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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Redefining MMOs: The massive money of microtransactions]]></title><link>http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/</guid><comments>http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/redefining-mmos/" rel="tag">Redefining MMOs</a></p><div align="center"><a href="http://massively.joystiq.com/category/redefining-mmos"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/krystalletitleb.jpg" /></a><br /></div>
Let's face it - microtransactions are big business. <a href="http://massively.joystiq.com/tag/Nexon/">Nexon</a> has posted a <a href="http://www.nexon.net/News/View.aspx?boardNo=103&amp;contentNo=005Zf&amp;pageIndex=1">35% increase in revenue</a> this last July. Large companies like <a href="http://massively.joystiq.com/tag/soe/">SOE</a> and <a href="http://massively.joystiq.com/tag/CrypticStudios/">Cryptic Studios</a> have added cash shops to their games. It appears that the world has a growing appetite for little bites of gaming content goodness. The market now is turning those bits and bytes into the MMO equivalent of the candy bar - with profits that are starting to <a href="http://www.mahalo.com/hersheys">climb towards the candy heights</a> as well.<br /><br />The honest truth is that we've been shifting more and more towards the idea of microtransactions as a culture, not just as a genre. Sure, we've always been about getting more bang for our buck - who isn't! But the fact is that there were no structures to distribute entertainment as effortlessly and cheaply as we can get it now even just a few decades ago. The proliferation of personal computers, the Internet, and other advances in technology have turned us into a society that loves to consume only what it wants, when it wants, from almost wherever we want it. Considering the overall societal shifts, it only makes sense that our favorite type of games are now going where the money is.<p><a href="http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/" rel="bookmark">Continue reading <em>Redefining MMOs: The massive money of microtransactions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/">Redefining MMOs: The massive money of microtransactions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Sep 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19147041/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/11/redefining-mmos-the-massive-money-of-microtransactions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>market-shifts</category><category>microtransaction</category><category>microtransactions</category><category>op-ed</category><category>opinion</category><category>pricing-plans</category><category>redefining-mmos</category><category>subscription</category><category>value-for-money</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 11 Sep 2009 20:00:00 EST</pubDate></item></channel></rss>
