| Mail |
You might also like: WoW Insider, Joystiq, and more

Posts tagged warhammer-40k-eternal-crusade

Warhammer 40k: Eternal Crusade lays out future history in new trailer

The in-game footage may be blurry and obscured by a HUD overlay, but Warhammer 40,000: Eternal Crusade's new trailer does do a good job of teasing the game that is to come. Most of this new trailer is concerned with laying out the factions and underlying conflict between them, finishing by...

Continue Reading

Warhammer 40k: Eternal Crusade discusses Razer Comms integration

Warhammer 40k: Eternal Crusade is positioning itself to be a blend of MMO elements with third-person shooter elements, and like its source material that means everyone's trying to shoot everyone else. So you're going to need a way to communicate with other players, and if typing out "please help me...

Continue Reading

Warhammer 40K: Eternal Crusade's founder program goes live

The founder and pre-order program for the upcoming Warhammer 40,000: Eternal Crusade MMO is now officially live. Founder tiers available start with the $40 Warrior Pack (which includes the game, early module access, 40,000 game points, and special perks) and run the price scale up to the $450 (and...

Continue Reading

Warhammer 40k: Eternal Crusade base classes announced

In a post on the official Warhammer 40,000: Eternal Crusade forums last night, Behavior Interactive Lead Designer Brent Ellison announced the basic class list for the coming game. The classes are: Space Marines: Tactical, Devastator, Assault, Apothecary Orks: Shoota, 'Eavy/Loota (final name...

Continue Reading

E3 2014: Warhammer 40K devs on development and founders packs

As part of an established IP, Warhammer 40K: Eternal Crusade has had a fanbase from the get-go. And those folks have been watching and proving the development of the MMO fairly closely. How closely will the game resemble the IP? Will it hold to the lore and fit into the known universe, or will it...

Continue Reading

WAR40K dev diary details customization and player-driven story

In this week's Warhammer 40K: Eternal Crusade production update, Game Designer Michael Chan describes a bit about what's going on behind the scenes with customization and player-driven story. "Taking over parts of the Arkhona landmass, each campaign lasts approximately a week and we will augment...

Continue Reading

WAR40K: Eternal Crusade creates entire planet from scratch

While nobody can claim that the Warhammer 40,000 universe is lacking in locations, the team over at Behaviour Interactive thought it was important enough to create a new planet specifically for Eternal Crusade's setting. Art Director Ghislain Barbe talks about the planet Arkhona in his latest...

Continue Reading

WAR40K's Miguel Caron on lore, immersion, and cloud computing

Miguel Caron is a passionate man. The former Funcom Canada CEO has moved on from The Secret World to lead the team developing Warhammer 40,000: Eternal Crusade, and he's not shy about showing the world what's happening behind the scenes. In fact, he recently showed off an impromptu video of a fan...

Continue Reading

Eternal Crusade delivers sneak peek of new website and founder's program heroes

Behavior Associate Producer Mathieu Fecteau penned a new producer's letter today in which he showed off both a mock-up of the upcoming Warhammer 40,000: Eternal Crusade website and some concept art of the founder's program heroes. The website will be launched in the early summer, Fectaeu said....

Continue Reading

Not So Massively: Minecraft's Realms service, LoL's latest character, and Hearthstone's world championships

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Minecraft's Realms subscription service is now officially live and ready to take your money. League of Legends...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW