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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Game Archaeologist plays with MUDs: Your journeys, part 1]]></title><link>http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/</guid><comments>http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/mud1-1303740565.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
What a long, strange trip it's been back through the heyday of multi-user dungeons and the many, many spin-offs and variations thereof. <a href="http://massively.joystiq.com/2011/04/05/the-game-archaeologist-plays-with-muds-the-history/">We've looked at the history</a>, <a href="http://massively.joystiq.com/2011/04/12/the-game-archaeologist-plays-with-muds-a-talk-with-richard-bart/">talked with Richard Bartle</a>, and <a href="http://massively.joystiq.com/2011/04/19/the-game-archaeologist-plays-with-muds-the-games/">promoted a few of the best titles out there</a> -- but we're not done yet! <a href="http://massively.joystiq.com/category/the-game-archaeologist/">The Game Archaeologist</a> will not hang up his hat and call it a day well-lived until your stories are entered into the history books.<br />
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Throughout this month, MUD and MU* players have deluged the inbox of the Game Archaeologist Institute for Text-Based Virtual Worlds, impressing us with hefty paragraphs of passionate experiences. These stories are so good, in fact, that we have little desire to choose between them, which is why we're going to annex the first week of May so that we can share all of them. May won't mind -- May's cool like that.<br />
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So hit the jump and read the testimonies of the word warriors who were there on the front line of parser combat and grammatically correct roleplaying. These are their stories. This is your lunch break.<p><a href="http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/" rel="bookmark">Continue reading <em>The Game Archaeologist plays with MUDs: Your journeys, part 1</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/">The Game Archaeologist plays with MUDs: Your journeys, part 1</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Apr 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19922665/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/26/the-game-archaeologist-plays-with-muds-your-journeys-part-1/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>AmberMUSH</category><category>bbs</category><category>bulletin-board-system</category><category>dungeons-and-dragons</category><category>excelsior</category><category>far-side</category><category>farside</category><category>featured</category><category>firefly</category><category>gopher</category><category>IntoTheBlack</category><category>iron-realms-entertainment</category><category>lusternia</category><category>majormud</category><category>moo</category><category>mu</category><category>mud</category><category>multi-user-dungeon</category><category>mush</category><category>otherspace</category><category>pvp</category><category>richard-bartle</category><category>Roger Zelazny</category><category>RogerZelazny</category><category>star-trek</category><category>star-wars-galaxies</category><category>starfleet-academy</category><category>swg</category><category>sysop</category><category>the-game-archaeologist</category><category>tolkien</category><category>TOS-TrekMUSE</category><category>TrekMUSE</category><category>wes-platt</category><category>white-wolf</category><category>world-of-darkness</category><category>yorktown</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 26 Apr 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth takes part in NaNoWriMo]]></title><link>http://massively.joystiq.com/2010/10/28/fallen-earth-takes-part-in-nanowrimo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/28/fallen-earth-takes-part-in-nanowrimo/</guid><comments>http://massively.joystiq.com/2010/10/28/fallen-earth-takes-part-in-nanowrimo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/fe-novel-epl-1028.jpg"  alt="" /></a></div>
November, for those of you unfamiliar with the concept, is <a href="http://www.nanowrimo.org/">National Novel Writing Month and host to an annual challenge</a> -- write a 50,000 word novel in 30 days.  It's a tall order that not everyone can manage, but the <em><a href="http://www.fallenearth.com">Fallen Earth</a> </em>development team contains at least one hopeful.  Director of Content Development <a href="http://massively.joystiq.com/tag/Wes-Platt/">Wes Platt</a> is working on his novel, and he's looking to the game's players to help <a href="http://www.fallenearth.com/node/745">make it a collaborative effort</a> every step of the way.<br />
