North American Public Test Server live]]></title><link>http://massively.joystiq.com/2010/04/30/aion-north-american-public-test-server-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/30/aion-north-american-public-test-server-live/</guid><comments>http://massively.joystiq.com/2010/04/30/aion-north-american-public-test-server-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/board/notices/view?articleID=274&amp;page="><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/aion03.jpg" alt="" /><br />
</a></div>
<a href="http://www.ncsoft.com">NCSoft</a> has opened the doors to its new <a href="http://www.aiononline.com"><em>Aion</em></a> North American Public Test Server as of yesterday, offering players the opportunity to poke, prod, and probe content and patches before they make their way to the game's live servers.<br />
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Testers are free to create both Asmodian and Elyos avatars, both of which will enjoy substantially increased XP gain, crafting, gathering, and item drop rates, and Abyss Point gain. Accessing the test server requires a separate <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> installation on your hard drive, which can be accomplished by duplicating your existing <em>Aion</em> folder or via a fresh install. <br />
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<a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> cautions new testers that character wipes may happen at any time, so don't expect the PTS to feature a persistent version of your main with increased XP. Test server characters also will not count against your character number limit on <em>Aion's</em> live servers. <br />
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Check out the <a href="http://na.aiononline.com/board/notices/view?articleID=264&amp;page=">installation instructions</a> as well as the technical discussion thread on the <a href="http://forums.aiononline.com/na/forumdisplay.php?f=69">official boards</a>. <a href="http://www.aionsource.com"><em>Aion</em> Source</a> has also dedicated a <a href="http://www.aionsource.com/forum/307-test-server-discussion/">forum</a> to the public test server.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/30/aion-north-american-public-test-server-live/">Aion North American Public Test Server live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Apr 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://na.aiononline.com/board/notices/view?articleID=274&amp;page=>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/30/aion-north-american-public-test-server-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19460127/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/30/aion-north-american-public-test-server-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>bugs</category><category>increased-xp</category><category>ncsoft</category><category>public-test-server</category><category>testing</category><category>xp</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 30 Apr 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[Get experienced with Massively's new WonderKing giveaway [Updated]]]></title><link>http://massively.joystiq.com/2010/04/09/get-experienced-with-massivelys-new-wonderking-giveaway/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/09/get-experienced-with-massivelys-new-wonderking-giveaway/</guid><comments>http://massively.joystiq.com/2010/04/09/get-experienced-with-massivelys-new-wonderking-giveaway/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/wonderking/" rel="tag">WonderKing</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a></p><div style="text-align: center;"><a href="http://wonderking.ndoorsgames.com/center/default.asp"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/580350mass.jpg" alt="" /></a></div>
Those generous people at <a href="http://massively.joystiq.com/tag/ndoors-interactive">NDOORS</a> are at it once again with a brand new giveaway in their 2D MMO <a href="http://wonderking.ndoorsgames.com/center/default.asp"><em>WonderKing</em></a>. This time, the Level-Up Set Giveaway presents new players with the opportunity to grab one of 1,000 keys we've been given for our readers. These keys grant seven days of in-game EXP Tickets (+20% EXP) and Drop Tickets (+30% drop rate). Limit one key code per person.<br />
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How can you grab one for yourself? Simply head over to <a href="http://www.omgponies.info/massivelyCodes/index.cfm?fuseaction=home.getCode&amp;codeInfoKey=39">our giveaway page</a>, claim a code at the bottom of the page and follow the directions there. You'll need to be a <strong>new</strong> <a href="http://massively.joystiq.com/category/wonderking"><em>WonderKing</em></a> player with an active account, which can easily be remedied by visiting their <a href="http://wonderking.ndoorsgames.com/center/download/game_download.asp">main site</a> and signing up.<br />
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<strong>[Update: We contacted NDOORS after comments left on this post and they've now informed us that these codes are only for new players.]</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/09/get-experienced-with-massivelys-new-wonderking-giveaway/">Get experienced with Massively's new WonderKing giveaway [Updated]</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Apr 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/09/get-experienced-with-massivelys-new-wonderking-giveaway/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19433259/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/09/get-experienced-with-massivelys-new-wonderking-giveaway/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d</category><category>giveaway</category><category>level-up</category><category>ndoors</category><category>ndoors-interactive</category><category>wonderking</category><category>xp</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Fri, 09 Apr 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[MAG's Veteran Mode explained]]></title><link>http://massively.joystiq.com/2010/01/29/mags-veteran-mode-explained/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/29/mags-veteran-mode-explained/</guid><comments>http://massively.joystiq.com/2010/01/29/mags-veteran-mode-explained/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mag/" rel="tag">MAG</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/mag"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/magimagechaos580.jpg" /></a></div>
