<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Game Archaeologist: Origin stories of modern MMO studios]]></title><link>http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/</guid><comments>http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/"><img alt="The Game Archaeologist Origin stories of modern MMO studios" data-src-height="256" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/header-1360953698.jpg" /></a></div>
A good origin story always captivates me, especially when it gives me a new perspective on something I've come to appreciate over the years. I love looking back at actors' first few films or hearing about how, say, <a href="http://massively.joystiq.com/tag/atari/">Atari</a> and <a href="http://massively.joystiq.com/tag/microsoft">Microsoft</a> got their start.<br />
<br />
With MMO studios, these origin stories abound and are equally fascinating to me. For example, who would've known that the makers of a couple of SNES titles would one day be running the largest MMO in the world? Or what if few gaming hobbyists in the '80s hadn't created MUDs and then gone on to revolutionize online PvP play?<br />
<br />
Today we're going to go back to the very beginning of several modern MMO studios to see when and how they came into being. Who knows... it might change how you see them forever.<p><a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/" rel="bookmark">Continue reading <em>The Game Archaeologist: Origin stories of modern MMO studios</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/">The Game Archaeologist: Origin stories of modern MMO studios</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 23 Feb 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20464324/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/23/the-game-archaeologist-origin-stories-of-modern-mmo-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aol</category><category>atari</category><category>Augustine-Yip</category><category>bioware</category><category>blizzard</category><category>Brad-McQuaid</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>daoc</category><category>dark-age-of-camelot</category><category>featured</category><category>funcom</category><category>game-archaelogist</category><category>genie</category><category>Greg-Zeschuk</category><category>id4-online</category><category>john-smedley</category><category>mark-jacobs</category><category>microsoft</category><category>mythic</category><category>nostalgia</category><category>opinion</category><category>Ray-Muzyka</category><category>silicon-and-synapse</category><category>soe</category><category>sony-online-entertainment</category><category>Steve-Clover</category><category>the-game-archaeologist</category><category>verant</category><category>verant-interactive</category><category>warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 23 Feb 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[WildStar to support and encourage addons]]></title><link>http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/</guid><comments>http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/"><img alt="WildStar" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wildstar.jpg" /></a></div>
While some fledgling MMOs may act coy or hesitant about including user-created addons for their game, <a href="http://massively.joystiq.com/category/WildStar/"><em>WildStar</em></a> is going the opposite route <a href="http://www.wildstar-online.com/en/blog/wildstar_wednesday_yes_well_have_ui_addons.php">and embracing them full-on</a>. Lead Client Engineer <a href="http://www.carbinestudios.com/en/">Jon Wiesman</a> penned a dev blog explaining why <a href="http://massively.joystiq.com/tag/carbine">Carbine</a> is enthusiastically supporting addons for the game from launch.<br />
<br />
Wiesman previously worked at <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest's</em></a> <a href="http://massively.joystiq.com/tag/verant/">Verant</a> and is currently the driving force behind <em>WildStar's </em>UI engine. He reports that not only will players be able to change the look and layout of the UI from the get-go, but <em>WildStar </em>will support Lua to allow for addons and mods.<br />
<br />
He assures potential players that creating such addons won't be a frustrating experience devoid of proper instruction and support: "If you can program at all, I promise you'll be able to make an addon for our game. Our commitment is to make sure the process is documented, clear, and accessible. Promise."<br />
<br />
[Thanks to Bill for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/">WildStar to support and encourage addons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 May 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229867/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/03/wildstar-to-support-and-encourage-addons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>add-on</category><category>addon</category><category>apollo-engine</category><category>carbine</category><category>carbine-studios</category><category>eq</category><category>eq1</category><category>everquest</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>jon-wiesman</category><category>mod</category><category>ncsoft</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>ui</category><category>ui-engine</category><category>verant</category><category>verant-interactive</category><category>wildstar</category><category>ws</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 03 May 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[Brad McQuaid reminisces about the birth of EverQuest]]></title><link>http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/</guid><comments>http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/"><img alt="The advent of the Internet dragon." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/eq-mcquaid-epl-104.jpg" /></a></div>
