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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Earthrise lore features clash between utopian idealism and anarchy]]></title><link>http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/</guid><comments>http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/earthrise/" rel="tag">Earthrise</a></p><a href="http://www.play-earthrise.com"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/earthrisetoriigate425.jpg" alt="" /></a><br /><a href="http://www.play-earthrise.com"><em>Earthrise</em></a> is a new title that we haven't seen much of thus far beyond screenshots and concept art. Still, it's one that's holding the interest of a small but growing community, waiting to see if the game will offer an experience that's a far cry from a fantasy MMO. In making the game a departure from the fantasy genre, the <em><a href="http://massively.joystiq.com/category/earthrise">Earthrise</a></em> creators at <a href="http://www.mastheadstudios.com">Masthead Studios</a> have been fleshing out the game's lore and relaying it to potential fans <a href="http://massively.joystiq.com/2008/08/17/earthrise-newsletter-updates-fans-on-titles-progress/">through its own newsletters</a> and some media exclusives, at <a href="http://rpgvault.ign.com/">IGN's RPG Vault</a> in particular. <br /><br />IGN continues its series of <em>Earthrise</em> previews, focusing on the lore of the post-apocalyptic setting. That is to say the old world is dead, wiped out in World War III. Those who weren't part of the Continoma-selected elite are either ash or reduced to slavering mutants prowling Enterra in search of their next meal. The previous piece titled <em><a href="http://massively.joystiq.com/2008/08/09/an-early-look-at-the-lore-of-earthrise/">Continoma: The Beginning</a></em> focused on the corporate entity that rose to power and came to rule what was left of the earth following the near-annihilation of human society. IGN now looks at what happened after the burn in <em>"Continoma: The Rebirth."</em> <a href="http://rpgvault.ign.com/articles/899/899781p1.html">Check out their piece</a> for the full story on the pioneers of <em>Earthrise</em> who work to rebuild society to utopian standards, and the anarchists who resist the order of this new establishment.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/">Earthrise lore features clash between utopian idealism and anarchy</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://rpgvault.ign.com/articles/899/899781p1.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1291591/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/01/earthrise-lore-features-clash-between-utopian-idealism-and-anarc/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bulgaria</category><category>clone</category><category>clones</category><category>cloning</category><category>continoma</category><category>earthrise</category><category>enterra</category><category>enterra-island</category><category>ign</category><category>lore</category><category>masthead-studios</category><category>newsletter</category><category>newsletters</category><category>post-apocalyptic</category><category>previews</category><category>races</category><category>rpg-vault</category><category>sal-vitas</category><category>sci-fi</category><category>utopia</category><category>utopian</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 01 Sep 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[Sci Fi Channel creating hybrid TV series and MMO]]></title><link>http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/</guid><comments>http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a></p><a href="http://graphique3d.republika.pl/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/czarnyrobert425.jpg" /></a><br />The <a href="http://www.scifi.com">Sci Fi Channel</a> plans to air a TV series that simultaneously plays out as a massively multiplayer online game, <a href="http://www.latimes.com/entertainment/news/la-et-scifi2-2008jun02,0,3454022.story">the Los Angeles Times reports.</a> This pairing of television writers with game designers will allow fans of the series to influence its story arc through their own actions in the virtual space. David Howe, president of the Sci Fi Channel, said, <span style="font-style: italic;">"This is the Holy Grail for us, without a doubt... this is groundbreaking, and I don't say that lightly."</span><br /><br />The large and dedicated player communities attached to various titles in the MMO space are appealing to the Sci Fi Channel. <span style="font-style: italic;">"Bundling a <a href="http://www.worldofwarcraft.com">World of Warcraft</a> player community with a series and an on-line social community is something the Sci Fi Channel has tried to puzzle out for several years,"</span> according to the Los Angeles Times. The Sci Fi Channel's desire to tap into the MMO market led them to work with <a href="http://www.trionworld.com/">Trion World Network,</a> a California-based game company with some <a href="http://www.trionworld.com/partners.php">major investors</a> standing behind it. The hope is that together, they will achieve a first in interactive entertainment: create a <a href="http://massively.joystiq.com/2008/05/29/mmo-episodes-to-mimic-tv-shows/">hybrid television series and online game,</a> where players affect or even determine the direction of the show. If successful, this will stand as a milestone in the history of both television and games.<p><a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/" rel="bookmark">Continue reading <em>Sci Fi Channel creating hybrid TV series and MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/">Sci Fi Channel creating hybrid TV series and MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 02 Jun 2008 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.latimes.com/entertainment/news/la-et-scifi2-2008jun02,0,3454022.story>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1212246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/02/sci-fi-channel-creating-hybrid-tv-series-and-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica</category><category>breaking</category><category>dev</category><category>developers</category><category>game-design</category><category>game-designers</category><category>hybrid</category><category>interactive</category><category>interactive-television</category><category>interactivity</category><category>post-apocalyptic</category><category>sci-fi</category><category>sci-fi-channel</category><category>television</category><category>trion</category><category>trion-world-network</category><category>tv</category><category>utopia</category><category>utopian</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 02 Jun 2008 09:30:00 EST</pubDate></item></channel></rss>