<a href="http://www.mag.com"><em>MAG</em></a>'s official launch was <a href="http://massively.joystiq.com/2010/01/26/the-daily-grind-what-mag-faction-are-you/">only a few days ago</a>, but developer <a href="http://massively.joystiq.com/tag/zipper-interactive">Zipper Interactive</a> is already explaining some of the benefits to having a high level character in the MMOFPS. Players who hit the level cap of 60 can enable "Veteran Mode", which <a href="http://www.zipperint.com">Zipper Interactive</a> has mentioned <a href="http://blog.mag.com/blog/2010/01/mag-beta-vs-final-game/">in the past</a>. Now, they've clarified what exactly the advantages to doing so are in a blog post -- essentially it's an incentive to reroll once you've maxed out your character, and experience more of the game. <br />
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If you're looking to try something new, you'll be able to keep your past accomplishments (medals, ribbons, and related stats) when you reset your character to level 1. Even though your experience counter resets to zero, your lifetime experience will show everything you've ever earned -- a permanent record viewable on the stats page of your barracks. Players after trophies for hitting max level in all private military companies (PMCs) in <a href="http://massively.joystiq.com/category/mag"><em>MAG</em></a> will want to take advantage of Veteran Mode and the experience boost it imparts. Veteran Mode gives players a permanent 10% bonus added to the experience total for each match, provided that players sticks through the entire round. Other players can easily recognize a Veteran by the gold insignia displayed beneath that character's rank. While we suspect it'll be a while before most players hit that level cap, Zipper Interactive <a href="http://blog.mag.com/blog/2010/01/veteran-mode-an-explanation/">detailed <em>MAG</em>'s Veteran Mode on the game's official blog</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/29/mags-veteran-mode-explained/">MAG's Veteran Mode explained</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 Jan 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.mag.com/blog/2010/01/veteran-mode-an-explanation/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/29/mags-veteran-mode-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19336810/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/29/mags-veteran-mode-explained/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>consoles</category><category>experience-bonus</category><category>game-mechanics</category><category>mag</category><category>mmofps</category><category>pmc</category><category>private-military-company</category><category>pvp</category><category>reroll</category><category>trophies</category><category>veteran-mode</category><category>war</category><category>xp</category><category>zipper-interactive</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 29 Jan 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Disguising the grind, part 2]]></title><link>http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/</guid><comments>http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/#comments</comments><description><![CDATA[<p><a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/" rel="bookmark">Continue reading <em>Disguising the grind, part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/">Disguising the grind, part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Nov 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19249110/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>developers</category><category>development</category><category>disguising</category><category>events</category><category>everquest-2</category><category>game-mechanics</category><category>gameplay</category><category>goals</category><category>grind</category><category>grinding</category><category>kill-ten-rats</category><category>lazy</category><category>mechanics</category><category>opinion</category><category>predictable</category><category>quest</category><category>quests</category><category>repetitive</category><category>trigger</category><category>world-of-warcraft</category><category>xp</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 30 Nov 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Disguising the grind]]></title><link>http://massively.joystiq.com/2009/11/30/disguising-the-grind/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/30/disguising-the-grind/</guid><comments>http://massively.joystiq.com/2009/11/30/disguising-the-grind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/bloggers/brendan-drain/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/grind-title.jpg" /></a></div>
Believe it or not, <a href="http://massively.joystiq.com/tag/grind">grind</a> is an essential part of an MMO and we might be pretty lost without it. Repetitive content is the cornerstone of the MMO genre but it's not all just <a href="http://www.epicslant.com/2009/10/problem-with-quest-grind/">smacking monsters over the head for hours on end or completing yet another "kill ten rats" quest</a>. The repetitive elements in an MMO give us predictable gameplay in a form we can digest. We don't feel lost when we pick up a quest because it uses similar mechanics to previous quests we've done. From a development standpoint, the amount of time it takes to create new and unique gameplay for an MMO is quite large and it's just not feasible to churn out unique gameplay with every new piece of content. Instead, developers are forced to re-use the same gameplay mechanics over and over again. So if we genuinely appreciate predictable, repetitive gameplay and it's not feasible to do otherwise, why are we always so up-in-arms about the evils of grinding?<br />
