Posts tagged ws 
WildStar's lead PvP designer on differentiation and dynamics
Wildstar features a huge world, a variety of wildlife, an in-depth housing system, a variety of questing mechanics... but for some players that's just not the interesting part. No, the interesting thing is finding out how you can take up arms against a fellow player. A new interview with lead PvP ...
WildStar chronicles closed beta metrics and milestones
Last night, WildStar's Jeremy Gaffney posted up a dev blog recapping the first days of the game's closed beta, which you are likely not in. We feel for you; we're not in either. Who is in? An Aurin by the name of Poptart, who became the first closed beta tester to make her way through character ...
WildStar composer releases several new music tracks
If you're bummed because you haven't gotten one of the golden tickets to WildStar's beta yet, at least you can get an earful of what testers are experiencing. Composer Jeff Kurtenacker has posted 12 tunes from the upcoming MMO on SoundCloud for everyone to enjoy. While some of the tracks have ...
Wildstar releases beta patch notes after NDA leak
Since the Non-Disclosure Agreement means pretty much nothing these days, when players (or gaming media...) violate that NDA, they usually get a slap on the wrist and a stern look from across the internet. Or in the case of Wildstar's recent beta NDA leak, everyone wins! And by win, I mean ...
WildStar explains how MMO servers work
Welcome, class, to MMO Servers 101! Your professor today is Carbine Studios Lead Network & Database Engineer David Ray, and he's here to give a technical overview of how MMOs set up and run their servers. Please take notes. While Ray won't reveal all of Carbine's secrets, his explanation ...
Some Assembly Required: Your guide to MMO sandboxes in 2013 and beyond
Welcome to Massively's guide to MMO sandboxes in 2013 and beyond. I've collected the essential details on all the major sandbox titles releasing this year and in the near future in one easy-to-reference article. If you're wondering whether ArcheAge forces you to PvP, or if you can't tell The ...
WildStar begins beta testing [Updated]
Saying that "a picture is worth a thousand words," the WildStar team has posted a picture of the team with the caption of "IT HAS BEGUN" in obvious reference to beta testing. Yesterday, the team foreshadowed the onset of testing by tweeting, "We had Chinese food for lunch today, and our ...
WildStar explains gear modding
For those who love cracking open a good piece of gear to fiddle and fine-tune the insides, then WildStar is proud to present the so-called Circuit Board Crafting System. A new dev blog over at Carbine Studios explains how gear modding (and later, crafting) will take place on a special CBC ...
WildStar dev diary dishes on arena PvP
Did you know that WildStar has PvP? I didn't, but then again I only started paying attention after the PAX East housing reveal. As it turns out, one of WildStar's "elder games" is arena PvP. The game's latest dev diary outlines 2v2, 3v3, and 5v5 matches, and it also mentions a unique wrinkle ...
PAX East 2013: A second hands-on with WildStar's Draken Stalker
Everyone at the completely fictional Massively office seems to have some kind of schoolgirl crush on Carbine Studios' quirky upcoming sci-fi title WildStar, and I can understand why. The setting is fresh, melding some aspects of our favorite sci-fi properties (cough Firefly cough) with a a ...
Featured Stories
The Daily Grind: Should big guilds have a mechanical advantage over smaller ones?
Posted on May 25th 2013 8:00AM



