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Leaderboard: Permadeath vs. no permadeath

Permadeath is one of those game mechanics that seems destined to forever be nibbling away at the fringe of the MMO genre than invited to the cool kids' table. Many players find themselves aghast at the notion of losing all their hard-earned progress with one untimely demise, and it seems like ...

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Leaderboard: EverQuest II's housing vs. Aion's housing

Everyone loves player housing, right? Oh, quiet you in the back. Look into my eye: Everyone loves player housing. It is the number one most requested, demanded, and mandatory feature of every MMO. In terms of priority, "having monsters to kill in the game" is lower than giving us sweet pads to ...

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Leaderboard: Gaming on desktops vs. laptops

I have both a desktop and laptop computer that I use regularly. My desktop is my mainstay; a gaming fortress with loads of power and storage space with a 22" screen. My laptop is the best portable gaming machine that $650 could buy, which was surprisingly quite a lot. While it doesn't have the ...

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Leaderboard: Two factions vs. three factions

Two vs. three: It should be a cut-and-dry affair. After all, three is always better than two? Maybe... but maybe not. When it comes to factions in MMOs, the line seems to be split between two and three, and I think a good case can be made for both. Two factions is the majority approach for ...

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Leaderboard: Age of Conan's score vs. Guild Wars' score

Believe it or not, there are actually loads of incredible MMO soundtracks. Oh, I know we all bellyache about the repetitive music and how we turn it off and just listen to speed metal or Justin Bieber while we grind boars, but the scores are often wonderful when removed from infinite looping. ...

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Leaderboard: Hobbits vs. Gnomes

We shorties have been looked down upon our entire lives, so it's not without some sympathy that I champion the cause of the shorter races in MMOs. Happily, there are a lot of them, and they have their ardent supporters, with the added bonus of seemingly irritating the "Tallies" around them. ...

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Leaderboard: Hotbar combat vs. action combat

I've noticed that whenever a studio is developing an MMO that features action combat (i.e., faster-paced combat that's more dependent on positioning, reflexes, and mouse usage), it acts as though it's developing the savior of the genre -- even though action combat is nothing new (just ask ...

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Leaderboard: Ultima Online vs. EverQuest vs. Asheron's Call

Back at the turn of the century, you didn't have the equivalent of cable's infinite choices when it came to MMOs. No, you pretty much had the standard Big Three of network programming: Ultima Online, EverQuest, and Asheron's Call. With the subscription model firmly in place, most players had to ...

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Leaderboard: Spider vs. pig

If you search the loftiest heights of fantasy, the dank dungeons of horror, the far-out locales of sci-fi, or the war-torn post-apocalyptic highways, chances are you'll stumble upon two creatures that are near-universal in MMOs. Whether you be swinging a sword or firing off compressed photonic ...

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Leaderboard: Betas are a boon vs. betas are a bust

For many, betas are the apex of the pre-launch experience. After months and even years of hearing about a title, discussing it rabidly, and scouring the internet for information on it, fans are finally given the chance to try it out for themselves. For many, this is wonderful, a drink of water to ...

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