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Posts tagged wrap-up

En Masse Entertainment wraps up TERA closed beta weekends

The fifth and final TERA closed beta weekend went out with a bang last weekend, heralding the beginning of the final steps toward the game's May launch. But before En Masse Entertainment opens the floodgates of open beta testing, it has decided to release some interesting details and statistics...

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Choose My Adventure: Farewell, Vanguard

It's been an interesting six weeks in Vanguard, but the time has come to wind down and leave the lands of Telon behind. From massive landscapes to odd bugs, it has been a varied adventure. For the final week I'd wanted to tackle one of the larger in-game dungeons as opposed to the mini-dungeons...

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Choose My Adventure: Star Wars Galaxies wrap-up

Join me as I brave my way through lands unknown in an adventure dictated entirely by you, the Massively readers! Vote for everything from game played to character creation to ultimate goal and watch it unfold in a series of posts and galleries here on the site. Then, as our two months are up, we'll...

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LotRO Book 14 launch day: Where to begin?

So you took our advice and pre-patched your Lord of the Rings Online client before the servers went live today. You're now ready to dive head-first into the new content, but you might realize that you don't know where to start. The official Book 14 patch notes might seem a bit daunting, so we've...

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Age of Conan opens its doors to the bloodthirsty hordes

It's been a long time coming - some four and a half years for the developers at Funcom. But finally, finally, the gates to Hyboria open. Today Age of Conan officially launches. We've got an enormous wrap-up of all the recent content we've had here on the site. We've also got a few more pieces up our...

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Pirates of the Burning Sea developer wrap-up

In his post-launch developer wrap-up, Flying Lab CEO and co-founder Russell Williams talks about how Pirates of the Burning Sea went from an idea to a game, and what they learned after it launched. Their great idea: kick-ass ship combat, PvP that affected the world, a robust economy and great...

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24 hours of Tabula Rasa: Hour 24

Here we are, a full 24 hours since we started this crazy round of Tabula Rasa giveaways, and it occurs to us that we haven't really touched on the PvP aspects of TR too much. Now we can't speak for you all, but there's something about facing a superhuman whos-a-chargin-his-lazor that just sends a...

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