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With <a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=44190">an official thread on the forums</a>, Platt is both posting his progress as he goes and taking suggestions from players as to where the story should head next.  He also has posted <a href="http://www.nanowrimo.org/eng/user/679016">his NaNoWriMo profile page</a> so that players also taking part in the contest can track his progress and cheer him along.  <a href="http://massively.joystiq.com/category/Fallen-Earth/"><em>Fallen Earth</em></a> fans would do well to <a href="http://www.fallenearth.com/node/745">take part in the crafting of the story</a> -- it's not just the first novel for the game, but a novel written in a month's time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/28/fallen-earth-takes-part-in-nanowrimo/">Fallen Earth takes part in NaNoWriMo</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Oct 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/node/745>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/28/fallen-earth-takes-part-in-nanowrimo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19694195/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/28/fallen-earth-takes-part-in-nanowrimo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>community-efforts</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>fe</category><category>fiction</category><category>icarus</category><category>icarus-studios</category><category>nanowriomo</category><category>national-novel-writing-month</category><category>novel</category><category>novels</category><category>official-novels</category><category>promotion</category><category>stories</category><category>wes-platt</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 28 Oct 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 101: The state of Fallen Earth with Wes Platt]]></title><link>http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/</guid><comments>http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a></p><span style="font-weight: bold;"><a href="http://forums.fallenearth.com/fallenearth/showthread.php?t=38283"><img hspace="4" border="1" align="right" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/bsscreen2-fe-sms-0510.jpg" alt="" /></a>Massively Speaking Episode </span><span style="font-weight: bold;">101 </span>returns this week to focus on the <em><a href="http://www.fallenearth.com">Fallen Earth</a> </em>State of the Game announced last Thursday. Director of Content Development Wes Platt joins Shawn and Rubi to answer two dozen questions written by the <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> community on their forums.<br />
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Have a comment for the podcasters? Shoot an email to shawn AT massively DOT com. Maybe we'll read your letter on the air!<strong><br />
</strong><br />
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Listen here on the page:<br />
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Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/" rel="bookmark">Continue reading <em>Massively Speaking Episode 101: The state of Fallen Earth with Wes Platt</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/">Massively Speaking Episode 101: The state of Fallen Earth with Wes Platt</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 May 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19491429/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/26/massively-speaking-episode-101-the-state-of-fallen-earth-with-w/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>icarus-studios</category><category>interview</category><category>massively-speaking</category><category>opinion</category><category>podcasting</category><category>podcasts</category><category>state-of-the-game</category><category>wes-platt</category><enclosure url="http://massively.joystiq.com/podcasts/05-26-10-massively-E101.mp3" length="26255988" type="audio/mpeg"/><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 26 May 2010 15:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 101</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>43:45</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Fallen Earth devs answer radioactive questions in Stratics chat]]></title><link>http://massively.joystiq.com/2010/05/21/fallen-earth-devs-answer-radioactive-questions-in-stratics-chat/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/21/fallen-earth-devs-answer-radioactive-questions-in-stratics-chat/</guid><comments>http://massively.joystiq.com/2010/05/21/fallen-earth-devs-answer-radioactive-questions-in-stratics-chat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;"><a href="http://www.fallenearth.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/fe-1274463529.jpg" alt="" /></a></div>
It's always nice when developers let their hair down, shaking out their majestic manes in slow-motion glory while their eyes sparkle with a thousand points of... I'm sorry, where was I? Anyway, part of the powerhouse <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> team recently sat down with Stratics' House of Commons <a href="http://www.globaltechatlas.info/2010/05/stratics-hoc-chat-transcript-art.html">to answer community questions</a> about the game in a free-form chat, which was recorded and posted on <a href="http://www.globaltechatlas.info/2010/05/stratics-hoc-chat-transcript-art.html">Globaltech ATLAS</a>. Icarus devs present were <a href="http://massively.joystiq.com/tag/tiggs/">Tiggs</a> (Community Director), Chris Deavellar (Art Director), Cory Farris (Senior Environment Artist) and <a href="http://massively.joystiq.com/tag/wes-platt/">Wes Platt</a> (Director of Content Development).<br />
