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Posts tagged visuals

The Daily Grind: What art style resonates the most with you?

The first time I saw the art style of both World of Warcraft and WildStar, I found myself enchanted. Bright colors, bold strokes, and exaggerated designs have always appealed to me, from movies like Beetlejuice to games like MediEvil to places like Disney World. So when I encounter similar styles...

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Mortal Online overhauls characters and armor visuals

Mortal Online has been hard at work performing comprehensive overhauls to character and armor, making them look better than ever. The character improvements for the game include visual passes, more natural animations, a new character creation system, and high-definition upgrades to armor. The...

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The Daily Grind: Do visuals change your opinion on classes?

I had a reasonably high-level druid whom I had completely abandoned in World of Warcraft simply because I didn't like forever being shifted into another form. Then I found that Glyph of the Stars exists, and suddenly I'm not only playing the class but enjoying it again. There's no practical...

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Elite: Dangerous releases commentary on the most recent trailer

We live in a suspicious time for game trailers. You see a great trailer and your first thoughts aren't about how great the game look but about whether or not it was all just pre-rendered. Worry not, Elite: Dangerous fans: the recent trailer showing off an epic space battle was almost entirely...

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Touring La Noscea and Thanalan in Final Fantasy XIV

My time spent at the Final Fantasy XIV tour didn't just include a preview of the areas to be found in the upcoming beta. No, we proud and few got the chance to also explore some of the game's other iconic areas, areas closed off at the start of the beta but slated for opening later on in the...

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The Daily Grind: Are you a graphics snob?

When it comes to MMOs, looks are important. Kind of. Sometimes. Sure, you hear the argument from some that great content can overcome any visual limitations, but that's not true for everyone. There are those who must have the highest fidelity if they're going to grace a game with their eyes. They...

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The Daily Grind: What simple things endear a game to you?

In the grand scheme of things, Guild Wars 2's guesting isn't a feature that will add new content or new ways to play the game. But it will allow you to play more easily with friends on other realms, and that's been welcomed by some players. Star Wars: The Old Republic's upcoming reputation system...

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Massively Exclusive: An interview with WildStar art director Matt Mocarski

WildStar doesn't look like anything else out right now. We're not just talking about the game's mechanics; the game's stylized graphics make it look distinct. There's a lot of unique visual elements in the game, from its opening cinematic to the most recent screenshots, and while you might not...

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Hyperspace Beacon: The SWTOR Terror From Beyond experience

Last week, BioWare launched its fourth major update for Star Wars: The Old Republic, Terror From Beyond. This new game content also happens to be the fourth operation (or raid) for the game. Eight to 16 players battle their way across the planet Asation, hoping to close or destroy a rift in...

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First impressions of PlanetSide 2 through the eyes of an FPS noob

Rather than give anyone the wrong impression, let me begin by saying that first-person shooters are far from being my thing. I don't pant in anticipation for the latest Battlefield or Modern Warfare game. I do, however, like my share of third-person shooters. Global Agenda and the Mass Effect...

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