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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Face and head tracking for Second Life avatars]]></title><link>http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/</guid><comments>http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><div style="text-align: center;"><a href="http://sl.vr-wear.com/"><img vspace="4" hspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/tan-vr-wear1-425.jpg" /></a></div>
<p>For those of you who are keen on hands-free avatar expressiveness in the  virtual environment of <a href="http://secondlife.com/"><em>Second Life</em></a>  comes a surprise third-party viewer from <a href="http://sl.vr-wear.com/">vr-wear.com</a>. This beta viewer for Windows or  Mac OSX uses a camera to track your head and expressions, and convey that to  your avatar.</p>
<p>At present, it is all a little rudimentary, and there isn't any back-end  support for sending much in the way of ad-hoc avatar motion through the <a href="http://massively.joystiq.com/category/second-life"><em>Second Life</em></a>  servers, so the system is limited to what <em>can</em> be supported. At present,  that appears to be lip-sync, nodding and head-shaking, surprise and smiling, and  head-tilting to the left or right.</p><p><a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/" rel="bookmark">Continue reading <em>Face and head tracking for Second Life avatars</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/">Face and head tracking for Second Life avatars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1386957/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/01/face-and-head-tracking-for-second-life-avatars/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>head-tracking</category><category>second-life</category><category>second-life-viewer</category><category>sl-version-1.20</category><category>vint-falken</category><category>vr-wear</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Mon, 01 Dec 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[Linden Lab responds to void simulator furor]]></title><link>http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/</guid><comments>http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/mark-kingdon-your-world-your-way-225.jpg" alt="Linden Lab CEO Mark Kingdon, and the new trademarked slogan." />Jack Linden, head of Linden Lab's Land Team, has proferred an update on the <a href="http://massively.joystiq.com/2008/10/27/linden-lab-changes-pricing-policy-on-void-simulators/">policy changes to void simulators</a> that <a href="http://massively.joystiq.com/2008/10/28/the-spirit-of-1776-second-lifes-second-revolution/">sparked a revolt</a> in <a href="http://secondlife.com/"><em>Second Life</em></a> earlier this week. According to Jack, all of the feedback has been read. That must have been an absolutely Herculean task right there, considering that the responses number in the thousands, and Jack is apparently out of town.</p>
<p>Jack implies that the type of usage is a more important factor in the pricing changes than the actual <em>cost</em> of usage, though to be fair, it's an ambiguous pair of sentences, 'We are saying that the use has changed, and continues to do so as people find more creative ways to use them. So the revised pricing is about recognising that change of use and the additional costs and value associated with it.'</p>
<p>Linden Lab themselves, appear to have a slew of <a href="http://jira.secondlife.com/secure/attachment/19935/void+sims+used+in+Nautilus.gif">apparently overloaded void simulators on the new Nautilus continent</a>.</p><p><a href="http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/" rel="bookmark">Continue reading <em>Linden Lab responds to void simulator furor</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/">Linden Lab responds to void simulator furor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 30 Oct 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://blog.secondlife.com/2008/10/29/update-regarding-the-openspaces-announcement/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1357080/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/30/linden-lab-responds-to-void-simulator-furor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>economy</category><category>jack-linden</category><category>linden-lab</category><category>openspace-simulators</category><category>second-life</category><category>sl-continent-nautilus</category><category>vint-falken</category><category>virtual-worlds</category><category>void-simulators</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 30 Oct 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Linden Lab wants to buy new default avatars from you]]></title><link>http://massively.joystiq.com/2008/03/14/linden-lab-wants-to-buy-new-default-avatars-from-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/14/linden-lab-wants-to-buy-new-default-avatars-from-you/</guid><comments>http://massively.joystiq.com/2008/03/14/linden-lab-wants-to-buy-new-default-avatars-from-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><a href="http://www.vintfalken.com/lindens-looking-to-buy-avatar-content/"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/avatarcreationsl.jpg" alt="" /></a>Well, maybe not <em>you</em>, exactly, but an undetermined number of content creators have <a href="http://www.vintfalken.com/lindens-looking-to-buy-avatar-content/">received a message</a> from Jesse Linden, stating that <a href="http://massively.joystiq.com/tag/linden-lab">Linden Lab</a> is interested in updating their current line of default avatars '<em> ... to better reflect the rich and diverse content available inside <a href="http://massively.joystiq.com/category/second-life">Second Life</a>.' </em>While this is a great idea, it appears that the receivers of this message are to compete for the contract, which will be paid in American dollars, rather than L$.