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Topics included new <a href="http://massively.joystiq.com/2010/04/30/wasteland-diaries-blood-sports-and-pvp/">Blood Sports</a> maps, the day/night cycle, supercross, pop culture references and questions about the art and graphics of the game. One of the questions wondered why they couldn't add more body types into the game, which earned a revealing answer: "<em>If we do implement new chracter</em> [sic] <em>types, it will require new rigging, new animation (about 1000 of them), and new boltons just for one new toon.</em> <em>You'll notice that games like </em>Gears of War<em> and </em>Halo <em>only have men? That's because they couldn't even afford to spend time doing a female toon. It's a LOT, LOT, LOT of work."</em><br />
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<a href="http://www.globaltechatlas.info/2010/05/stratics-hoc-chat-transcript-art.html">Globaltech ATLAS has the full transcript</a>, so feel free to pour over the entire conversation, including a few "after hours" questions!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/21/fallen-earth-devs-answer-radioactive-questions-in-stratics-chat/">Fallen Earth devs answer radioactive questions in Stratics chat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 May 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.globaltechatlas.info/2010/05/stratics-hoc-chat-transcript-art.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/21/fallen-earth-devs-answer-radioactive-questions-in-stratics-chat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19486920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/21/fallen-earth-devs-answer-radioactive-questions-in-stratics-chat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood-sports</category><category>chris-deavellar</category><category>cory-farris</category><category>fallen-earth</category><category>gears-of-war</category><category>globaltech-atlas</category><category>halo</category><category>house-of-commons</category><category>icarus</category><category>icarus-studios</category><category>making-girls-is-a-lot-of-work</category><category>pop-culture-references</category><category>stratics</category><category>supercross</category><category>tiggs</category><category>transcript</category><category>wes-platt</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 21 May 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[Massively's interview with the new Fallen Earth lead developers]]></title><link>http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/</guid><comments>http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/fallen-earth"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/fe-rb-429.jpg" alt="" /></a></div>
There have been some big changes in the wasteland lately: <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a> has gotten some exciting new content, with even more on the way in the form of <a href="http://massively.joystiq.com/2010/04/23/fallen-earths-huge-blood-sports-patch-dated/">Blood Sports</a>. The changes aren't just in game, though. While the <a href="http://massively.joystiq.com/2010/04/05/lead-game-designer-lee-hammock-leaving-fallen-earth/">departure of Lee Hammock</a> left some sad faces behind, the current Fallen Earth team is more than enough to inspire confidence in the future of the game.<br />
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The majority of the player focus at the moment is on patches 1.4 and 1.5. The addition of both new PvE and PvP content -- along with changes to game mechanics -- is keeping everyone busy checking things out and wondering what's to come. With that in mind, Massively has some answers for you.<br />
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We recently spent some time talking with two of the <a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/">new <em>Fallen Earth</em> leads</a> -- Director of Content Development <a href="http://massively.joystiq.com/tag/wes-platt">Wes Platt</a> and Senior Game Designer <a href="http://massively.joystiq.com/tag/marie-croall">Marie Croall</a> -- about what's in store for the game. Follow along after the jump to see what they had to say.<p><a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/" rel="bookmark">Continue reading <em>Massively's interview with the new Fallen Earth lead developers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/">Massively's interview with the new Fallen Earth lead developers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Apr 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19458046/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/29/massivelys-interview-with-the-new-fallen-earth-lead-developers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blood-sports</category><category>fallen-earth</category><category>icarus</category><category>icarus-studios</category><category>interview</category><category>marie-croall</category><category>patch-1.4</category><category>patch-1.5</category><category>wes-platt</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Thu, 29 Apr 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth promotes new leads to fill Hammock's shoes]]></title><link>http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/</guid><comments>http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><p style="text-align: center;"><a href="http://www.fallenearth.com/node/463"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/fedark1920x1200.jpg" alt="" /></a></p>
