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Posts tagged vision

Darkfall clarifies vision to get 'back on track'

Aventurine admitted today that it has faltered on its core vision for Darkfall due to "compromises" but is rededicating itself to restoring its focus. "We are committed to our original vision of a politically and economically driven sandbox PvP MMO where risk dictates the reward, leading to...

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The Summoner's Guidebook: Wards win League of Legends

A lot of you have noticed that I've been talking a lot about wards over the past several months. This is for a good reason: Wards win League of Legends! I think that every one of my past wins on Summoner's Rift has been either due to wards or a complete blowout laning phase. Of those two things,...

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Not So Massively: Star Citizen's mining ship, D3's cow level, and Elite's incoming alpha

With the monumental funding push from its anniversary sale, Star Citizen broke three million-dollar barriers this week and unveiled its plans for several new ships. Players will get a new luxury yacht, a salvaging vessel, and a much-requested mining ship. Elite: Dangerous announced that its alpha...

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Peek behind SOE's EverQuest Next development curtain

Remember that meany-pants teaser vid for EverQuest Next a couple of weeks back? Of course you do. Who could forget the sight of senior producer Terry Michaels about to open the door to the SOE inner sanctum only to be thwarted by a quick cut to black? Well, SOE has finally aired the rest of that...

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EVE Evolved: Colonising deep space

If you were watching the news coming out of this year's EVE Online Fanfest, you no doubt heard Senior Producer Andie Nordgren's incredibly ambitious five year vision. The past few expansions have been mostly filled with bug fixes and improvements to existing gameplay, but the goal is now to begin...

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EVE Fanfest 2013 final day: Trailers, EVE's TV show, and a vision for the future

We usually don't expect to see much from the final day of the EVE Fanfest, but for this year's tenth anniversary celebration, CCP isn't doing anything by half measures. The first two days of the event had a strong focus on DUST 514 and EVE Online, delving into the specific details of DUST's...

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Mythic's Paul Barnett on believers and heretics

Paul Barnett, the Creative Director at Mythic Entertainment, is not a man who minces his words, particularly when it comes to Warhammer Online. We covered how Barnett envisions Warhammer Online being free of the 'corruptive' influences of World of Warcraft. Gamasutra expanded on Barnett's talk at...

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The Daily Grind: Do MMO leadership skills scale?

According to this article from the India Times, there is a direct correlation between the kinds of skill needed for leaders to excel in an MMO, and the skills required for success in the real world. Namely, these skills break down to "Collaboration is key", "Vision is important", and "Information...

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Part two of Champions Online dev's game design discussion

Following up on a piece earlier in the month on "Breaking the Wall" and getting into game design, Champions Online developer 'Heretic' has posted part two of this series, which looks "Beyond the Wall" -- once you've broken into the field, what next? The article chops the game designing process...

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