Maybe you're a big fan of <em><a href="http://massively.joystiq.com/category/EverQuest/">EverQuest</a></em>. Maybe you were at one point, but your ardor has cooled. Maybe you never liked it. Whatever your opinion on the game, you can't deny that it had a massive impact on the face of MMOs as a whole. In a new interview, <a href="http://massively.joystiq.com/tag/Brad-McQuaid/">Brad McQuaid</a> talks about <a href="http://www.mmorpg.com/gamelist.cfm/game/9/feature/5971/Building-EQ-The-Brad-McQuaid-Interview.html/page/1">the genesis of <em>EverQuest</em> through development</a> and what the game looked like from the other side, before it was a known fact that the game would be a success or even functional.<br />
<br />
And yes, according to McQuaid, there were several points at which the team was worried that the game wouldn't work at all. Between the issues of 3-D performance and network issues, it was far from a certainty that the game could be played and enjoyed by a large enough number of people. The difficulty level of the game wasn't on the list of worries -- from the design team's perspective, that was half of the enjoyment of the game. Read <a href="http://www.mmorpg.com/gamelist.cfm/game/9/feature/5971/Building-EQ-The-Brad-McQuaid-Interview.html/page/1">the full interview</a> for more anecdotes and opinions about the early development of one of the first big MMO successes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/">Brad McQuaid reminisces about the birth of EverQuest</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20140496/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/04/brad-mcquaid-reminisces-about-the-birth-of-everquest/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brad-mcquaid</category><category>design</category><category>development</category><category>early-games</category><category>early-mmos</category><category>eq</category><category>everquest</category><category>gaming-history</category><category>history</category><category>interview</category><category>interviews</category><category>retrospective</category><category>soe</category><category>sony-online-entertainment</category><category>verant</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 04 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the NeverEnding Quest: The highlights]]></title><link>http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/</guid><comments>http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;"><a href="http://everquest.station.sony.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/eqtitle.jpg" /></a></div>
To many veteran MMO players, <a href="http://www.youtube.com/watch?v=AKj36GJj_i8">the opening horns of <em>EverQuest's</em> score</a> are enough to trigger vivid memories, violent hallucinations, and an unstoppable desire to leap through the computer screen to return to Norrath. It all depends, of course, on which MMO you first cut your teeth, and while many gamers would claim titles like <a href="http://us.battle.net/wow/en/"><em>World of Warcraft</em></a> as their first, there is a large contingent who will confess that <a href="http://everquest.station.sony.com/"><em>EQ</em></a> was their first MMO lover.<br />
<br />
In fact, before <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> came on the scene in 2004, <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest</em></a> was the gold standard of MMOs for a half-decade -- it was insanely popular, perfectly addictive, and absolutely revolutionary. It was a giant that roamed the virtual lands of those days, a giant that continues to forge new grounds well over a decade from its inception.<br />
<br />
It was 1995 when <a href="http://massively.joystiq.com/tag/john-smedley/">John Smedley</a> realized the potential for online gaming and roped in <a href="http://massively.joystiq.com/tag/brad-mcquaid/">Brad McQuaid</a> and <a href="http://massively.joystiq.com/tag/steve-clover">Steve Clover</a> to start putting together an online RPG for <a href="http://www.massively.com/tag/soe">SOE</a>. What began as a small project ballooned into a crazy endeavor as the growing team created a monster RPG the likes the world had never seen before -- a game that would forever shape the MMO genre.<br />
<br />
This month, the <a href="http://massively.joystiq.com/category/the-game-archaeologist/">Game Archaeologist</a> is going after one of the biggest treasures of recorded history as we unearth the secrets to <em>EverQuest's </em>popularity, legacy, and longevity. The first step on our journey is to look at some of the highlights that made <em>EQ </em>what it is today.<p><a href="http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/" rel="bookmark">Continue reading <em>The Game Archaeologist and the NeverEnding Quest: The highlights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/">The Game Archaeologist and the NeverEnding Quest: The highlights</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19782313/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/04/the-game-archaeologist-and-the-neverending-quest-the-highlights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.5-d</category><category>ac</category><category>Alex-Afrasiabi</category><category>asherons-call</category><category>brad-mcquaid</category><category>clone-wars-adventures</category><category>dc-universe-online</category><category>dcuo</category><category>dikumud</category><category>ding</category><category>dkp</category><category>doom</category><category>Duke-Nukem-3D</category><category>e-d</category><category>eq</category><category>eq-ii</category><category>eq2</category><category>evercracked</category><category>evercracked-the-phenomenom-of-everquest</category><category>everquest</category><category>EverQuest-2</category><category>everquest-2-extended</category><category>everquest-ii</category><category>expansions</category><category>farm</category><category>free-realms</category><category>house-of-thule</category><category>ign</category><category>j-allen-brack</category><category>jace-hall</category><category>jeff-kaplan</category