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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Realtime Worlds releases APB intro cinematic]]></title><link>http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/</guid><comments>http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div style="text-align: center;"><a href="http://www.gametrailers.com/video/intro-cinematic-apb/100401"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/apbvideo.jpg" alt="" /><br />
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<a href="http://www.realtimeworlds.com/">Realtime Worlds</a> and <a href="http://www.ea.com/">Electronic Arts</a> have released the opening cinematic for their upcoming <a href="http://www.apb.com">All Points Bulletin</a> urban crime MMORPG. The teaser, clocking in at just under a minute and a half, features gameplay footage cut together cinema verite-style, with heavy use of filters, distortion, and the occasional newsreel effect, all of which combine to produce a palpable sense of dread and tension.<br />
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The video also sets up the game's back story, briefly hinting at the assassination of San Paro mayor John Derren, the ascent of his daughter to assume his position, and the resulting descent of the city itself into a storm of gang-related violence and vigilantism. "<em>I just want to know how it feels, realizing you're trapped in a situation where you're losing control of the city</em>," says a journalist to recently elected mayor Jane Derren in a chilling voice-over track that accompanies the violent footage.<br />
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Check out the teaser over at GameTrailers, or click past the cut.<p><a href="http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/" rel="bookmark">Continue reading <em>Realtime Worlds releases APB intro cinematic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/">Realtime Worlds releases APB intro cinematic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 25 May 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gametrailers.com/video/intro-cinematic-apb/100401>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19490211/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/25/realtime-worlds-releases-apb-intro-cinematic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>cinematic</category><category>ea</category><category>Electronic-Arts</category><category>launch-trailer</category><category>realtime-world</category><category>san-paro</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 25 May 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast shows off the music editor]]></title><link>http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/</guid><comments>http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><div style="text-align: center;"><a href="http://www.apb.com/2010/01/26/apb-podcast-episode-16-the-music-editor/"><img hspace="4" border="1" align="middle" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/allpointsbulletinmusiceditor580.jpg" /></a></div>
Fans of the upcoming urban crime game <a href="http://www.apb.com"><em>All Points Bulletin</em></a> may have noticed there's been a bit of a hiatus with the video podcasts that <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> has been releasing. (Although Massively did have a <a href="http://massively.joystiq.com/2010/01/26/massively-interviews-all-points-bulletins-chris-collins-and-ej/">good interview with Chris Collins and EJ Moreland about <em>APB</em></a> this week.) The <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> video podcasts are back for 2010 now, though, and Collins has announced that the next few will focus on the game's audio features. They're beginning the series by showing fans the game's music editor, demonstrated by Stuart Ross, <em>All Points Bulletin</em>'s Senior Sound Designer.<br />
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These in-game audio tools in the Music Studio will allow players to create "death themes" -- very short sound clips that play when you take out another player -- or even create loops and tracks from scratch using software instruments. While the tools look fairly comprehensive, there are simple preset themes for those not familiar with audio tools. Even better, player-created themes and songs are fully tradeable. Players will be able to place their tracks on market for other Criminals or Enforcers to purchase. Stick with us after the jump for a video embed of the <em>All Points Bulletin</em> podcast episode 16: <a href="http://www.youtube.com/watch?v=CPGBILvxAWU&amp;feature=player_embedded">The Music Editor</a>.<p><a href="http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast shows off the music editor</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/">All Points Bulletin video podcast shows off the music editor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 28 Jan 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2010/01/26/apb-podcast-episode-16-the-music-editor/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19334716/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/28/all-points-bulletin-video-podcast-shows-off-the-music-editor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>audio</category><category>chris-collins</category><category>community-officer</category><category>crime</category><category>customization</category><category>music</category><category>music-editor</category><category>music-studio</category><category>new-titles</category><category>podcasts</category><category>realtime-worlds</category><category>senior-sound-designer</category><category>stuart-ross</category><category>urban</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 28 Jan 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast answers questions from game's fans]]></title><link>http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/</guid><comments>http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://www.apb.com/2009/12/14/apb-podcast-episode-15-qa-special/"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/apbvidpodcast15graphic580.jpg" /></a><br />
