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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Massively Exclusive Interview: MindFuse's Isa Anne Stamos on Gatheryn]]></title><link>http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/</guid><comments>http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/gatheryn/" rel="tag">Gatheryn</a></p><div align="center"><a href="http://massively.joystiq.com/category/gatheryn/"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/gatherynclosedbetaannouncedat580.png" /></a><br /></div>
With the oversaturation of fantasy in the MMO genre, we've been patiently waiting to get our hands on the steampunk victorian coolness of <a href="http://www.mindfusegames.com/"><em>Gatheryn</em></a>. An indie title currently under development by Mindfuse, <em>Gatheryn</em> seems to be part virtual world and part mini-game laden MMO, much like <em><a href="http://www.freerealms.com">Free Realms</a>.</em> Considering how wildly popular <em><a href="http://massively.joystiq.com/category/Free-Realms/">Free Realms</a></em> has become in a short period, many eyes are now turning to <em><a href="http://massively.joystiq.com/category/Gatheryn/">Gatheryn</a></em> to see if the combination of casual minigames in a fun, unique MMO/VW setting can strike gold again. Massively's very own Managing Editor, <a href="http://massively.joystiq.com/bloggers/shawn-schuster/">Shawn Schuster</a> sat down recently with Isa Anne Stamos, Game Studio Director for <a href="http://massively.joystiq.com/tag/MindFuse/">MindFuse</a>, to find out some more about the future of this retro-feel title.<br /><br /><strong>Massively: We first took a look at <em>Gatheryn</em> at GDC earlier this year, and liked what we saw so far. Can you describe some of the major feature changes or updates to the game since then? <br /><br />Isa Anne Stamos, MindFuse</strong>: Generally, we've been focusing on building out the early stages of the <em>Gatheryn </em>experience - adjusting the layout of the city, adding variations to character customization, and creating a deep casual gaming experience that players can enjoy the minute they enter <em>Gatheryn</em>. Specifically, we just added a Player Health feature that measures your avatar's fatigue and gives us some creative options for healing items and quests. We're also filling in a lot of the quests and minigames - we've probably added a few since you saw us at GDC. We're also working hard to build up the community tools because we rely heavily on them to communicate with our beta users - they're crucial to getting player feedback in these early stages of development.<p><a href="http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/" rel="bookmark">Continue reading <em>Massively Exclusive Interview: MindFuse's Isa Anne Stamos on Gatheryn</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/">Massively Exclusive Interview: MindFuse's Isa Anne Stamos on Gatheryn</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19083169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/30/massively-exclusive-interview-mindfuses-isa-anne-stamos-on-gat/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>gatheryn</category><category>interview</category><category>interviews</category><category>massively-exclusive-interviews</category><category>mindfuse</category><category>mindfuse-games</category><category>minigames</category><category>mmo</category><category>sci-fi</category><category>steampunk</category><category>victorian</category><category>virtual-world</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 30 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Dusktreaders MMO is not put on hold afterall]]></title><link>http://massively.joystiq.com/2009/01/03/dusktreaders-mmo-is-not-put-on-hold-afterall/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/03/dusktreaders-mmo-is-not-put-on-hold-afterall/</guid><comments>http://massively.joystiq.com/2009/01/03/dusktreaders-mmo-is-not-put-on-hold-afterall/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><div align="center"><a href="http://massively.joystiq.com/tag/dusktreaders"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/flamethrower-dt-sms-0109.jpg"  alt="" /></a><br /></div>
Yesterday, <a href="http://massively.joystiq.com/2009/01/02/dusktreaders-put-on-hold-for-iphone-version/">we reported on an interview</a> with <em><a href="http://www.dusktreaders.com/">Dusktreaders</a></em> lead developer Erik Hyrkas and the <a href="http://www.virginworlds.com">VirginWorlds MMO news site</a> regarding the upcoming MMO being put on hold for a "lighter" version on the iPhone. After being contacted by Mr. Hyrkas, we've learned that there may have been some misunderstandings, and the <em>Dusktreader</em>s MMO is actually alive and kicking. <br /><br /><em>"The main Dusktreaders MMO is not on hold, and in terms of art generation, it's actually at full steam."</em> Hyrkas said in a follow-up email. <em>"Most of the art for the mobile edition either existed and was just slimmed down or if it was created, it was created at a level of quality that was useful for the MMO and then stripped down for the mobile edition.  It is probably fair to say that the coding aspects of the MMO have slowed down, since I'm one of the principle developers  -- however, much of the code is already in place and we've just been world building recently.  The development side isn't the bottleneck for the moment on the MMO -- though it could be before we're done and has been a few times in the past."</em><br /><br />We thank Mr. Hyrkas for the clarification and look forward to more news on the game in the future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/03/dusktreaders-mmo-is-not-put-on-hold-afterall/">Dusktreaders MMO is not put on hold afterall</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 03 Jan 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/01/03/dusktreaders-mmo-is-not-put-on-hold-afterall/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1417590/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/03/dusktreaders-mmo-is-not-put-on-hold-afterall/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dusktreaders</category><category>erik-hyrkas</category><category>gothic</category><category>granite-games</category><category>steampunk</category><category>victorian</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Sat, 03 Jan 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Gathryn incorporates new engine technology]]></title><link>http://massively.joystiq.com/2008/12/03/gathryn-incorporates-new-engine-technology/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/03/gathryn-incorporates-new-engine-technology/</guid><comments>http://massively.joystiq.com/2008/12/03/gathryn-incorporates-new-engine-technology/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/gatheryn/" rel="tag">Gatheryn</a></p><div align="center"><a href="http://www.flickr.com/photos/28841818@N07/2693555915/in/set-72157606476157225/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/gatherynmmo-sms-1208.jpg" /></a><br /></div>