><category>john-smedley</category><category>kunark</category><category>meridian-59</category><category>mezz</category><category>mud</category><category>nerf</category><category>niche</category><category>norrath</category><category>Pirates-of-the-Burning-Sea</category><category>planetside</category><category>proc</category><category>raph-koster</category><category>rez</category><category>rob-pardo</category><category>shadows-of-luclin</category><category>soe</category><category>sony</category><category>Sony-Online-Entertainment</category><category>star-wars-galaxies</category><category>station-access</category><category>steve-clover</category><category>subscription-numbers</category><category>subscriptions</category><category>swg</category><category>the-game-archaeologist</category><category>the-matrix-online</category><category>the-ruins-of-kunark</category><category>ultima-online</category><category>underfoot</category><category>uo</category><category>vanguard</category><category>verant</category><category>verant-interactive</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 04 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist and the Star of the Galaxies: The history]]></title><link>http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/</guid><comments>http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/star-wars-galaxies/" rel="tag">Star Wars Galaxies</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;"><a href="http://starwarsgalaxies.station.sony.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/swg1.jpg" /></a></div>
<em>Each month, the Game Archaeologist dusts off one MMORPG of yesterday and investigates while hanging on to his hat.</em><br />
<br />
From the ancient lands of <em><a href="http://www.uoherald.com/news/">Ultima</a> </em>to a galaxy far, far away, the Game Archaeologist is always on the move, looking for the next treasure trove to uncover. Some say that covering <a href="http://starwarsgalaxies.station.sony.com/"><em>Star Wars Galaxies</em></a> is a moot point: that the true game as it was is dead, and that with<em> <a href="http://www.swtor.com/">The Old Republic</a></em> on the horizon, <a href="http://massively.joystiq.com/category/star-wars-galaxies/"><em>SWG</em></a> is all but pass&eacute;. Yet through the steamy jungles of Kashyyyk to the dangerous dunes of Tatooine, there is evidence of passion, play and Imperial Stormtroopers shooting all willy-nilly.<br />
<br />
It's weird to think that in early 2003, the MMO genre was almost an entirely different creature. <a href="http://www.worldofwarcraft.com/index.xml"><em>World of Warcraft</em></a> was still over a year away, and the most successful developer at the time (Sony Online Entertainment, along with Verant) had teamed up with LucasArts to create a Star Wars game above all other games. A killer IP, a beefy development team, and incredible fan-fueled hype made <em>Star Wars Galaxies</em> THE game to watch as it raced toward launch -- even <a href="http://pc.ign.com/articles/076/076665p1.html">IGN crowed in 2000</a> that <em>SWG </em>could become "one of the biggest games of all time."<br />
<br />
Join us now as we hop back to the wild frontier of the early 2000s and peruse the first seven years of Star Wars Galaxies' run. It's had its highs, its lows, and a three-letter acronym that became one of the most infamous MMO events ever -- but no matter what your opinion, the Force has been strong with this title indeed.<p><a href="http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/" rel="bookmark">Continue reading <em>The Game Archaeologist and the Star of the Galaxies: The history</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/">The Game Archaeologist and the Star of the Galaxies: The history</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Jun 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19491365/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/01/the-game-archaeologist-and-the-star-of-the-galaxies-the-history/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-weapons-are-no-match-for-a-good-blaster</category><category>battle-of-echo-base</category><category>combat-upgrade</category><category>cu</category><category>evequest</category><category>jedi</category><category>jump-to-lightspeed</category><category>lucasarts</category><category>monika-tsarn</category><category>new-game-enhancements</category><category>nge</category><category>rage-of-the-wookies</category><category>soe</category><category>star-wars-galaxies</category><category>station-access</category><category>swg</category><category>tashi-station</category><category>the-game-archaeologist</category><category>the-old-republic</category><category>the-trials-of-obi-wan</category><category>trading-card-game</category><category>ultima-online</category><category>verant</category><category>world-of-warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 01 Jun 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Druid on a stick!]]></title><link>http://massively.joystiq.com/2008/02/19/one-shots-druid-on-a-stick/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/19/one-shots-druid-on-a-stick/</guid><comments>http://massively.joystiq.com/2008/02/19/one-shots-druid-on-a-stick/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/650580/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/os21_eq_425.jpg" alt="" /></a><br />
<div align="left">Sure enough, we mentioned we're all about some old-school shots, and we got lots and lots of them! Today's <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a> comes to us from Grimthorn Redbeard, who sent this one along with the caption of "Druid on a stick." Technically, that's really not so much what it is, as it's a graphical bug in <a href="http://massively.joystiq.com/category/everquest/"><em>EverQuest</em></a> that used to pop swimmers up onto the decks of boats while swimming -- but it made us laugh all the same! <br /><br />Old-school, new-school -- we don't care! Feel free to send in your interesting, beautiful, funny, or just strange screenshots and stories to us here at <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>. Your adventures could be featured here next! </div>
