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Posts tagged warhammer-online

The Game Archaeologist: Classic MMOs in July

It's been over a month since our last round-up of news, events, and community features covering the classic MMOs we know and love. You wouldn't think that a lazy summer month would contain a lot of new information regarding these older titles, but these past few weeks have been absolutely hopping....

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Some Assembly Required: Five ways MMOs should support player events

Over the course of Some Assembly Required, we've covered a few player-run events out there that haven't been highlighted in their respective game columns. After all, we're all about PGC here, and you can't really get content more player-generated than that! But with all the the possible events...

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E3 2013: The Division, Ubisoft's MMO shooter

Ubisoft's claim that its new MMO shooter The Division will have a "persistent world" piqued Massively's collective interest. At E3, we chatted briefly with Game Director Ryan Bernard, who has previously worked on EverQuest, EverQuest 2, and Warhammer Online. I asked what about the game and its...

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The Perfect Ten: Why I love collector's editions

If you've ever wondered what kind of naive sucker would plunk down a semi-thick wad of perfectly good cash on an overstuffed MMO collector's edition, hi, I'm Justin. I do just that. I don't buy collector's editions for every MMO I pick up, but I do have a strong habit of purchasing them that dates...

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Jukebox Heroes: Warhammer Online's soundtrack

Even though it's fashionable to bash Warhammer Online these days (or every day since 2008, I guess), I still have a lot of affection for this particular game. It was the MMO that got me into blogging, connected me with many of my current online friends, and provided exciting experiences for well...

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The Daily Grind: What obscure fluff feature would you like to see in other games?

The other day I was thinking about Warhammer Online. I've no idea why. I haven't played the game in ages and to be perfectly frank, I didn't much care for it when I was playing. One thing I fondly recall, though, was that nifty feature that let you display medals and assorted military-style...

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Some Assembly Required: Community as content

Not too long ago, I had the opportunity to cover an occasion during which an in-game community came together and created a new player-run annual event. Born as an anniversary follow-up to a service event for the young terminally ill player Ribbitribbit, the new tradition focused on celebrating...

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Mythic community manager bids a sorrowful farewell

It looks as if yesterday's EA layoffs are hitting MMO gamers closer to home than originally thought. In a post today on BioWare's Warhammer Online forums, Mythic's Timothy Chappell announced that he has been let go. Chappell was the community manager for Warhammer Online, Ultima Online, and Dark...

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Warhammer Online's Keaven Freeman leaves Mythic

Lead Developer Keaven Freeman is no longer heading up Warhammer Online. Freeman wrote a goodbye post on his personal blog stating that he is leaving Mythic Entertainment to "explore new growth and new career possibilities." "It is with heavy heart I report I am leaving Mythic Entertainment. I...

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Rise and Shiny: Dino Storm

I have a real love for finding tiny, unknown, indie titles -- especially ones that are obviously made for younger gamers -- and playing them for a write-up. It's one of the perks of the job; I get to dig up these gems and tell thousands of people about them. Games like Dino Storm also serve to...

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