The latest <a href="http://www.apb.com"><em>All Points Bulletin</em></a> video podcast is a Q&amp;A where <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> devs field questions from fans of the upcoming urban crime title. Lead Gameplay Designer <a href="http://massively.joystiq.com/tag/jesse-knapp">Jesse Knapp</a> and Lead Designer <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a> discuss a wide range of topics this week. They go into the possibility of releasing browser versions of the editors and letting players experiment with <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a>'s extensive customization system -- although this won't be something we'll see at release. The <em>APB</em> devs also explain the limitations of layers in customizing your character's look, the next wave of beta invites (January), and reaffirm they're still looking at a Spring 2010 launch. <br />
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The video Q&amp;A is also sprinkled with bits of footage showing things such as the damage states of vehicles (no broken glass though) and how layers can be used to alter your character's appearance. Stick with us past the jump for embedded footage of <a href="http://www.apb.com/2009/12/14/apb-podcast-episode-15-qa-special/"><em>All Points Bulletin</em>'s 15th video podcast</a>.<p><a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast answers questions from game's fans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/">All Points Bulletin video podcast answers questions from game's fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Dec 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/12/14/apb-podcast-episode-15-qa-special/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19281084/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/16/all-points-bulletin-video-podcast-answers-questions-from-games/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crime</category><category>ej-moreland</category><category>jesse-knapp</category><category>new-titles</category><category>podcasts</category><category>realtime-worlds</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 16 Dec 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[New All Points Bulletin video profiles the vigilante Enforcers]]></title><link>http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/</guid><comments>http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/apbenforcersgrabat580.jpg" alt="" /></a><br />
<a href="http://www.apb.com"><em>All Points Bulletin</em></a> developer <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> recently introduced fans of the urban crime game to some of the <a href="http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/">underworld organizations of San Paro</a>. After focusing on the bad guys first, <a href="http://www.realtimeworlds.com">Realtime Worlds</a> has released a follow-up video about the Enforcer vigilantes who hunt those criminals. Whether that makes Enforcers 'bad guys' too might depend on how morally flexible you are, but <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> Lead Creative Designer Stephen Hewitt (aka 'Kitkat'), introduces viewers to the enemies of San Paro's criminals: <br />
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The Praetorians are something of a well-funded private corporate strike force, while the Prentiss Tigers are only jocks trying to keep their city safe. Hewitt also gives more info on the backstory of <em>All Points Bulletin</em> from the Enforcer perspective. Stick with us after the jump for a video embed of <em>All Points Bulletin</em>'s <a href="http://www.apb.com/2009/11/30/apb-podcast-episode-14-the-organizations-of-san-paro-part-2">The Organizations of San Paro part 2</a>, a closer look at the game's NPC factions.<p><a href="http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/" rel="bookmark">Continue reading <em>New All Points Bulletin video profiles the vigilante Enforcers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/">New All Points Bulletin video profiles the vigilante Enforcers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 Dec 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/11/30/apb-podcast-episode-14-the-organizations-of-san-paro-part-2/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19262564/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/02/new-all-points-bulletin-video-profiles-the-vigilante-enforcers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>backstory</category><category>crime</category><category>criminals</category><category>enforcers</category><category>kitkat</category><category>lead-creative-designer</category><category>lore</category><category>new-titles</category><category>podcasts</category><category>praetorians</category><category>prentiss-tigers</category><category>realtime-worlds</category><category>san-paro</category><category>stephen-hewitt</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 02 Dec 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[APB video podcast introduces the criminals of San Paro]]></title><link>http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/</guid><comments>http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/gkingstakeonenforcers580.jpg" alt="" /></a><br /><a href="http://www.apb.com"><em>All Points Bulletin</em></a> is definitely on the radar for a number of fans of urban crime games seeking a deeper multiplayer environment. While many of us would enjoy a perpetual cascade of felonies (or arrests), <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> wants players to have a sense of San Paro as a fleshed out urban setting where they can create their own stories. <a href="http://www.realtimeworlds.com">Realtime Worlds</a> Lead Creative Designer Stephen Hewitt (aka 'KitKat') discusses the stories that will run throughout <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a> in the latest video podcast and introduces viewers to the criminal organizations players will tangle with at some point. <br /><br />We get a look at the G-Kings gang, who are essentially punks clawing their way up the criminal hierarchy of San Paro. Hewitt also gives us a glimpse at the Blood Roses, an organization comprised of trust fund club kids dipping their toes into a life of crime just for the thrills. Stick with us after the jump for the latest <em>All Points Bulletin</em> video podcast, <a href="http://www.youtube.com/watch?v=jsDV4nDmxvY&amp;feature=player_embedded">The Organizations of San Paro</a>.