<br /><br />One wonders how inclusive LL is willing to be, given exactly how <em>diverse</em> content tends to be in <em>SL</em>. Will new users be able to choose <a href="http://en.wikipedia.org/wiki/Gor">Gorean</a> avatars? Robots? Children? <br /><br />[Via <a href="http://www.vintfalken.com/">Vint Falken's blog</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/14/linden-lab-wants-to-buy-new-default-avatars-from-you/">Linden Lab wants to buy new default avatars from you</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Mar 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vintfalken.com/lindens-looking-to-buy-avatar-content/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/14/linden-lab-wants-to-buy-new-default-avatars-from-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1140012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/14/linden-lab-wants-to-buy-new-default-avatars-from-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>children</category><category>content-creators</category><category>default-avatars</category><category>gorean</category><category>jesse-linden</category><category>robots</category><category>second-life</category><category>vint-falken</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 14 Mar 2008 10:00:00 EST</pubDate></item><item><title><![CDATA[SL2MV copies stuff from SL to Multiverse]]></title><link>http://massively.joystiq.com/2008/02/21/sl2m-copies-stuff-from-sl-to-multiverse/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/21/sl2m-copies-stuff-from-sl-to-multiverse/</guid><comments>http://massively.joystiq.com/2008/02/21/sl2m-copies-stuff-from-sl-to-multiverse/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/sl2mv.jpg" />Notable <a href="http://massively.joystiq.com/tag/second-life" target="_blank"><em>Second Life</em></a> blogger and photographer <a href="http://www.vintfalken.com/sl2mv-moving-from-second-life-to-multiverse/" target="_blank">Vint Falken has highlighted Mike Sutton's tutorial videos</a> on moving <em>Second Life</em> content from <em>Second Life</em> to the <em><a href="http://massively.joystiq.com/tag/multiverse" target="_blank">Multiverse</a></em> platform. There is quite a bit of work involved and the workflow pipeline isn't for the faint of heart. Only those with a solid technical aptitude are going to be able to follow the process at this stage. However, it is still in Alpha, and who knows? It could well solidify into a more integrated system over time. Obviously this only deals with meshes and textures - not with scripts or directly with component prims.</p>
<p>No object permissions apply to the system, since it only operates on what the viewer is generating for display on your PC, however, would-be content exporters should respect the rights of content creators and only perform this with allowable content.</p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/21/sl2m-copies-stuff-from-sl-to-multiverse/">SL2MV copies stuff from SL to Multiverse</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 21 Feb 2008 07:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vintfalken.com/sl2mv-moving-from-second-life-to-multiverse/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/21/sl2m-copies-stuff-from-sl-to-multiverse/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1120739/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/21/sl2m-copies-stuff-from-sl-to-multiverse/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>how-to</category><category>lightninboy-snook</category><category>mike-sutton</category><category>multiverse</category><category>second-life</category><category>video</category><category>vint-falken</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Thu, 21 Feb 2008 07:30:00 EST</pubDate></item><item><title><![CDATA[SLART name in trademark dispute]]></title><link>http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/</guid><comments>http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a></p><p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/slart-tm.jpg" alt="" />Richard Minsky, founder of The Center for Book Arts in New York City and owner of <a href="http://slartmagazine.com/" target="_blank">SLART Magazine</a> is asserting ownership of his trademark in the broader wilds of <em><a href="http://massively.joystiq.com/tag/second-life" target="_blank"><em>Second Life</em></a>,</em> and potentially the surrounding media-sphere. Minsky started SLART magazine in December 2006 "as a critical review and journal of the arts in Second Life".</p>
<p>The trademark itself was applied for in March 2007, approved in December 2007, and now Minsky seeks to assert the rights and obligations associated with the SLART trademark.</p><p><a href="http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/" rel="bookmark">Continue reading <em>SLART name in trademark dispute</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/">SLART name in trademark dispute</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 19 Jan 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1090986/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/19/slart-name-in-trademark-dispute/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>codebastard-redgrave</category><category>edward-lowe-foundation</category><category>featured</category><category>legal</category><category>richard-minsky</category><category>second-life</category><category>slart</category><category>slart-magazine</category><category>trademark</category><category>trademarks</category><category>vint-falken</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Sat, 19 Jan 2008 10:00:00 EST</pubDate></item></channel></rss>
