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Posts tagged web-2.0

Fox Mulder gets all up in your Second Life

Realizing the vast amounts of time honest to goodness citizens spend on social media sites and in virtual worlds, the FBI has decided to jump aboard the Web 2.0 train to aid in their never-ending search for terrorists, fugitives, missing children, and new potential recruits. The Federal Bureau of In...

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Star Wars: The Old Republic goes Web 2.0

It's never been easier for an MMO to promote itself with the growing prevalence of social networking plaforms. Star Wars: The Old Republic, only officially announced this week, has already established a following on Facebook. It's also on the usual suspect MySpace, and you can follow BioWare's frequ...

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The Daily Grind: Should MMOGs and virtual worlds be separate?

Friday held the Social Gaming Summit, a meeting of the luminaries of the various virtual worlds -- Gaia Online, Neopets, and IMVU to name a very few -- in San Francisco. This blogger was on hand for several of the panels, and came away with a deeper understanding of where the demarcation between mas...

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MMO 2.0 and the next generation of online gaming

Geoff at MMOCrunch wrote an interesting piece on the 'next gen' in online gaming. Specifically, why there is no next gen. He comments on some of the recent successes in the MMO space, namely the subscription numbers of the Big Five MMO's and the smooth release of Age of Conan. He also hails EVE Onli...

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The Daily Grind: Do MMOs need more social networking services?

Web 2.0 is all about giving Joe User more choice, more of a voice, and more opportunities for interaction. User-created content is king, as witness the rise of such sites as YouTube. However, many MMOs are still closed systems -- you can't talk to your gTalk friends within World of Warcraft, you can...

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What's new with Metaplace?

Last week MMOG development veteran Raph Koster updated his site with some insights about his newest project, Metaplace. The extraordinarily unique mmo-in-a-website concept is proceeding apace, with their Alpha test now closed and furious systems development work continuing in the background. Raph hi...

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