<p style="text-align: left;">With the recent departure of lead designer <a href="http://massively.joystiq.com/2010/04/05/lead-game-designer-lee-hammock-leaving-fallen-earth/">Lee Hammock</a>, <a href="http://www.icarusstudios.com/">Icarus Studios'</a> <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> was left with some big shoes to fill. The company <a href="http://www.fallenearth.com/node/463">announced</a> yesterday that four veterans of the post-apocalyptic MMORPG have been promoted.<br />
<br />
Wes Platt steps into the Director of Content Development role, Marie Croall takes over as Senior Game Designer, Greg Roth is the new Senior Systems Designer, and Josh Peery steps to the plate as the Content Team Lead.<br />
<br />
<a href="http://massively.joystiq.com/tag/icarus-studios">Icarus</a> also wants <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> players to interact with the developers, and will be highlighting questions and answers on the forums beginning on Monday April 26. Finally, both Wes and Marie will be featured on the team's <a href="http://www.twitter.com">Twitter</a> dev chat next Thursday, April 29. Check out <a href="http://twitter.com/fallenearth"><em>@FallenEarth</em></a> for the details.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/">Fallen Earth promotes new leads to fill Hammock's shoes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Apr 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.fallenearth.com/node/463>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19451655/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/23/fallen-earth-promotes-new-leads-to-fill-hammocks-shoes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-team</category><category>developers</category><category>fallen-earth</category><category>greg-roth</category><category>icarus-studios</category><category>josh-peery</category><category>lee-hammock</category><category>marie-croall</category><category>new-developers</category><category>wes-platt</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 23 Apr 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Designing the apocalypse: behind the scenes of Fallen Earth]]></title><link>http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/</guid><comments>http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a></p><div style="text-align: center;"><font size="2" face="Tahoma"><a href="http://massively.joystiq.com/category/fallen-earth"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/02/fe-rb-21.jpg" /></a><br />
</font></div>
<font size="2" face="Tahoma">We know that the development teams at our favorite MMOs work hard at game creation, but we're equally aware of how much they love their jobs. It's a dream job, and while development of a new game can be tough and stressful, more often than not it's lots of fun.<br />
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Have you ever wondered what goes on behind the scenes in the studio? What mishaps do the developers run across during the process, and what great ideas never make it to launch day? We talked to the team at <a href="http://www.fallenearth.com"><em>Fallen Earth</em></a>, and they generously shared some of their greatest bloopers and favorite ideas. Read along after the cut, and enjoy!<br />
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</font><p><a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/" rel="bookmark">Continue reading <em>Designing the apocalypse: behind the scenes of Fallen Earth</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/">Designing the apocalypse: behind the scenes of Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Feb 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19340521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/01/designing-the-apocalypse-behind-the-scenes-of-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-scenes</category><category>bloopers</category><category>fallen-earth</category><category>gabriel-smith</category><category>icarus-studios</category><category>james-lowe</category><category>lee-hammock</category><category>wes-platt</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Mon, 01 Feb 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Wes Platt sheds some light on Fallen Earth]]></title><link>http://massively.joystiq.com/2009/09/14/wes-platt-sheds-some-light-on-fallen-earth/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/14/wes-platt-sheds-some-light-on-fallen-earth/</guid><comments>http://massively.joystiq.com/2009/09/14/wes-platt-sheds-some-light-on-fallen-earth/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/fallen-earth/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/fallenearth_burnedouttown_580kv.jpg" alt="" /></a><br />
