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Posts tagged user-interface

EVE Evolved: Has the industry revamp worked?

When I was first introduced to EVE Online back in 2004, a big part of the attraction for me was the promise of a huge player-run economy in which the only real laws were those of supply and demand. With only a handful of tech 1 ships and modules available to build and everything made out of the...

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World of Warcraft cleans up UI for Warlords of Draenor

In a new dev diary, Blizzard vows to clean up the user interface in World of Warcraft: Warlords of Draenor. "We're making a number of changes to the WoW user interface -- changes that are designed to eliminate clutter, free up more of your inventory space, help you find your stuff more easily, and...

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Guild Wars 2's feature pack will improve dungeons and the crafting UI

September is just around the corner, which means that the next major update for Guild Wars 2 -- the September feature pack -- isn't far behind. The pack aims to improve several parts of the game, starting by demolishing the concept of dungeon owners. Currently, the first player to zone into a...

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Darkfall creates a new customizable user interface

Today's patch for Darkfall brings a major revamp to the user interface that's long been in the making. "We started changing things with the revisions we did to windows like chat, feats, and roles, and as it was expected, the time had come to give some attention to what we call internally the...

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Camelot Unchained's UI powered by Chromium, community

Camelot Unchained's information dump continues with a brief blurb about the fantasy PvP sandbox's UI. City State says that UIs typically "consume a large amount of developer bandwidth on the design and engineering side," and as such the firm will not only be building CU's UI "out of the web" but it...

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City of Steam previews its 2.7 update

City of Steam has another update in the works, and it's going to make you look good. How, you ask? Well, partly by adding a new and expanded wardrobe system that will improve categories and free up storage space for your cosmetic outfits. The interface is still rough, but it's also a step toward...

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WildStar's new interface profiled in video

Friend of Massively Richie "Bogotter" Procopio is back with yet another WildStar video, this one focusing on the beta title's brand-new user interface 2.0, which flattens some of the UI elements that before floated a little bit too high into the field of play. Of course, as he notes, the UI is...

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The Nexus Telegraph: Between the lines of WildStar's quiet weeks

Did you miss us? I know, it was probably weird not seeing an installment of the Nexus Telegraph last Monday, since I sort of have a reputation for turning in everything early and without fail. (Like the week when I had no power and still turned in my columns.) But there's no need to worry; we're...

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WildStar's interface: Then and now

You can argue that in a game that allows for free modification of the user interface, it's less important that you get the whole thing right out of the gate. But with a game as action-oriented as WildStar, a comfortable default interface is going to play a big role in how the game feels to new...

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Tamriel Infinium: Elder Scrolls Online combat 101

As I had mentioned in previous articles, it's become apparent that readers don't have a clear picture of The Elder Scrolls Online. I can certainly understand where this comes from; the advertisers have held back a lot of specific information about ESO. Although we have had one trailer that included...

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