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Posts tagged war-patch-1.3.1

Jeff Skalski talks about WAR's past, present, and future

When it comes to birthday parties, most people would like to celebrate them one of two ways: Party-hearty or keep it calm and low-key. Warhammer Online will be celebrating its first birthday a bit differently. With all the MMO competition arriving this September, the game is in for a turbulent and...

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Snafzg returns to WAR (week two): Toiling in tier two

Welcome back to Snafzg returns to WAR, a five-part series detailing my one-month trip back into Warhammer Online. The goal is to comprehensively check out what has changed and/or stayed the same and see whether or not the game I was so excited about one year ago is worth resubscribing to. I'm...

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WAR producer's letter details major 1.3.1 changes and lays out plan for near future

The newest Warhammer Online producer's letter starts off by detailing all the major changes coming with patch 1.3.1, including revamped city siege, open RvR enhancements, and social improvements. Basically, it's a lot of stuff we've heard about already. However, things get really interesting when...

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Major keep redesigns in Warhammer Online

One of the biggest complaints Warhammer Online players have about RvR is the static nature of keep siege. Usually, attackers zerg the front door and once inside, zerg the main stairway leading up to the keep lord. This provides a slightly (read: very) annoying chokepoint and little room for...

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Warhammer Online 1.3.1 pre patch now available

North American and Oceanic Warhammer Online players can now download the 1.3.1 patch early, which is always recommended if you want to play on actual patch day. If that sounds like something you'd like to do, simply download the 750 MB patch file now and install it. After that, you can play as you...

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A Wild Hunt leads to Warhammer's one year anniversary

What happens when you don't appease a god in the Warhammer Online universe? They get angry -- very, very angry. And then they smash things. Unfortunately, it appears as though the High Elves have been too focused on the RvR campaign to properly honour Kurnous with their annual sacred hunt and it...

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City siege improvements featured in WAR 1.3.1 patch

It's no secret that Warhammer Online's tier four endgame and city siege specifically are a bit lackluster. Mythic has admitted this by ranking it third place in their list of five key goals for the game's improvement. Well, just over a month after announcing endgame improvement as one of their top...

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