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Posts tagged visual

EverQuest Next video talks about Ogres and Dwarves

When you talk about basic fantasy races, Dwarves and Ogres are up there as the classics. But which do you find more interesting to learn about in EverQuest Next? The latest episode of the game's Workshop Show is available now; art director Rosie Rappaport and creative director Jeff Butler are...

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Star Trek Online explains the Voyager MSD redesign

If you're even passingly familiar with the various Star Trek shows, you'll recognize the MSD. It shows up on the bridge of every single Federation ship, offering a detailed breakdown of what is where for eagle-eyed viewers. Star Trek Online's next expansion is bringing the game into the Delta...

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Star Trek Online details the art of the new Intelligence ships

The Intelligence ship designs in Star Trek Online are like nothing else in the game, especially for the Federation. They're dark, angular, and aggressive. A new development blog on the official site sees art director Brad Stokan explaining how the new designs went from concept to finished ships and...

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Star Trek Online's artist explains Tier 6 ship designs

The new Federation ship designs in Star Trek Online's upcoming expansion are a pretty big departure from the norm. Sure, the shape of the ships is familiar, but instead of the usual bright Federation white and sweeping curves, they're all hard angles, dark shades, glowing lines, and so forth. They...

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City of Titans shows off engine progress for July 4th

Everyone celebrates the 4th of July in different ways. City of Titans celebrated with fireworks. That might not seem like much until you watch the video and understand that it's the first video wherein every single shot is focused on things that the design team made. The fireworks, the physics...

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Mortal Online overhauls characters and armor visuals

Mortal Online has been hard at work performing comprehensive overhauls to character and armor, making them look better than ever. The character improvements for the game include visual passes, more natural animations, a new character creation system, and high-definition upgrades to armor. The...

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The Daily Grind: What would you pay for a fancy ride?

World of Warcraft set the bar at $25 for a shiny horse. EverQuest II followed suit. You can imitate Marty McFly or Aladdin in City of Heroes for about $7.50. And for various amounts of cash in Star Trek Online, you can pimp out your spaceship with all sorts of shiny new nacelles -- or you can...

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A Mild-Mannered Reporter: Community lives!

The community for City of Heroes got a big shot in the arm when the expansion came out. While it hadn't exactly died in the last few years, it was certainly on a lower pulse. These days, I can't log in without seeing pretty much every server near capacity. Even with a month having passed since the...

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The art direction of Black Prophecy's humans

Some of the best art has a purposeful visual direction and that seems to be the case with Black Prophecy's Human faction. It also helps when your game has an incredibly beautiful rendering engine and a cockpit view to show every glorious detail off up close and personal. For those of us into the...

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