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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[EVE Evolved: Dealing with a war declaration]]></title><link>http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/</guid><comments>http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/eve-evolved/" rel="tag">EVE Evolved</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://www.massively.com/category/eve-evolved/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/wardec-title.jpg" /></a></div>
At its heart, <a href="http://www.eve-online.com"><em>EVE Online</em></a> is primarily a PvP game. Gangs as small as a few ships and gigantic fleets with thousands of players routinely lock horns and turn each other into pretty explosions. Even if you stick entirely to a PvE playstyle, the PvP-centric nature of <a href="http://www.massively.com/category/eve-online/"><em>EVE</em></a> is almost unavoidable. Trading, ratting and exploration involve direct competition with other players and can sometimes escalate into hostilities. Even high-security space isn't so secure, with players able to launch suicide attacks to kill valuable targets <a href="http://wiki.eveonline.com/en/wiki/CONCORD_%28Mechanics%29">before CONCORD arrives on the scene to police matters</a>. If you're in a player-run corporation, there's also always a risk that the corp might become the target of a war declaration.<br />
<br />
As part of the Yulai convention, <a href="http://wiki.eveonline.com/en/wiki/War_Declaration">capsuleer corps can pay a small war fee</a> to convince CONCORD to look the other way when the missiles start flying. With high-security space turned into a war zone, everyday mission-running or hauling can become a very risky endeavour. There are hundreds of corporations whose sole purpose is to declare war on any corp that looks like an easy target, and becoming the target of one of these frivolous war groups is an event that tests what a corp is made of. <a href="http://massively.joystiq.com/2010/06/20/eve-evolved-preparing-for-war/">In a previous EVE Evolved article</a>, I looked at the best way to prepare a PvE corp for war and fight back against a wardec. Since then I've received a number of requests for a guide for those players who don't want to fight back and would rather avoid wars entirely or bring them to a swift conclusion.<br />
<br />
In this week's <a href="http://www.massively.com/category/eve-evolved/">EVE Evolved</a>, I look at some ways to deter frivolous war declarations and what to do if your corp comes under fire.<p><a href="http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/" rel="bookmark">Continue reading <em>EVE Evolved: Dealing with a war declaration</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/">EVE Evolved: Dealing with a war declaration</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 02 Jan 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19783270/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/02/eve-evolved-dealing-with-a-war-declaration/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>eve</category><category>eve-ccp</category><category>eve-evolved</category><category>eve-mmorpg</category><category>eve-online</category><category>featured</category><category>guide</category><category>pvp</category><category>war</category><category>war-dec</category><category>war-declaration</category><category>wardec</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Sun, 02 Jan 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE exploit warning affects corp infiltration practices]]></title><link>http://massively.joystiq.com/2008/08/27/eve-exploit-warning-affects-corp-infiltration-practices/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/27/eve-exploit-warning-affects-corp-infiltration-practices/</guid><comments>http://massively.joystiq.com/2008/08/27/eve-exploit-warning-affects-corp-infiltration-practices/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/exploits/" rel="tag">Exploits</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/vengeance225.jpg" alt="" />War declarations are an essential part of <a href="http://www.eve-online.com"><em>EVE Online.</em></a> They allow corporations and alliances to fight for control over resources, territory, or simply to get revenge on their rivals. Then again, others declare war for the opportunity to grief in Empire space. Perhaps it's this latter tendency that prompted the latest announcement from <a href="http://massively.joystiq.com/tag/ccp-games">CCP Games.</a> They're branding the monkeywrenching of rival corporations during wartime as an exploit. <br /><br />GM Grimmi states:<em> "The practice of insta-joining/leaving warring corporations for the purpose of surprising war targets, or getting them in trouble with CONCORD, is considered an exploit from here on. Reports of this will be investigated on a case by case basis and warnings will be issued at the discretion of the GM. Repeated incidents may result in bans on accounts involved."</em> This doesn't seem to apply to 'normal' corp infiltrations, though it does beg the question of why a corporation at war would even be accepting new recruits at all. What's the protocol in your corp, do you continue to accept applicants into the fold during a wardec, or is the risk of alt <a href="http://massively.joystiq.com/2008/08/15/the-7-deadly-sins-of-eve-online/">spying and sabotage</a> too great?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/27/eve-exploit-warning-affects-corp-infiltration-practices/">EVE exploit warning affects corp infiltration practices</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 27 Aug 2008 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/news.asp?a=single&amp;nid=2317&amp;tid=1&amp;sid=451546037>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/27/eve-exploit-warning-affects-corp-infiltration-practices/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1295748/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/27/eve-exploit-warning-affects-corp-infiltration-practices/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>ccp</category><category>ccp-games</category><category>concord</category><category>corp</category><category>corp-theft</category><category>corp-thief</category><category>corporation</category><category>dev-blog</category><category>empire</category><category>eve</category><category>eve-online</category><category>exploit</category><category>gm</category><category>gm-grimmi</category><category>hangar-theft</category><category>monkeywrenching</category><category>sabotage</category><category>spies</category><category>spy</category><category>war-dec</category><category>war-declaration</category><category>war-target</category><category>wardec</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 27 Aug 2008 12:00:00 EST</pubDate></item></channel></rss>