<a href="http://www.mindfusegames.com/"><em>The World of Gatheryn</em></a>, an MMO which, despite its name, is not about mining nodes and chopping wood, has <a href="http://www.warcry.com/news/view/87821-Gathryn-to-Use-New-Engine-Technology">just announced its implementation</a> of the <a href="http://www.heroengine.com/">Simultronics HeroEngine</a> for this upcoming Victorian-age MMO.<br /><br />In a statement by Joseph Walters, Lead Designer and Chief Executive Officer of MindFuse Games, we get an explanation of why these "off-site" engines are becoming so popular for smaller MMO developers like MindFuse, <em>"The engine enables our team to spend time creating the experience instead of recreating the already-proven type of server side MMOG technology that Simutronics has built so effectively."</em><br /><br />Be sure to check out more information on the <a href="http://www.mindfusegames.com/"><em>Gatheryn</em> MMO</a>, as well as what this <a href="http://www.heroengine.com/">Simultronics HeroEngine</a> has to offer.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/03/gathryn-incorporates-new-engine-technology/">Gathryn incorporates new engine technology</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warcry.com/news/view/87821-Gathryn-to-Use-New-Engine-Technology>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/03/gathryn-incorporates-new-engine-technology/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1390139/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/03/gathryn-incorporates-new-engine-technology/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gatheryn</category><category>heroengine</category><category>mindfuse</category><category>mindfuse-games</category><category>simultronics</category><category>steampunk</category><category>victorian</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 03 Dec 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[MindFuse's The World of Gatheryn detailed, kinda dated]]></title><link>http://massively.joystiq.com/2008/10/30/mindfuses-the-world-of-gatheryn-detailed-kinda-dated/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/30/mindfuses-the-world-of-gatheryn-detailed-kinda-dated/</guid><comments>http://massively.joystiq.com/2008/10/30/mindfuses-the-world-of-gatheryn-detailed-kinda-dated/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/gatheryn/" rel="tag">Gatheryn</a></p><div align="center"><a href="http://www.mindfusegames.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/gatheryn_425.jpg" /></a><br />
<div align="left"><a href="http://www.mindfusegames.com">MindFuse Games</a>, which a couple of weeks ago announced it had raised $1 million in funding for a Victorian-themed MMO, sent out a <a href="http://www.gamesindustry.biz/articles/gatheryn--advanced-casual-world--with-a-victorian-style-setting">press release</a> yesterday officially announcing and providing details about the game, which is called<em> <a href="http://www.mindfusegames.com">The World of Gatheryn</a></em>. <em>Gatheryn</em> is not merely Victorian, as we <a href="http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/">originally reported</a> -- there are steampunk elements too.<br /><br />The focus seems casual, although the graphics are quite strapping for an independent game. MindFuse promises character customization, apartments, and puzzles, while specifically singling out violent conflict as a no-go. It seems to be a mostly laid back, friendly, social affair, but aimed at grown ups rather than pre-teens, in contrast to a lot of <a href="http://massively.joystiq.com/category/maplestory">other casual titles</a>.<br /><br />When we say the game has been pseudo-dated, it's a bit of a stretch: the press release says it'll be released in 2009. When in 2009? Your guess is as good as ours, but we'll bet it's not soon.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/30/mindfuses-the-world-of-gatheryn-detailed-kinda-dated/">MindFuse's The World of Gatheryn detailed, kinda dated</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 30 Oct 2008 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mindfusegames.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/30/mindfuses-the-world-of-gatheryn-detailed-kinda-dated/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1357097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/30/mindfuses-the-world-of-gatheryn-detailed-kinda-dated/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcement</category><category>apartments</category><category>casual</category><category>customization</category><category>gatheryn</category><category>mindfuse</category><category>puzzle</category><category>puzzles</category><category>steampunk</category><category>victorian</category><category>world-of-gatheryn</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 30 Oct 2008 11:30:00 EST</pubDate></item><item><title><![CDATA[MindFuse gets $1M in funding for a Victorian MMO]]></title><link>http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/</guid><comments>http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/gatheryn/" rel="tag">Gatheryn</a></p><div align="center"><a href="http://www.flickr.com/photos/28841818@N07/2693490285"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/ferriswheel-sms-1008.jpg" /></a><br /></div>
For all of you Elf and lightning bolt haters out there, <a href="http://www.mindfusegames.com/">MindFuse</a> may have found a solution to your MMO blues. As was <a href="http://www.gamesindustry.biz/articles/mindfuse-receives-1m-investment-for-new-mmos">recently announced</a>, the game developer has secured $1 million USD in convertible note funding from <a href="http://www.k4forum.com/">Keiretsu Forum</a> angel investors for an MMO project they're currently working on. What project is that, you might ask? According to the MindFuse website, they're developing a Victorian-themed MMO entitled <em><a href="http://www.mindfusegames.com/">The World of Gatheryn</a></em>.<br /><br />The game is described as "a massive multi-player world of adventure, mystery and romance." It's said to include interactive games and puzzles, with "new adventures appearing with each successful solution." So is this what we've been waiting for? It's not high fantasy. It's not cheesy sci-fi. Can a Victorian Age MMO work for those looking for something different? Take a tour through the website and check out the gorgeous screenshots, gameplay explanation and storyline entry for yourself, and let us know what you think.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/">MindFuse gets $1M in funding for a Victorian MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 09 Oct 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mindfusegames.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1337136/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/09/mindfuse-gets-1m-in-funding-for-a-victorian-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>keiretsu</category><category>mindfuse</category><category>mindfuse-games</category><category>the-world-of-gatheryn</category><category>victorian</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 09 Oct 2008 10:00:00 EST</pubDate></item></channel></rss>