<p><a href="http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/" rel="bookmark">Continue reading <em>APB video podcast introduces the criminals of San Paro</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/">APB video podcast introduces the criminals of San Paro</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Nov 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/11/11/apb-podcast-episode-13-the-organizations-of-san-paro-part-1/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19235892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/14/apb-video-podcast-introduces-the-criminals-of-san-paro/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>backstory</category><category>blood-roses</category><category>crime</category><category>g-kings</category><category>kitkat</category><category>lore</category><category>podcasts</category><category>realtime-worlds</category><category>san-paro</category><category>stephen-hewitt</category><category>storyline</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sat, 14 Nov 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin closed beta has begun]]></title><link>http://massively.joystiq.com/2009/10/19/all-points-bulletin-closed-beta-has-begun/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/19/all-points-bulletin-closed-beta-has-begun/</guid><comments>http://massively.joystiq.com/2009/10/19/all-points-bulletin-closed-beta-has-begun/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/screen_9.jpg" /></a><br />Urban crime (game) enthusiasts, rejoice! The <a href="http://www.apb.com"><em>All Points Bulletin</em></a> closed beta has begun, according to reports at both <a href="http://www.eurogamer.net/articles/apb-swings-into-closed-beta">Eurogamer</a> and <a href="http://kotaku.com/5383654/apb-closed-beta-is-go">Kotaku</a>. It was rumored that the <a href="http://massively.joystiq.com/2009/10/01/all-points-bulletin-beta-kicks-off-next-week-new-gameplay-foota/">beta would begin this month</a> and it seems there are presently three windows of gameplay a week in the <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a> CBT -- Tuesday, Thursday and Sunday evenings, says Eurogamer's Oli Welsh. Those interested in ripping up the streets as either a Criminal or an Enforcer can still <a href="http://www.apb.com/beta-application/">apply to become an <em>All Points Bulletin</em> beta tester</a> at the game's official site. <br /><br /><em>APB</em> is in development at <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> in Scotland, and aims to bring a new level of online interaction to multiplayer urban crime games. Check out <a href="http://massively.joystiq.com/category/all-points-bulletin">Massively's coverage of <em>All Points Bulletin</em></a> for more on what <a href="http://www.realtimeworlds.com">Realtime Worlds</a> is creating.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/19/all-points-bulletin-closed-beta-has-begun/">All Points Bulletin closed beta has begun</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Oct 2009 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/apb-swings-into-closed-beta>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/all-points-bulletin-closed-beta-has-begun/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19200875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/19/all-points-bulletin-closed-beta-has-begun/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>betas</category><category>breaking</category><category>cbt</category><category>closed-beta</category><category>crime</category><category>dundee</category><category>eurogamer</category><category>kotaku</category><category>mmo-industry</category><category>new-titles</category><category>realtime-worlds</category><category>scotland</category><category>urban-crime</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 19 Oct 2009 11:30:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast a first look at gameplay]]></title><link>http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/</guid><comments>http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/09/apbvideofootageat580.jpg" alt="" /></a><br />It's no secret that some of us at Massively are looking forward to playing <a href="http://www.apb.com"><em>All Points Bulletin</em></a>, an urban crime title on the way from <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a>. We <a href="http://massively.joystiq.com/2009/09/07/pax-2009-massivelys-first-look-at-gameplay-in-all-points-bulle/">learned a bit more about the game at PAX 2009</a> but we're always hoping to find out more. Fortunately, the company released a new video podcast today filmed at <a href="http://massively.joystiq.com/tag/gamescom-2009">GamesCom 2009</a> in Cologne that many of our readers have been waiting for -- one with actual gameplay.<br /><br />The series of videos released prior to this focused on the extensive customization options <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a> will offer. Although we see quite a bit of <a href="http://mrtoledano.com/frame_videogamers.php">gameface</a> from the audience in this latest video podcast, we also see a bit more of that attention to detail emphasized in the previous video footage playing out in the mean streets of the waterfront district. Among other things, the footage shows some very detailed gun animations w. shell ejects and, unsurprisingly, a lot of polish on the look of the vehicles. The user interface is also rather unobtrusive, particularly with the clear compass to guide players. <br /><br />Interested in checking it out? We've got an HD video embed of <a href="http://www.apb.com/2009/09/14/apb-podcast-episode-9-viva-cologne/">APB Video Podcast 9: Viva Cologne</a> for you after the jump.