In any game, a clunky, unintuitive UI can hamper players' ability to enjoy a game. But in a game like Darkfall where mere moments can be the difference between life and death, a bad interface can be a deal-breaker. In the latest dev blog, Coordinating Designer Tork Shaw explained some of the...
Global Agenda has been making some changes of late. That almost goes without saying -- very few MMOs exist in a static state, after all -- but very few implement sweeping system changes and zone additions so quickly after launch. One of the largest additions with the newest phase of the Sandstorm...
Posted on Oct 30th 2014 8:00PM
Posted on Oct 30th 2014 7:00PM
Posted on Oct 30th 2014 12:00PM