Posts tagged visuals 
Touring La Noscea and Thanalan in Final Fantasy XIV
My time spent at the Final Fantasy XIV tour didn't just include a preview of the areas to be found in the upcoming beta. No, we proud and few got the chance to also explore some of the game's other iconic areas, areas closed off at the start of the beta but slated for opening later on in the ...
The Daily Grind: Are you a graphics snob?
When it comes to MMOs, looks are important. Kind of. Sometimes. Sure, you hear the argument from some that great content can overcome any visual limitations, but that's not true for everyone. There are those who must have the highest fidelity if they're going to grace a game with their eyes. They ...
The Daily Grind: What simple things endear a game to you?
In the grand scheme of things, Guild Wars 2's guesting isn't a feature that will add new content or new ways to play the game. But it will allow you to play more easily with friends on other realms, and that's been welcomed by some players. Star Wars: The Old Republic's upcoming reputation system ...
Massively Exclusive: An interview with WildStar art director Matt Mocarski
WildStar doesn't look like anything else out right now. We're not just talking about the game's mechanics; the game's stylized graphics make it look distinct. There's a lot of unique visual elements in the game, from its opening cinematic to the most recent screenshots, and while you might not ...
Hyperspace Beacon: The SWTOR Terror From Beyond experience
Last week, BioWare launched its fourth major update for Star Wars: The Old Republic, Terror From Beyond. This new game content also happens to be the fourth operation (or raid) for the game. Eight to 16 players battle their way across the planet Asation, hoping to close or destroy a rift in ...
First impressions of PlanetSide 2 through the eyes of an FPS noob
Rather than give anyone the wrong impression, let me begin by saying that first-person shooters are far from being my thing. I don't pant in anticipation for the latest Battlefield or Modern Warfare game. I do, however, like my share of third-person shooters. Global Agenda and the Mass Effect ...
Choose My Adventure: The first week of TERA
I wouldn't be very good at handling Choose My Adventure if I didn't do my homework, and that's without even taking into account that playing a game kind of falls under the header of "homework" in this situation. So I knew full well what I was getting into in TERA when I saw that first a Castanic ...
Newest Ask Cryptic for Champions Online covers the flames of fashion
There are many components to making a great superhero game, but one of the key elements is ensuring that players can be astonishingly good-looking. So it's no surprise that the latest installment of Ask Cryptic sees several questions from Champions Online players about current, upcoming, and ...
The Daily Grind: What's the coolest ride you've had in an MMO?
One of the universal aspects of MMOs is the fact that you have to cover some distance. And not just a few feet in any given direction -- no matter how instanced, you'll be getting from one end of the map to the other on a regular basis. In some games, such as Guild Wars, this is accomplished with ...
MechWarrior Online to use the CryEngine
A game like MechWarrior Online positively screams for a good graphical engine. You want something that can show you every single scorch mark you leave on your enemy's chassis, after all. So if you're one of the many players looking forward to getting into the cockpit, you'll be happy to know that ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