<br />
In this probative opinion piece, I look at why we need repetitive gameplay in MMOs and the various ways developers disguise grind to keep the game entertaining.<br />
<strong>Update: Link to page 2 fixed. Thanks Brian!</strong><p><a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind/" rel="bookmark">Continue reading <em>Disguising the grind</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind/">Disguising the grind</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Nov 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19240216/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/30/disguising-the-grind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>developers</category><category>development</category><category>disguising</category><category>events</category><category>everquest-2</category><category>game-mechanics</category><category>gameplay</category><category>goals</category><category>grind</category><category>grinding</category><category>kill-ten-rats</category><category>lazy</category><category>mechanics</category><category>opinion</category><category>predictable</category><category>quest</category><category>quests</category><category>repetitive</category><category>trigger</category><category>world-of-warcraft</category><category>xp</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 30 Nov 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Does bonus XP draw you back?]]></title><link>http://massively.joystiq.com/2009/05/23/the-daily-grind-does-bonus-xp-draw-you-back/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/23/the-daily-grind-does-bonus-xp-draw-you-back/</guid><comments>http://massively.joystiq.com/2009/05/23/the-daily-grind-does-bonus-xp-draw-you-back/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/alothlorienimageat580.jpg" alt="" /></a><br /></div>
It seems like many games are offering bonus experience weekends to draw people back in to their games. After all, it gives you a chance to level up far faster than you normally would, which is nice. The other side effect to these weekends is that it gets more people in-world, so someone thinking about resubscribing would look around and think "there are lots of people here, this place seems to be doing well" and maybe come back. <br /><br />Personally, I played a bit during the recent <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a> bonus weekend, and will undoubtedly poke my head into <a href="http://www.everquest.com"><em>EverQuest</em></a> to enjoy some double experience as well. That said, the times I tend to stick around are when I have a friend who comes and plays with me, or if I find some new friends who don't mind my play being somewhat erratic due to work. With that said, do you tend to return for bonus experience? Does it ever get you to resubscribe? Or do you just show up for the bonus weekends and then head back to whatever game you normally play?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/23/the-daily-grind-does-bonus-xp-draw-you-back/">The Daily Grind: Does bonus XP draw you back?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 May 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/23/the-daily-grind-does-bonus-xp-draw-you-back/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1554657/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/23/the-daily-grind-does-bonus-xp-draw-you-back/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-experience</category><category>experience</category><category>extra-experience</category><category>subscription</category><category>tdg</category><category>the-daily-grind</category><category>xp</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sat, 23 May 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Atlantica Online running bonus XP weekend with 'thank you' gifts]]></title><link>http://massively.joystiq.com/2009/04/25/atlantica-online-running-bonus-xp-weekend-with-thank-you-gifts/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/25/atlantica-online-running-bonus-xp-weekend-with-thank-you-gifts/</guid><comments>http://massively.joystiq.com/2009/04/25/atlantica-online-running-bonus-xp-weekend-with-thank-you-gifts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/server-downtime/" rel="tag">Server downtime</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/atlantica-online/" rel="tag">Atlantica Online</a></p><a href="http://massively.joystiq.com/category/atlantica-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/atlanticaonlineimage580random.jpg"  alt="" /></a><br />The popular free-to-play MMO <a href="http://atlantica.ndoorsgames.com/center/default.asp"><em>Atlantica Online</em></a> from <a href="http://www.ndoors.com/">NDOORS Interactive</a> ran into difficulties with their extended server downtime earlier this past week. However, any player outcries over this haven't fallen on deaf ears. NDOORS states, <em>"Even through the delays, you stuck through it with us, and for that we want to thank you the only way we know how - through bonus experience time!"</em><br /><br />All players are currently receiving a 150% experience bonus which will last all weekend, ending on Sunday April 26th at 11:59pm PDT. NDOORS Interactive adds, <em>"As an additional 'thank you', we'll be sending all logged-in players an Artisan's Cube at 1pm PDT on Saturday, April 25th, and Sunday, April 26th. This box will give you the choice of some Skill Decrease Books, Waters of Life, Growth Vials, Secret Vials of Potential, or several scrolls." </em>If you haven't <a href="http://massively.joystiq.com/2009/02/09/massivelys-exclusive-tour-of-atlantica-online/">given this particular game a shot in the past</a>, the 150% XP bonus weekend sounds to us like an ideal time to see what <a href="http://massively.joystiq.com/category/atlantica-online"><em>Atlantica Online</em></a> is like.