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Posts tagged water

Gloria Victis paves the way for territory capture and sea travel

A new pre-alpha patch has not only squashed several nasty bugs in Gloria Victis but added a pair of promising systems: territory capture and sea travel. Territory capture is exactly what you are thinking right now. Player nations can conquer territory for both bragging rights and (more...

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The Stream Team: Heading to the beach in Landmark

You've heard about it, but now you can finally see it! The first iteration of water has rolled into Landmark, and Massively's MJ can't wait to jump in. OK, so technically she can't jump in, but she can show off her awesome powers by walking on water! And even if you can't harvest water yet, you can...

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Norrathian Notebook: Jump in, the water's fine in Landmark!

The drought has finally ended: Water has come to the parched shores of Landmark. After a day of torturing fans with some not-so-subtle teasing on Twitter involving beach songs, links to life vests, and musings on slow garden hoses, SOE Director of Development Dave Georgeson finally outright...

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Oceans roll into Landmark today

It's official! Landmark is no longer devoid of water. Thanks to today's update, players now have oceans to frolic upon, if not in. Players who are eager to dive in and swim about still have to wait; this first phase of water deployment only supports walking on it, not swimming in it. However, those...

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Landmark updates testing blueprint

EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list: Early May: The addition of oceans, cave networks, Player Studio, and some...

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Not So Massively: Dota 2's Three Spirits, Star Citizen's anniversary, and Diablo II's ladder reset

Blizzard has revealed details of changes coming to Diablo III's difficulty settings in its upcoming pre-expansion patch; monsters will now level up with the player to make all content the appropriate difficulty. Path of Exile announced that its first expansion will be coming in March and released...

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E3 2011: Hands on with RIFT's 1.3 update

With patch 1.2 fading in the rearview mirror, RIFT players have turned their attention to the incoming patch 1.3 due on June 22nd. Titled Waves of Madness, the update will kick off a new world event and add an additional tier of endgame content in the form of an additional raid. We got the...

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The Daily Grind: Would you like to be under the sea?

The ocean is one of the only alien environments left on our slowly turning planet, and even though it's all around us, it remains a frontier. Which makes it odd that with the number of MMOs focused on creating new worlds, there's virtually nothing that takes a dive beneath the waters. Champions...

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Ultima Online's high seas move into open beta

It's difficult for an MMO to be any longer in the tooth than the venerable Ultima Online, a game whose presence and launch has defined much of the genre for years. But the game hasn't stopped updating or running through its long history -- in fact, the game is expanding yet again in the near...

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The Daily Grind: How realistic do you like your games?

In real life, if you've not noticed, we don't have hit points. Getting stabbed by a sword once is pretty much crippling if not outright fatal. Fall too far and you don't suffer some uniform amount of damage across your whole body -- you frequently wind up breaking your legs or your spine, and it...

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