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Posts tagged wasteland

MMO Burnout: Wasteland 2's early beta

The grandfather of the dynamic RPG is releasing a sequel next year, and those of us old enough to remember the original are throwing out our hips with joy. Twenty five years is a long time to wait for a rightful heir to the throne, even though we've been treated kindly with spiritual successors alo...

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Perfect Ten: Why we need more post-apocalyptic MMOs

With the recent re-release of the 1988 classic RPG Wasteland and the development progress of Wasteland 2, my mind's swimming in post-apocalyptic wonderment these days. Aside from those titles and the insanely popular Fallout series, post-apoc hasn't proven to be as popular a setting for games as it...

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Grimlands developer turns to Kickstarter to finish post-apoc shooter

Post-apocalyptic shooter Grimlands may have been canceled by publisher gamigo, but development studio DRAGO isn't giving up on the title just yet. The firm has launched a Kickstarter campaign to raise the funds necessary to finish the project and keep it "true to its original vision." A press ...

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Kickstarting the future of game publishing: An interview with Brian Fargo

When I was 12 years old, my days mainly consisted of one thing: playing games on my Commodore 64. I would set my alarm early to get some gaming in before school, think about the games all day during school, then come home and play as much as I could before my parents made me stop and do homework ...

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Lay waste to the wasteland in new Grimlands shooter

Game publishers (and a few game news sites) have a funny habit of applying the term MMO to anything and everything under the sun. We've been keeping an eye on Grimlands for a while now, and while we're still not sure whether it's an MMO, it basically had us at post-apocalyptic. Free-to-play pu...

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The Daily Grind: What MMO do you regret leaving?

I've played more MMOs than I can remember over the years, and nearly all of them have failed to capture my long-term interest. Most of the games in my also-ran box got a first look because of some quirky feature. Most of them didn't get a second look because -- aside from said feature -- they suc...

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Big faction changes coming to Fallen Earth

Big changes are coming to Fallen Earth's faction system, and the latest GamersFirst dev diary has the details. Lead designer Marie "Aro Sei" Croall says that the devs "want to make sure it is clear to all players who they are fighting for and who they are against." The current faction dynamics...

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Fallen Earth's spiked chopper debuts in new trailer

Why did the Fallen Earth chicken cross the road? To get a closer look at the game's new choppers of course. When we say choppers, we mean badass bikes and not helicopters (although that would be cool too -- chop chop GamersFirst). Anyway, as we reported earlier this week, Wednesday marks the f...

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Fallen Earth dev diary talks economic changes, world events, and more

Earlier today we told you about the Fallen Earth devs answering a few of your free-to-play questions. Now it's time to dive a bit further down the rabbit hole courtesy of this month's state of the game update. Producer Marie Croall checks in with us to talk about the game's two-year anniversar...

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New Fallen Earth dev blog talks fixing the economy

What does the Fallen Earth dev team mean when it says "fixing the economy?" The latest dev blog has your answer, and there's nary a tax cut, stimulus plan, or partisan political argument in sight. Instead, producer Marie Croall waxes on about what's wrong with wasteland supply and demand, with a ...

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