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/25/atlantica-online-running-bonus-xp-weekend-with-thank-you-gifts/">Atlantica Online running bonus XP weekend with 'thank you' gifts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 25 Apr 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://atlantica.ndoorsgames.com/center/news/notice_view.asp?list_seq=1060>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/25/atlantica-online-running-bonus-xp-weekend-with-thank-you-gifts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1527784/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/25/atlantica-online-running-bonus-xp-weekend-with-thank-you-gifts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>artisans-cube</category><category>atlantica-online</category><category>bonus-experience</category><category>experience</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>ndoors</category><category>ndoors-interactive</category><category>server-downtime</category><category>xp</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 25 Apr 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Dungeons and Dragons Online celebrates 3rd birthday]]></title><link>http://massively.joystiq.com/2009/02/25/dungeons-and-dragons-online-celebrates-3rd-birthday/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/25/dungeons-and-dragons-online-celebrates-3rd-birthday/</guid><comments>http://massively.joystiq.com/2009/02/25/dungeons-and-dragons-online-celebrates-3rd-birthday/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/ddoimagelookingaheadat425.jpg" /></a><br />It may not feel like it to some of us, but <a href="http://www.ddo.com"><em>Dungeons and Dragons Online</em></a> is almost three years old already. <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> announced that they'll be celebrating DDO's birthday in style, with bonus XP and loot for anyone who joins in:<em> "Starting this Friday, February 27th, and running through <strike>February 29th</strike> March 1, DDO players will gain a 50% XP bonus and +1 tier bonus to loot quality! But the fun doesn't stop there! Once 50% XP and +1 loot are over with on Sunday March 1st, starting Monday March 2nd, enjoy 10% bonus XP for 2 weeks!" </em><br /><br />That's a lot of exclamation points but the message is clear; it's definitely a good time to jump into <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><em>Dungeons and Dragons Online</em></a> if you've been curious about the game, or have been away for a while. The third anniversary celebration is a limited window of XP opportunity so don't miss out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/25/dungeons-and-dragons-online-celebrates-3rd-birthday/">Dungeons and Dragons Online celebrates 3rd birthday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Feb 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.ddo.com/article/1020>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/25/dungeons-and-dragons-online-celebrates-3rd-birthday/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1471260/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/25/dungeons-and-dragons-online-celebrates-3rd-birthday/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anniversary</category><category>birthday</category><category>birthday-celebration</category><category>bonus</category><category>celebration</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>fantasy</category><category>game-mechanics</category><category>loot</category><category>turbine</category><category>xp</category><category>xp-bonus</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 25 Feb 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[Funcom implements PvP XP rollback in Age of Conan]]></title><link>http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/</guid><comments>http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/aocexploitaddressed225.jpg" /><a href="http://www.funcom.com">Funcom</a> has sent a clear message to the number of <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> players who've been exploiting a flaw in the PvP XP system: <em>START OVER</em>. Oliver 'Tarib' Kunz, Senior Community Manager for <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, addressed <a href="http://www.funcom.com">Funcom's</a> recent decision to roll back the experience gained by some players who unfairly saw a meteoric rise in gains, as confirmed in a player-by-player investigation. <br /><br />Kunz stated, <em>"We have then taken what we consider to be appropriate action against those players by reducing their PvP Levels to what they were before it was possible to take advantage of this flaw and removing all PvP Gear."</em> Of course, Kunz says, Funcom is open to discussing the removal of experience and gear from those who believe they were unfairly targeted, and have stated that if they've <a href="http://massively.joystiq.com/category/exploits">misidentified an exploiter</a>, the character(s) in question will be restored to their former status.<hr />
