Posts tagged value 
The Soapbox: Diablo III's auction house ruined the game
After his departure from the Diablo III development team, Game Director Jay Wilson released a statement that the introduction of an auction house "really hurt the game." While players predicted doom the moment the Real Money Auction House was announced, Jay argued that the gold auction house was ...
The Soapbox: Games-as-a-service sucks for the consumer
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. If you pay close attention to game industry marketing-speak, ...
A Mild-Mannered Reporter: Post-survival
So we've had a week to adjust to the new state of being for City of Heroes. OK, maybe a bit less than a week, what with all of the server issues and maintenance, but it's been something close to a week. That means that as a collective playerbase, we can start looking back at the launch and taking ...
Ask Massively: Let me show you pictures of my cat edition
Oh, wait, I can't show you pictures of my cat because he's currently hiding. I can show you pictures of what my cat normally looks like, except that we recently had him shaved so that the hot summer wouldn't be hitting him with a full long-haired blue coat. He's decided to repay this kindness by ...
Alter-Ego: Looking at the state of the game
One of the most common questions I get every week in the comments for Alter-Ego is whether or not I think people should come play DC Universe Online. Obviously, I personally like the game, else I wouldn't still be playing and writing a column about it. I freely and openly admit my bias there. I'm ...
Rumor: Final Fantasy XIV draws a $26 million ragequit
reddit_url = "http://massively.joystiq.com/2010/10/13/rumor-final-fantasy-xiv-draws-a-26-million-ragequit/"; reddit_target="gaming"; Tweet You may or may not be one of the people unhappy with Final Fantasy XIV in its current state. Certainly the game has both drawn its fair share of ire and ...
The Daily Grind: What is your MMO time worth?
Tobold wrote an interesting blog post the other day about the value of time and gaming. In an earlier post, he mentioned that he had spent over 4,579 hours playing World of Warcraft since release. In another, he proclaimed his intentions to spend $100 on Free Realms in its first week. For some ...
The Daily Grind: Would a cheaper subscription get you playing more?
Let's face it - things are rough insofar as the general economy goes. People are being much more cautious with their cash, and especially now, they want much more value for their dollar when it comes to entertainment spending. What used to be OK at $15 may no longer be such a good deal, and with ...
Blizzard: World of Warcraft will do fine, global economic collapse be damned
Alright, so the sky is falling. Pretty soon, the world will be dominated by mohawks, black leather and hand-built muscle cars in a never-ending deathmatch over who gets to eat the roadkill. Okay, maybe it won't be that bad -- but unless you've been stranded on a desert island for the past year, you ...
Making/Money: My value chains are broken
There's a person out there who claims that all they need to know about business can be learned from World of Warcraft. A fine sentiment, to be sure, but I take issue with its accuracy. Today we are discussing the first of their eleven business topics: value chains – and why they don't work. In ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