<div align="left">Recently we found out that the team at <a href="http://massively.joystiq.com/tag/Fallen-Earth-LLC/">Fallen Earth LLC</a> have decided to push the game's release date back to the 22nd to allow for a bit more polishing before the final launch. Currently, those who pre-ordered through Direct2Drive or the <em><a href="http://www.fallenearth.com">Fallen Earth</a></em> website are enjoying a headstart in the strangely altered lands around the Grand Canyon. Still others are biding their time, seeing just how the game develops after release and keeping an eye out for news from this small independent studio. <br /><br />Werit had a <a href="http://www.weritsblog.com/2009/09/q-with-fallen-earths-wes-platt.html">chance to sit down with Wes Platt</a>, Content Design Team Lead for <a href="http://massively.joystiq.com/category/fallen-earth/"><em>Fallen Earth</em></a> and ask some questions about a few different aspects of the game, as well as where Wes thinks the team will be in a few years. If you're interested in this crafting-heavy story-driven sci-fi MMO, then you'll definitely want to <a href="http://www.weritsblog.com/2009/09/q-with-fallen-earths-wes-platt.html">head over there and give the interview a read</a>. Personally, we can't wait until we can build a muscle car that's bristling with weaponry and drive it around with our friends, hopefully. That sounds like an apocalypse we can get into!<br /><br /></div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/14/wes-platt-sheds-some-light-on-fallen-earth/">Wes Platt sheds some light on Fallen Earth</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Sep 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.weritsblog.com/2009/09/q-with-fallen-earths-wes-platt.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/14/wes-platt-sheds-some-light-on-fallen-earth/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19160408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/14/wes-platt-sheds-some-light-on-fallen-earth/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>delayed-release</category><category>early-start</category><category>fallen-earth</category><category>interview</category><category>mmo</category><category>post-apocalyptic</category><category>sci-fi</category><category>wes-platt</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 14 Sep 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth Developer Diary: Exploring Hoffa Bunker]]></title><link>http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/</guid><comments>http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div align="left">
<div align="center"><a href="http://massively.joystiq.com/category/fallen-earth"><span style="font-style: italic;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/fedevdiarylogo-sms-0509.jpg" alt="" /></span></a><br /><span style="font-style: italic;"></span></div>
<span style="font-style: italic;">Massively is proud to host a brand new five-part developer journal from the Fallen Earth team which will explore various levels in Fallen Earth, their storylines and how they make the player experience richer. This second one takes us through Hoffa Bunker, and was written by Wes Platt, Content Team Lead for Fallen Earth.</span><br /></div>
<br />In the rugged hills of Toro Bend, far north in the Plateau region of the Grand Canyon Province, slouches a fenced town called Trailer Park. It's comprised of big-rig trailers and cargo containers left over from before the Fall. The inhabitants are mostly castoffs who can't fit in anywhere else - and in a mad world after the apocalypse, that's saying a lot.<br /><br />Billy Bob Swayhill, a shopkeeper in town, talks a great deal. However, not much of it makes much sense. Beyond preaching the glory of soup, Swayhill mostly rants about the treasures waiting to be found in the Hoffa Bunker. He claims that's the final resting place of the treasures owned by Jimmy Hoffa, an assassinated President of the United States, who managed to get his hands on Al Capone's cash, the gold from Fort Knox, and Andy Warhol's soup supply.<p><a href="http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/" rel="bookmark">Continue reading <em>Fallen Earth Developer Diary: Exploring Hoffa Bunker</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/">Fallen Earth Developer Diary: Exploring Hoffa Bunker</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 May 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19050142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/28/fallen-earth-developer-diary-exploring-hoffa-bunker/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dev-diary</category><category>developer-diary</category><category>fallen-earth</category><category>featured</category><category>hoffa-bunker</category><category>wes-platt</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 28 May 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth dev diary focuses on introducing new players to PvP]]></title><link>http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/</guid><comments>http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a></p><a href="http://massively.joystiq.com/category/fallen-earth"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/burningdownthehousefeat580.jpg" /></a><br /><a href="http://www.fallenearth.com"><em>Fallen Earth</em></a> is one of three post-apocalyptic massively muliplayer online games currently in development that are a far cry from the fantasy titles which have proven most popular in the MMO world. <a href="http://pc.ign.com">IGN</a> scored an exclusive two part developer diary from <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen Earth</em></a> writer and content developer <a