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            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/">Funcom implements PvP XP rollback in Age of Conan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Nov 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ageofconan.com/showthread.php?t=173336>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1367493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/10/funcom-implements-pvp-xp-rollback-in-age-of-conan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>cheating</category><category>experience</category><category>exploits</category><category>fantasy</category><category>flaw</category><category>forums</category><category>funcom</category><category>game-mechanics</category><category>gear</category><category>oliver-kunz</category><category>pvp</category><category>pvp-experience</category><category>pvp-gear</category><category>pvp-xp</category><category>tarib</category><category>xp</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 10 Nov 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[The Lord of the Rings Online's Welcome Back Weekend event starts tomorrow]]></title><link>http://massively.joystiq.com/2008/11/05/the-lord-of-the-rings-onlines-welcome-back-weekend-event-starts/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/05/the-lord-of-the-rings-onlines-welcome-back-weekend-event-starts/</guid><comments>http://massively.joystiq.com/2008/11/05/the-lord-of-the-rings-onlines-welcome-back-weekend-event-starts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.lotro.com/news/263-welcomeback"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/wbweekendlotrosep_425.jpg" /></a><br />
<div align="left">With <a href="http://www.lotro.com"><em>The Lord of the Rings Online</em></a>'s <a href="http://massively.joystiq.com/tag/mines-of-moria"><em>Mines of Moria</em></a> expansion slated to hit store shelves on <a href="http://massively.joystiq.com/2008/10/09/mines-of-moria-gets-a-november-18th-release-date/">November 18th</a>, Turbine is taking extra measures to entice old players to come back with <a href="http://www.lotro.com/news/263-welcomeback">another Welcome Back Weekend</a>. This has been done a <a href="http://massively.joystiq.com/2008/09/30/free-play-bonus-exp-weekend-welcomes-back-lapsed-lotro-players/">couple</a> of <a href="http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/">times</a> before, so you might know the drill, but in case you don't here goes!<br /><br />From tomorrow through November 17th, all former subscribers in good standing can play for free, no commitment required. During that period, everyone -- former subscribers and current -- will receive 25% extra experience from monsters, which will stack with rested XP. These are pretty simple incentives, but if they're enough to bring you in, you can download either the <a href="http://download.lotro.level3.turbine.com/largecontent/lotro/book14/downloader/live/standardres/LOTRO-US-Book14-Downloader-StandardRes.exe">standard</a> or <a href="http://download.lotro.level3.turbine.com/largecontent/lotro/book14/downloader/live/highres/LOTRO-US-Book14-Downloader-HighRes.exe">high-resolution</a> client and get started tomorrow.<br /><br /><strong>EDIT: We read wrong! While the XP gains push through the 17th, the free play period only lasts through the 10th. Thanks, Bissrok.</strong></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/05/the-lord-of-the-rings-onlines-welcome-back-weekend-event-starts/">The Lord of the Rings Online's Welcome Back Weekend event starts tomorrow</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 05 Nov 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.lotro.com/news/263-welcomeback>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/05/the-lord-of-the-rings-onlines-welcome-back-weekend-event-starts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1363639/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/05/the-lord-of-the-rings-onlines-welcome-back-weekend-event-starts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-XP</category><category>bonus-xp-weekend</category><category>expansion</category><category>free-play</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>mom</category><category>promotion</category><category>turbine</category><category>welcome-back-weekend</category><category>xp</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 05 Nov 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[LotRO announces a second bonus XP weekend]]></title><link>http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/</guid><comments>http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div align="center"><a href="http://massively.joystiq.com/photos/lotro-mines-of-moria-dev-tour/1064824/full/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/moriaorc-sms-0908-thumb.jpg"  alt="" /></a><br /></div>
In preparation for <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>'s <a href="http://massively.joystiq.com/tag/mines-of-moria">upcoming expansion</a> on November 18th, <a href="http://www.turbine.com">Turbine</a> has announced a second bonus weekend for current and former players from October 30th through November 3rd. This weekend mirrors <a href="http://massively.joystiq.com/2008/09/30/free-play-bonus-exp-weekend-welcomes-back-lapsed-lotro-players/">a previous event</a> at the beginning of October which offered the same incentives. For former players, you're invited to come back to Middle-earth to experience the loads of new content an prepare yourself for <em>Mines of Moria</em>. <br /><br />All players can expect a +25% bonus to their XP, which should help to get those characters just high enough to enjoy some of the new high-end content in <em>Moria</em>. Check out <a href="http://community.lotro-europe.com/news.php?id=8251">the official announcement page</a> for more information on downloading or patching the client and getting back into the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/">LotRO announces a second bonus XP weekend</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Oct 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.lotro-europe.com/news.php?id=8251>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1350748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/23/lotro-announces-a-second-bonus-xp-weekend/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bonus-xp</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>turbine</category><category>welcome-back-weekend</category><category>xp</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 23 Oct 2008 17:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: When is a grind not a grind?]]