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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Face and head tracking for Second Life avatars]]></title><link>http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/</guid><comments>http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><div style="text-align: center;"><a href="http://sl.vr-wear.com/"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/tan-vr-wear1-425.jpg" /></a></div>
<p>For those of you who are keen on hands-free avatar expressiveness in the  virtual environment of <a href="http://secondlife.com/"><em>Second Life</em></a>  comes a surprise third-party viewer from <a href="http://sl.vr-wear.com/">vr-wear.com</a>. This beta viewer for Windows or  Mac OSX uses a camera to track your head and expressions, and convey that to  your avatar.</p>
<p>At present, it is all a little rudimentary, and there isn't any back-end  support for sending much in the way of ad-hoc avatar motion through the <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a>  servers, so the system is limited to what <em>can</em> be supported. At present,  that appears to be lip-sync, nodding and head-shaking, surprise and smiling, and  head-tilting to the left or right.</p><p><a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/" rel="bookmark">Continue reading <em>Face and head tracking for Second Life avatars</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/">Face and head tracking for Second Life avatars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1386957/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>head-tracking</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><category>vint-falken</category><category>vr-wear</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Mon, 01 Dec 2008 10:00:00 EST</pubDate></item></channel></rss>
