Posts tagged weapon-grouping 
Winterblink on EVE Online's Quantum Rise expansion
Longtime players of EVE Online will be very familiar with the name 'Winterblink', or Michael Lastucka. He's the man behind years worth of contributions and commentaries linked to EVE, through the Warp Drive Active comic, the WDA podcast, and now he's a columnist at Massive Gamer Magazine as well. ...
EVE's call to arms: Thursday fleet battles on test server to help combat lag
EVE Online's latest expansion Quantum Rise brought some new features for the industry crowd, and a few enhancements aimed at PvP pilots as well. But some of the broad changes they've made to the game mechanics have triggered lag, and lots of it, which CCP Games is hoping to combat with the help of ...
EVE's new Weapon Grouping feature explained
Weapon Grouping is one of the new features coming to EVE Online, via the multi-staged release of the Quantum Rise expansion. Players spotted and have been giving updates on what they've seen on the Singularity test server, but now EVE dev CCP Ytterbium has posted a dev blog that explains this new ...
The EVE Performance Group
"CCP fix lag nao!!" That's essentially what this writer has been hearing from players since he began EVE Online, and most assuredly it was being uttered long before that. Whether it's a typical forum whine or something much more clever, the message remains the same: Players really want to have ...
Changes to combat and contracts in EVE confirmed by devs
New changes to EVE Online seem to be on the way as reported by players on the test server, and confirmed by CCP Games developers on the forums: weapon grouping and contract refinements, in addition to the previously-reported certificates. Having several high slots of weapon turrets and needing to ...