href="http://massively.joystiq.com/tag/wes-platt">Wes Platt</a> who discusses creating the PvP starter town of Terance. Namely, he explains how and why the <em>Fallen</em> <em>Earth</em> team has been putting so much work into Terance and the challenges and pitfalls faced in differentiating the PvP-centric area from other more standard towns in the game. <br /><br />The first part is "<a href="http://pc.ign.com/articles/966/966737p1.html">Building the Town of Terance</a>". It paints a picture of a post-apocalyptic aftermath setting where a psychotic artificial intelligence, long since sealed away underground by its corporate progenitors and forced into a century of dormancy, is woken with dire consequences. Now powered up, the AI -- TETRAX -- prepares once again to work towards the extermination all human beings in its vicinity. Human beings in Terance may find themselves on the run, hunted by AI-directed zombies called Diggers, as well as mutants and vermin.<p><a href="http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/" rel="bookmark">Continue reading <em>Fallen Earth dev diary focuses on introducing new players to PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/">Fallen Earth dev diary focuses on introducing new players to PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Apr 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/966/966737p1.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1508792/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/07/fallen-earth-dev-diary-focuses-on-introducing-new-players-to-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ai</category><category>dev-diary</category><category>developer-diary</category><category>diggers</category><category>fallen-earth</category><category>fallen-earth-llc</category><category>game-design</category><category>game-mechanics</category><category>ign</category><category>missions</category><category>mutants</category><category>post-apocalyptic</category><category>pvp</category><category>quests</category><category>sci-fi</category><category>starter-town</category><category>starter-zones</category><category>storyline</category><category>tetrax</category><category>vermin</category><category>wes-platt</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 07 Apr 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Fallen Earth interview drops info on factions and storyline]]></title><link>http://massively.joystiq.com/2009/03/08/fallen-earth-interview-drops-info-on-factions-and-storyline/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/08/fallen-earth-interview-drops-info-on-factions-and-storyline/</guid><comments>http://massively.joystiq.com/2009/03/08/fallen-earth-interview-drops-info-on-factions-and-storyline/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><a href="http://www.fallenearth.com"><img vspace="4" hspace="4" border="1" align="middle" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/fallenearthboilerroomat425.jpg" /></a><br />As <a href="http://www.fallenearth.com/"><em>Fallen</em> <em>Earth</em></a> gets closer to being released, that previously hazy image of what the game will be like sharpens. The latest bit of info we've come across is an interview with <a href="http://massively.joystiq.com/category/fallen-earth"><em>Fallen</em> <em>Earth</em></a> writer and designer Wes Platt conducted by <a href="http://www.mmogamer.com/author/rajin">MMO Gamer's Nate James</a>. <br /><br />In a market rather saturated with fantasy titles, Platt discusses what <em>Fallen</em> <em>Earth</em> brings to the table and how the game will be differentiated from its competitors. The interview also touches upon the background of the six playable factions in the game and their motivations, as well as the storyline element of the Shiva plague. Have a look at <a href="http://www.mmogamer.com/03/06/2009/wes-platt-fallen-earth-interview">MMO Gamer's interview with Wes Platt</a> for more on <em>Fallen</em> <em>Earth</em>'s approach to a <a href="http://massively.joystiq.com/tag/post-apocalyptic">post-apocalyptic MMO title</a>.<br /><br /><a href="http://www.warcry.com/news/view/89968-Fallen-Earth-Wes-Platt-Interview">[Via WarCry]</a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/08/fallen-earth-interview-drops-info-on-factions-and-storyline/">Fallen Earth interview drops info on factions and storyline</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmogamer.com/03/06/2009/wes-platt-fallen-earth-interview>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/08/fallen-earth-interview-drops-info-on-factions-and-storyline/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1482017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/08/fallen-earth-interview-drops-info-on-factions-and-storyline/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fallen-earth</category><category>fantasy</category><category>game-mechanics</category><category>icarus-studios</category><category>interviews</category><category>lore</category><category>mmo-gamer</category><category>mmo-industry</category><category>nate-james</category><category>post-apocalyptic</category><category>sci-fi</category><category>shiva</category><category>shiva-plague</category><category>wes-platt</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 08 Mar 2009 20:00:00 EST</pubDate></item></channel></rss>
