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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[A Mild-Mannered Reporter: Both sides now]]></title><link>http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/</guid><comments>http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/coh-mmr-1284250533.jpg" /></a></div>
Back when <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a> was first released, I made a point that I wasn't going into detail on the alignment and tip system. As I saw it at the time, there were two major reasons not to go whole-hog into it, the first being that I <a href="http://massively.joystiq.com/2010/08/17/first-impressions-city-of-heroes-going-rogue/">was already writing an entire</a> <a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/">novel on the expansion</a>, and the second being that <a href="http://paragonwiki.com">Paragon Wiki</a> was hard at work putting more details into place. Why try to reinvent the wheel in a weekly column? And there was also a third reason: I'd been spending more time in Praetoria than on my old characters.<br />
<br />
So I suppose in some way I ought to thank whichever designer gave my poor brute the chance to fight two elite bosses at the same time with three NPCs as backup in a single-player mission. It gave me plenty of incentive to spend more time with my higher-level characters. (Seriously, that mission is absurd.) That meant I started diving into the alignment system, and that means I'm going to spend more time detailing one of the centerpieces of <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> gameplay at the moment: alignment.<p><a href="http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Both sides now</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/">A Mild-Mannered Reporter: Both sides now</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Sep 2010 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19629951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/15/a-mild-mannered-reporter-both-sides-now/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alignment</category><category>alignment-switching</category><category>alignment-system</category><category>city-of-heroes</category><category>City-of-Villains</category><category>COH</category><category>CoV</category><category>cox</category><category>featured</category><category>going-rogue</category><category>mild-mannered-reporter</category><category>morality</category><category>morality-system</category><category>ncsoft</category><category>paragon</category><category>paragon-coh</category><category>paragon-studios</category><category>praetoria</category><category>Rogue</category><category>roguelike</category><category>rogues</category><category>RolePlaying</category><category>tip</category><category>tips</category><category>vigilante</category><category>vigilantes</category><category>villains</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 15 Sep 2010 12:30:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: Facefirst into Praetoria]]></title><link>http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/</guid><comments>http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/coh-mmr-rogue-epl-819.jpg" /></a></div>
It's finally here, and I have to admit, it's a little weird to realize it. After I spent the better part of half a year focusing on <a href="http://www.cityofheroes.com/goingrogue"><em>Going Rogue</em></a>, the expansion has been released and is totally playable. To have the game sitting in front of me (metaphorically) after it's become such a huge part of my professional life is almost too daunting. I almost didn't even want to fire up the launcher to...<br />
<br />
OK, yeah, that part isn't fooling anyone. Getting to play around a bit while it was in beta to see how it would play was nice, but I couldn't get myself into <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> fast enough to start leveling a Loyalist and going to town on the new side of town. At the end of the day, I'm just a player like everyone reading this column, and the game I got to play on Monday evening made me very happy indeed. There's a lot to see and do, and I've tried to recap some of the disconnected thoughts in this week's column. And as a bonus, there's a sad announcement at the end! It's like a bonus, anyway.<p><a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: Facefirst into Praetoria</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/">A Mild-Mannered Reporter: Facefirst into Praetoria</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Aug 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19601204/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/25/a-mild-mannered-reporter-facefirst-into-praetoria/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alignment</category><category>alignment-system</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>expansion</category><category>experience</category><category>featured</category><category>game-mechanics</category><category>going-rogue</category><category>gr</category><category>hero</category><category>mission-mechanics</category><category>missions</category><category>paragon</category><category>paragon-studios</category><category>praetoria</category><category>rogue</category><category>starting-arcs</category><category>starting-area</category><category>vigilante</category><category>villain</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 25 Aug 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[A Mild-Mannered Reporter: A chicken in every pot, an answer for every question]]></title><link>http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/</guid><comments>http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/a-mild-mannered-reporter/" rel="tag">A Mild-Mannered Reporter</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/coh-mmr-qanda-epl-704.jpg"  alt="" /></a></div>
It's the first Wednesday of the month, and like always that means we're going into the questions-and-answers for <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> players. Before we delve into this week's column, I'd like to take a moment to thank everyone for the amount of discussion that took place about our last article <a href="http://massively.joystiq.com/2010/06/30/a-mild-mannered-reporter-for-the-greater-good/">extolling the virtues of the Loyalists</a>. It brought a smile to my face to see all of the back and forth about the topic, something I haven't written the last word about. But that's next week's column, and right now it's time to see what other questions the community desperately needs answered.<br />
<br />
<strong>Superfan asked:</strong><br />
"<em>Why is the game so repetitive and lacking imagination?</em>"<br />
<br />
On one level, I can't answer this question because I don't agree with the basic premise. I don't find the game terribly repetitive, and it's lacking in imagination in the same manner that <a href="http://www.transformersgame.com/"><em>Transformers: War for Cybertron</em></a> is lacking in robots. But I've acknowledged before that there is a certain rinse-and-repeat feel to <em><a href="http://massively.joystiq.com/category/City-of-Heroes/">City of Heroes</a></em>, even beyond the equally repetitive feeling in any given MMO. There's something about the game's layout that just gives players that feeling, and I'm not immune to it.<p><a href="http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/" rel="bookmark">Continue reading <em>A Mild-Mannered Reporter: A chicken in every pot, an answer for every question</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/">A Mild-Mannered Reporter: A chicken in every pot, an answer for every question</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Jul 2010 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19540892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/07/a-mild-mannered-reporter-a-chicken-in-every-pot-an-answer-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alignment</category><category>archetype</category><category>city-of-heroes</category><category>city-of-heroes-going-rogue</category><category>city-of-villains</category><category>coh</category><category>column</category><category>cov</category><category>cox</category><category>factions</category><category>featured</category><category>going-rogue</category><category>gr</category><category>morality</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>rogue</category><category>vigilante</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 07 Jul 2010 12:00:00 EST</pubDate></item><item><title><![CDATA[The Virtual Whirl: Of villains and crusaders]]></title><link>http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/</guid><comments>http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/the-virtual-whirl/" rel="tag">The Virtual Whirl</a></p><p><a href="http://massively.joystiq.com/category/the-virtual-whirl/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/vwhirl4-580.jpg" alt="" style="display: block; float: none; margin-left: auto; margin-right: auto;" /></a></p>
<p>This week, in <a href="http://massively.joystiq.com/category/the-virtual-whirl/">The Virtual Whirl</a>, we're taking a look at the vigilante side of intellectual property rights.</p>
<p>For many, it seems like a good idea to mass-report or name-and-shame intellectual property rights violators whenever and wherever you see them ... but is it <em>really</em>?</p><p><a href="http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/" rel="bookmark">Continue reading <em>The Virtual Whirl: Of villains and crusaders</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/">The Virtual Whirl: Of villains and crusaders</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 13 Feb 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19350083/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/02/13/the-virtual-whirl-of-villains-and-crusaders/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>CopyBot</category><category>copyright</category><category>culture</category><category>DMCA</category><category>featured</category><category>legal</category><category>linden-lab</category><category>opinion</category><category>second-life</category><category>the-virtual-whirl</category><category>Trademark</category><category>vigilante</category><category>virtual-worlds</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Sat, 13 Feb 2010 16:00:00 EST</pubDate></item></channel></rss>
