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Posts tagged writer

LFM: Massively seeks a new columnist and freelancers

Yes folks, it's that time again: the time when Massively hops into the hiring channel and says, "Looking for more!" We're looking to hire fresh meat a new staff member and a set of freelancers for the site: a new multipurpose columnist and West Coast freelancers. Here's the skinny on us:...

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Massively seeks a new Guild Wars 2 columnist

Yes folks, it's that time again: the time when Massively hops into the hiring channel and says, "Looking for more!" We're looking to hire fresh meat a new staff member for the site, a Guild Wars 2 columnist to keep up the quality of our GW2 coverage as produced by past experts Lis Cardy and Rubi...

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Randall Bills talks about shaping the future of MechWarrior Online

For die-hard MechWarrior fans, it must be a relief to know that the upcoming MechWarrior Online is in good hands of people connected with the board game. One pair of hands in particular belongs to Catalyst Game Labs' Randall Bills, who is deeply involved with the MechWarrior and BattleTech...

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The joys of scripting the apocalypse: A behind-the-scenes look at Fallen Earth

What's it like to have a post-apocalyptic landscape as your writing canvas? According to Marie Croall, it's pure heaven. Fallen Earth's lead designer opened up to Rock, Paper, Shotgun about the joys of writing and designing the myriad of quests for the game, as well as the free-to-play...

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The Old Republic's Daniel Erickson says writers are game designers

Can game writers be classified as game designers? BioWare writing director Daniel Erickson thinks so. In a brief interview at PC Gamer, Erickson lays out his views on the legitimacy of game writing in no uncertain terms. "You can teach a writer to be a junior game designer. You cannot teach a...

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SWTOR dev diary steps beyond story

Star Wars: The Old Republic separates itself from other MMORPGs by introducing the element of -- say it with me -- story. But how deep exactly is this wormhole? BioWare Writer Ian Ryan explains to us in the latest developer diary that a TOR writer's work is not done once the last word is penned....

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The Daily Grind: What would your MMO dream job be?

I'll be Frank and you'll be Ernest, and we'll both admit that we as players have the tendency to be armchair game designers. No, no, don't deny it; it just makes you look defensive. If there's a single theme that pervades every official MMO forum out there, it's that the players think they know...

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SDCC 2010: A SWTOR Managing Editor who doesn't solve problems by killing all the kittens

We all know that know that story is the fourth pillar for The Old Republic. We also know BioWare has the reputation for having some of the most compelling stories in the gaming industry. In fact, story is written into its mission statement: "BioWare's vision is to deliver the best story-driven...

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Meet the Sparkplay Media team: Part Two

Yesterday we introduced you to the lead designer and concept artist from Sparkplay Media, the makers of the upcoming free-to-play MMO Earth Eternal. Today we have more behind the scenes action for you as we continue our "Meet the Sparkplay Media Team" feature and introduce you to the lead writer...

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Lead writer of Earthrise sits down for an interview

Momchil Dilov is the very busy lead writer of the upcoming post-apocalyptic MMO Earthrise, but he found time in his schedule to sit down and chat about the new game's story, his influences, and how to write for gaming audiences. In his conversation with Gamesource.it, Dilov emphasized that players...

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