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Posts tagged vendors

The Repopulation passes $100K, eyes traveling vendors

Another day, another stretch goal accomplished by The Repopulation. This time, the sci-fi sandbox passed the $100,000 mark and ensured that cooperative structure placement will make it into the game. Next up is the traveling vendors goal at $115,000. What's a traveling vendor? Well, it basically...

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Guild Wars 2 is now available for pre-purchase, still no launch date

Saddle up, Tyrians -- it's going to be one heck of a ride! As of this morning, Guild Wars 2 is available for pre-purchase from a variety of vendors. The digital versions of the standard and deluxe editions can be purchased on Guild Wars 2's website, although ArenaNet has also posted a list of...

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The Daily Grind: Do you buy from a vendor?

In your average, run-of-the-mill themepark MMO, you'll encounter waves of NPC merchants tucked away in their own little market districts, offering everything from consumable potions to crafting materials to weapons, armor, and more. But often times, what they have to sell is nothing compared to...

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Wasteland Diaries: Player-run economy

The economy in Fallen Earth has been stagnant for a while. The auction house has been just a place for trader clones (with maxed social skill) to post wares with a small markup from the NPC vendors prices. In some cases, these traders would post mats that could only be bought in PvP conflict...

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Fallen Earth's newest patch aimed at improving a life of crafting

Crafting has always been one of the major elements of Fallen Earth, and with good cause, really: you're in a post-apocalyptic wasteland and you can't just buy all your supplies down at the S-Mart. But that doesn't mean crafting is all roses and happy thoughts; some items are far rarer than...

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Making/Money: The Diminishing Need for NPC Vendors

An interesting post was put up on our sister site WoW Insider a few months ago now which told the tale of the NPC merchant at Imported Boomsticks in Orgrimmar. Though my home base in World of Warcraft is usually this bustling city, and I have visited that shop many times for repairs and the...

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Making/Money: Flawed by Design

Last week your intrepid blogger was caught up in the other kind of beta testing - a Statistics final. Yeah, that was a bad pun. Oh well. Back to the money talk! In the last column, we discussed value chains and how, in World of Warcraft, they work when dealing with NPCs but not the auction house....

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