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Posts tagged world-vs-world

Guild Wars 2 prepares for Southsun showdown

The big baddie of Guild Wars 2's recent living story has been called out. He's Canach, a renegade who thinks that that the answer to every urban planning problem is "more monsters." The Sylvari is behind a plot to use the creatures of Southsun to free settlers from the grasp of the Consortium. A...

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Flameseeker Chronicles: Simple pleasures in Guild Wars 2

Right after finally crafting The Flameseeker Prophecies, I took my in-game efforts down a couple of notches. As a result, I've had a few fairly quiet weeks in Guild Wars 2. It's not for lack of things to do or of goals; I've still got plans for oodles of armor sets, a few of the...

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Guild Wars 2 changes WvW match reset time

Guild Wars 2 World vs. World players, take note: ArenaNet is changing the time that it resets the matches. According to a quick post on the forums, the time is changing from 8:00 p.m. EDT on Fridays to 6:00 p.m. EDT. This was done to balance convenience between North American and European...

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Flameseeker Chronicles: Guild Wars 2's March update

It's patch day! Today marks the arrival of the long-awaited World vs. World patch for Guild Wars 2. There are, of course, many other things being bundled into this month's big update, but WvW might be stealing the show a bit. Of course, WvW updates probably mean hideously long waiting times as...

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Guild Wars 2 adding Flame and Frost: The Razing update next week

On March 26th, the third installment of the four-part Flame and Frost series in Guild Wars 2 erupts on servers. In this update, the land of Tyria will come under attack by an army composed of the dredge and the charr Flame Legion, whose sole purpose is to completely raze the land and destroy...

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It's the end of culling as we know it in Guild Wars 2 WvW

Have you noticed anything missing when participating in Guild Wars 2's world-vs.-world battles -- a little something like, say, enemies? That would be culling. In order to limit bandwidth and reduce client-side system requirements, ArenaNet instituted this process which limited how many...

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ArenaNet devs dish on WvW, new achievements, and more

ArenaNet trotted out a trio of game devs yesterday to answer your Guild Wars 2 questions via livestream. The vidcast has since been archived on the company's TwitchTV channel, and we've also embedded it just past the cut for your convenience. Taking center stage are Anet's Mike Zadorojny,...

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Guild Wars 2 provides a visual overview of World vs. World

If you felt disappointed that ArenaNet left Guild Wars 2's World vs. World out of its video splurge last week, consider this: Maybe the studio was saving the best for last. In any case, today we're finally treated to an overview of the WvW system in the game, narrated by the devs. World vs....

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ArenaNet presents WvW improvements and server list for final Guild Wars 2 beta [Updated]

With the final Guild Wars 2 beta just days away, ArenaNet has been putting out scads of information regarding what players can expect over their weekend in-game. We've already told you about the Asura and Sylvari being playable, new areas being opened up, and the new PvP map. Today ArenaNet...

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Eric Flannum talks Guild Wars 2 mechanics

We know you Guild Wars 2 fans are over the moon about the recently announced release date, but the news doesn't stop there! Eric Flannum, the game's lead designer, has just tackled some questions from Guild Wars 2 Junkies. The interview took a good hard look at World vs World. To begin...

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