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Posts tagged weapons

Norrathian Notebook: Landmark's latest patch packs an armored punch

Wowsers! While we knew that September was a month of bug squashing and that meatier content updates would return to Landmark, this latest one seems extra juicy. It could just be that everything feels like a feast after a famine, but I think it's more than that -- and not just because it took multip...

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Armor and new weapon abilities are just the beginning of Landmark's latest update

It's back to bigger updates for Landmark! After a September spent dedicated to mostly bug fixing, more content has finally arrived in today's update. Much more. From a third weapon ability to armor to new building textures, there's plenty for players to sink their teeth into. Changes were also made...

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How 'feel' trumps realism in H1Z1's weapon design

H1Z1 Senior Game Designer Jimmy Whisenhunt has penned another dev blog about SOE's inbound survival sandbox, this one aimed at weapon design, starting with the modeling and rigging process. Animation design in particular, he says, is critical. "A huge part of the tuning process that is commonly ove...

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Destiny launches a day one patch

If you've played MMOs for any length of time, you've probably acquired a fear of the phrase "day one patch," as it's rarely an indication that everything will be smooth sailing. Destiny has just launched (as the most pre-ordered new IP ever, according to Activision), and it's already gotten its fir...

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Roberts discusses Star Citizen's inventory system, balancing, and factions

Star Citizen fans can get some answers from Chris Roberts, assuming that the questions they have match up with the five questions featured in the latest video. There's nothing fancy about this one, just Roberts sitting down and answering top fan questions about the game as collected from the game's...

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Heroes & Generals vidlog details new guns, tanks

Heroes & Generals is getting fairly frequent updates these days, and even though the free-to-play MMO shooter is technically still in beta, developer Reto-Moto has a polished and playable game on its hands. The latest Videolog, number 12 if you're keeping score, summarizes content additions ...

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Exploring weaponcrafting in The Elder Scrolls Online

If you've merely puttered around The Elder Scrolls Online on a beta weekend, you might not have realized the game boasts a robust crafting system to allow players to make their very own pointy sticks and other implements of blood and battle. A post on the official ESO site today shows off some of t...

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Tamriel Infinium: Elder Scrolls Online combat 101

As I had mentioned in previous articles, it's become apparent that readers don't have a clear picture of The Elder Scrolls Online. I can certainly understand where this comes from; the advertisers have held back a lot of specific information about ESO. Although we have had one trailer that included...

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Captain's Log: Fleets for new players in Star Trek Online

Once again it's time to delve into tips and tricks for new players in this week's Captain's Log. I'm quite happy to say that many of these previous columns are still very popular and generate a lot of feedback. This week I will endeavor to help new Star Trek Online (and MMO) players with questions ...

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DUST 514 dev blog showcases new assault weapons

Two new weapons are headed to the DUST 514 battlefield in the form of the Caldari rail rifle and the Minmitar combat rifle. These items join the Gallente assault rifle and Amarr scrambler rifle as the latest in DUST 514's race-specific weaponry; each gun possesses unique traits based on the prefere...

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