<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/19/one-shots-druid-on-a-stick/">One Shots: Druid on a stick!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Feb 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/19/one-shots-druid-on-a-stick/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1118870/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/19/one-shots-druid-on-a-stick/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boat</category><category>druid</category><category>druid-on-a-stick</category><category>eq</category><category>everquest</category><category>one-shots</category><category>soe</category><category>swimming</category><category>verant</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Tue, 19 Feb 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Kickin' it old school]]></title><link>http://massively.joystiq.com/2008/02/17/one-shots-kickin-it-old-school/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/17/one-shots-kickin-it-old-school/</guid><comments>http://massively.joystiq.com/2008/02/17/one-shots-kickin-it-old-school/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/photos/one-shots/646779/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/os19_eq_425.jpg" /></a><br />
<div align="left">To follow up on this morning's <a href="http://massively.joystiq.com/category/the-daily-grind/">Daily Grind</a>, where we asked <a href="http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/">what game you had originally fallen in love with in the MMO genre</a>, I figured I'd follow up with this seriously old-school image sent in to us by Kilawhar! While he didn't send in the name of this location, I actually spent more than enough years playing this game to know just where this is. For those of you who don't recognize the above screenshot location, it's a place called Trainer Hill in the Crushbone zone off of Greater Faydark. In this location, many <a href="http://massively.joystiq.com/category/everquest/"><em>EverQuest</em></a><em> </em>players ground orc xp until they could get into a Throne Room camping group. Then you'd sit and camp the spawns over and over for experience and loot. Ahh, the old days -- when a bad pull meant running for the zone line because they didn't stop chasing you until you were out... or dead! Mmm. Grindy.<br /><br />How about you? Do you have some seriously old-school screens floating around on a 5.25" floppy or tape drive somewhere? Did you have to grind uphill in the snow <em>both ways</em> just to get and from your raids? Perhaps you have an older game installed, and can show us just how much the graphics have changed since the old days. Whatever your flavor, old-school or new, we'd love to see your screens and hear your stories! Just drop them in the mail to us at <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>! Yours could be the next one up!</div>
<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/17/one-shots-kickin-it-old-school/">One Shots: Kickin' it old school</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Feb 2008 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/17/one-shots-kickin-it-old-school/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1117285/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/17/one-shots-kickin-it-old-school/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bard</category><category>cb-belts</category><category>crushbone</category><category>eq</category><category>everquest</category><category>featured</category><category>gfay</category><category>greater-faydark</category><category>neriak</category><category>old-school</category><category>one-shots</category><category>soe</category><category>throne-room</category><category>trainer-hill</category><category>verant</category><category>wood-elf</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 17 Feb 2008 14:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What game pulled you in to MMOs?]]></title><link>http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/</guid><comments>http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/category/everquest/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/eqloadscreen_425.jpg"  alt="" /></a><br /></div>
It seems like no matter how many people we talk to, almost all of them seem to have a warm fuzzy place in their heart for their first MMO. No matter how many hours it took you to cross the world on foot, how many corpse runs you had to spend hours on without benefit of gear (<em><a href="http://massively.joystiq.com/category/everquest/">EverQuest,</a> I'm looking at you here</em>) or how many times you lost a level or three due to getting into a party full of particularly bad players and wiping repeatedly. We've taken the abuse, and we came back for more -- for a while, anyway. For today's question, we thought we'd ask you -- how did your MMO love start out? What was the game that sucked you in? Do you still remember it fondly, despite some now out-of-the-question mechanics, or instead do you now declare it to be the worst game ever?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/">The Daily Grind: What game pulled you in to MMOs?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 17 Feb 2008 08:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1117166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/17/the-daily-grind-what-game-pulled-you-in-to-mmos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>everquest</category><category>featured</category><category>mmo</category><category>opinion</category><category>soe</category><category>the-daily-grind</category><category>verant</category><category>your-first-mmo</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Sun, 17 Feb 2008 08:15:00 EST</pubDate></item></channel></rss>