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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Wargaming.net opens European office]]></title><link>http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/</guid><comments>http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a>, <a href="http://massively.joystiq.com/category/world-of-warplanes/" rel="tag">World of Warplanes</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/wargaming.netlogo-540x253.jpg" vspace="4" /></a></div>
<a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> is expanding, and the company behind <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a> and the upcoming <a href="http://massively.joystiq.com/tag/world-of-warplanes"><em>World of Warplanes</em></a> has issued a press release detailing its growth and plans for the future.<br />
<br />
In short, a new European branch is opening, and the facility will boast "<em>more than 40 professionals</em>" who will handle Wargaming.net's PR, marketing, community, and support logistics. The company, which originally formed in Belarus, has tapped <a href="http://massively.joystiq.com/tag/frederic-menou">Frederic Menou</a> to oversee its new European office which is located in Paris, France. Menou was formerly the managing director at <a href="http://massively.joystiq.com/tag/blizzard">Blizzard Entertainment Europe</a>.<br />
<br />
"<em>We are not a small company, we are becoming a global player</em>," Menou says. "<em>There's nothing that can hinder us from becoming the best company in the industry</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/">Wargaming.net opens European office</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 26 Jul 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20000694/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/26/wargaming-net-opens-european-office/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>european-branch</category><category>f2p</category><category>frederic-menou</category><category>free-to-play</category><category>historical</category><category>mmo-industry</category><category>press-release</category><category>strategy</category><category>war</category><category>war-games</category><category>wargaming.net</category><category>world-of-tanks</category><category>world-of-warplanes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 26 Jul 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[Shall we play a game?]]></title><link>http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/</guid><comments>http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/wargamesallysheedy225.jpg" alt="" />When you think of a <a href="http://massively.joystiq.com/tag/asia">rapidly developing Asian nation</a>, fast becoming a global superpower and now harnessing the potential of supercomputing, what's the first purpose for this supercomputer that comes to mind? Hint: think video games, not war games. Regardless of your first thought, we're betting you wouldn't have guessed <a href="http://www.worldofwarcraft.com"><em>"World of Warcraft"</em></a>... but it's true. <br /><br />China's <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>World of Warcraft</em></a> servers are run by <a href="http://www.the9.com/en/ ">The9</a>, who own <a href="http://massively.joystiq.com/tag/blizzard">Blizzard's</a> distribution rights in the country. <em>"Earlier this year, The9 boasted of hosting more than <a href="http://massively.joystiq.com/2008/07/02/world-of-warcraft-and-the9-make-china-s-top-ranked-super-compute/ ">one million World of Warcraft players online at the same time</a>.To support the complex calculations required to create the game's graphics, The9 owns more than 10 supercomputer systems,"</em> Ashlee Vance reports for <a href="http://www.nytimes.com">The New York Times</a>.<br /><font size="2" face="Arial" color="#000000"></font><p><a href="http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/" rel="bookmark">Continue reading <em>Shall we play a game?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/">Shall we play a game?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Nov 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.nytimes.com/2008/11/18/technology/business-computing/18super.html?_r=2&amp;ref=technology&amp;oref=slogin>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1376092/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/18/shall-we-play-a-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>blizzard</category><category>china</category><category>fantasy</category><category>mmo-industry</category><category>new-york-times</category><category>supercomputer</category><category>supercomputing</category><category>the-new-york-times</category><category>the9</category><category>war-games</category><category>wargames</category><category>world-of-warcraft</category><category>wow</category><category>wow-insider</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 18 Nov 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Some fresh Star Trek Online customization info (for humanoids only)]]></title><link>http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/</guid><comments>http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a></p><div align="center"><a href="http://molotok1975.blogspot.com/2007/11/top-10-cheesiest-classic-star-trek.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/tos_salt_425.jpg"  alt="" /></a></div>
<a href="http://www.crypticstudios.com">Cryptic Studios</a> made clear the basic framework of its vision for <a href="http://www.startrekonline.com"><em>Star Trek Online</em></a> immediately after <a href="http://massively.joystiq.com/2008/08/11/liveblog-info-videos-and-more-from-the-star-trek-online-liveca/">announcing</a> the game, but the occasional <a href="http://massively.joystiq.com/2008/08/12/podcast-interviews-two-star-trek-online-guys-gets-lots-of-new-i/">interview</a> or <a href="http://massively.joystiq.com/2008/08/12/star-trek-online-faq-describes-pvp-rules-and-other-stuff/">FAQ</a> has revealed greater detail over the past few days. The latest example is a <a href="http://www.mmorpg.com/gamelist.cfm?PLAY=1267&amp;GAME=352&amp;VIEW=videos&amp;bhcp=1">video interview at MMORPG with Cryptic's Jack Emmert</a>, who in the interview reveals specifics about character, race, and starship customization. He also talks about Cryptic's relationship with the previous holders of the <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> mantle, <a href="http://massively.joystiq.com/tag/perpetual-entertainment">Perpetual Entertainment.</a><br /><br />As far as the customization goes, you'll be able to customize the "skin, eyebrows, antennae, and hair" of your characters and races. At launch, it's likely that all players will be humanoids. Ship geometry, colors, decals, names, and even serial numbers can all be set by players. It sounds like they'll use basic "kits" of tools based on which faction (Federation or Klingon) they choose.<br /><br />Emmert also says that "war games" within factions would be possible, allowing players to engage in PvP with members of their own factions in a limited way. He doesn't sound at all certain that it will be possible at launch, though.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/">Some fresh Star Trek Online customization info (for humanoids only)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Aug 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm?PLAY=1267&amp;GAME=352&amp;VIEW=videos&amp;bhcp=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1293063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/23/some-fresh-star-trek-online-customization-info-for-humanoids-on/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic-studios</category><category>customization</category><category>factions</category><category>federation</category><category>humanoid</category><category>interview</category><category>jack-emmert</category><category>kits</category><category>klingon-empire</category><category>klingons</category><category>perpetual-entertainment</category><category>races</category><category>ships</category><category>star-trek</category><category>star-trek-online</category><category>starfleet</category><category>sto</category><category>united-federation-of-planets</category><category>video</category><category>war-games</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Sat, 23 Aug 2008 19:00:00 EST</pubDate></item></channel></rss>