></title><link>http://massively.joystiq.com/2008/10/18/the-daily-grind-when-is-a-grind-not-a-grind/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/18/the-daily-grind-when-is-a-grind-not-a-grind/</guid><comments>http://massively.joystiq.com/2008/10/18/the-daily-grind-when-is-a-grind-not-a-grind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://massively.joystiq.com/category/the-daily-grind"><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/millstone.jpg" /></a>According to a history documentary this blogger remembers watching some time back, 'the daily grind' was originally a literal grind; the processing of cultivated grain to make flour for bread, which people would do on small stone wheels. In their thatch roof cottages. Before <a href="http://www.youtube.com/watch?v=7gz1DIIxmEE">the Trogdor came in the niiiiight</a>.<br /><br />But in the context of MMOs, such as <a href="http://massively.joystiq.com/2008/10/15/lum-the-mad-on-the-many-pros-and-few-cons-of-war/">Scott Jennings' recent criticism</a> of <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> for being grindy, what exactly makes a grind? It's easy to come up with a rough definition: doing the same thing over and over with little variation and modest but predictable reward, a bit like grinding little stone wheels to make enough flour for one family sized loaf. <br /><br />However, given that pretty much everything you do in an MMO is a task carried out for some sort of reward or other, what stops it <em>all</em> from feeling like one big grind - variations in quest type, changes of scenery, or changes of mob type? What features work best - and worst - to break up the monotony? What makes the difference between feeling like you're <em>playing</em> and feeling like you're <em>grinding</em>?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/18/the-daily-grind-when-is-a-grind-not-a-grind/">The Daily Grind: When is a grind not a grind?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 18 Oct 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/18/the-daily-grind-when-is-a-grind-not-a-grind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1345971/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/18/the-daily-grind-when-is-a-grind-not-a-grind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boredom</category><category>burnout</category><category>grinding</category><category>the-daily-grind</category><category>xp</category><dc:creator><![CDATA[Adrian Bott]]></dc:creator><pubDate>Sat, 18 Oct 2008 08:00:00 EST</pubDate></item><item><title><![CDATA[World of Warcraft players will earn experience points in PvP]]></title><link>http://massively.joystiq.com/2008/10/14/world-of-warcraft-players-will-earn-experience-points-in-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/14/world-of-warcraft-players-will-earn-experience-points-in-pvp/</guid><comments>http://massively.joystiq.com/2008/10/14/world-of-warcraft-players-will-earn-experience-points-in-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.wowinsider.com/2008/10/11/blizzcon-2008-wow-pvp-panel/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/blizzcon_pvppanel_425_a0089.jpg" /></a></div>
We almost missed this major revelation on our sister site <a href="http://www.wowinsider.com">WoW Insider</a> -- we might not have caught it if <a href="http://www.eurogamer.net/article.php?article_id=260051">Eurogamer</a> hadn't. Deep within WoW Insider's <a href="http://www.wowinsider.com/2008/10/11/blizzcon-2008-wow-pvp-panel/">excellent liveblog</a> of the <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> PvP panel at <a href="http://www.blizzcon.com">Blizzcon</a>, you'll find that <a href="http://www.blizzard.com">Blizzard</a> reps let slip that players will soon be able to earn experience points in addition to honor in PvP.<br /><br />That's already possible in <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a>'s new competitor <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>, in which it is essentially just as viable to level up to the cap in PvP as it is in PvE. The <em>WoW</em> devs are likely responding to the competition, knowing that they might lose big fans of PvP to <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a>. In that vein, they're also ensuring that daily PvP quests are available from levels 10 - 80.<br /><br />It's hard not to look at this as a good change. The only argument against it we can think of is that if a player levels from 10 - 80 entirely in the battlegrounds, he or she will not have the necessary experience to run instances and raids at later levels if a change of course is desired. But that seems like a fairly minor criticism of a long-needed addition to the game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/14/world-of-warcraft-players-will-earn-experience-points-in-pvp/">World of Warcraft players will earn experience points in PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Oct 2008 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/2008/10/11/blizzcon-2008-wow-pvp-panel/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/14/world-of-warcraft-players-will-earn-experience-points-in-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1341766/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/14/world-of-warcraft-players-will-earn-experience-points-in-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlegrounds</category><category>blizzard</category><category>blizzcon</category><category>blizzcon-2008</category><category>blizzcon2008</category><category>daily-quests</category><category>exp</category><category>experience</category><category>experience-points</category><category>panel</category><category>player-vs-player</category><category>pvp</category><category>pvp-panel</category><category>warhammer-online</category><category>world-of-warcraft</category><category>world-of-warcraft-pvp-panel</category><category>wow</category><category>wow-pvp-panel</category><category>xp</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Tue, 14 Oct 2008 15:30:00 EST</pubDate></item></channel></rss>