<p><a href="http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast a first look at gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/">All Points Bulletin video podcast a first look at gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Sep 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/09/14/apb-podcast-episode-9-viva-cologne/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19160843/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/09/14/all-points-bulletin-video-podcast-a-first-look-at-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>chris-collins</category><category>crime</category><category>gamescom-2009</category><category>mark-rein</category><category>new-titles</category><category>pax-2009</category><category>podcasts</category><category>realtime-worlds</category><category>urban-crime</category><category>video</category><category>video-podcast</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 14 Sep 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video shows off fashion for the discerning thug]]></title><link>http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/</guid><comments>http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/apbvidpodcast7grabclothingat580.jpg" /></a><br />The team at <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> has put out the 7th video podcast for their urban crime title <a href="http://www.apb.com"><em>All Points Bulletin</em></a>, continuing their theme of focusing on customization options in the game. They've already shown us how we'll be able to <a href="http://massively.joystiq.com/2009/07/05/all-points-bulletin-video-podcast-shows-off-symbol-creation-and/">embed symbols into everything</a> from our clothing and vehicles or even <a href="http://massively.joystiq.com/2009/07/12/all-points-bulletin-video-podcast-shows-off-some-ink/">our own skin</a>. <br /><br />This latest video podcast shows some of the fashion influences from their local city of Dundee, where they visit <a href="http://www.arkiveclothing.com/">Arkive</a> clothing, while showing a little more footage of the style that you can give your Criminal and Enforcer thugs in <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a>. Stick with us after the jump for the HD video embed.<p><a href="http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/" rel="bookmark">Continue reading <em>All Points Bulletin video shows off fashion for the discerning thug</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/">All Points Bulletin video shows off fashion for the discerning thug</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 26 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/07/24/apb-podcast-episode-7-apb-clothes-and-you>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19109700/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/26/all-points-bulletin-video-shows-off-fashion-for-the-discerning-t/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crime</category><category>customization</category><category>dundee</category><category>new-titles</category><category>podcasts</category><category>realtime-worlds</category><category>scotland</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 26 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Rumor: All Points Bulletin to launch in March 2010]]></title><link>http://massively.joystiq.com/2009/07/23/rumor-all-points-bulletin-to-launch-in-march-2010/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/23/rumor-all-points-bulletin-to-launch-in-march-2010/</guid><comments>http://massively.joystiq.com/2009/07/23/rumor-all-points-bulletin-to-launch-in-march-2010/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/apbshotmohawktatsat580.jpg" /></a><br />Fans of urban crime games like <em>Grand Theft Auto</em> should have something to look forward to in 2010, with the release of <a href="http://www.apb.com"><em>All Points Bulletin</em></a> from <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a>. It's an MMO-like game where you'll be able to go on rampages through city streets with hundreds of other players, either as criminals or the vigilantes who hunt them. We learned at <a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a> that <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a> is slated for an "early 2010" release, <a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/">in partnership with Electronic Arts</a>, but now rumor has it that <em>APB</em> will release in March. <br /><br />UK gaming site <a href="http://www.mcvuk.com/news/35129/APB-hits-retail-in-March">MCV</a> reports, <em>"The hotly-tipped APB by Scottish developer Realtime Worlds will arrive at retail in March, MCV can reveal." </em>EA is still sticking with "early 2010", however, <a href="http://www.joystiq.com/2009/07/23/rumor-apb-rolls-onto-the-hard-streets-of-retail-in-march/">according to our parent site Joystiq</a>. If we get any solid confirmation of the <em>All Points Bulletin</em> release date, we'll definitely give this a mention.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/23/rumor-all-points-bulletin-to-launch-in-march-2010/">Rumor: All Points Bulletin to launch in March 2010</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Jul 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.joystiq.com/2009/07/23/rumor-apb-rolls-onto-the-hard-streets-of-retail-in-march/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/23/rumor-all-points-bulletin-to-launch-in-march-2010/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19107559/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/23/rumor-all-points-bulletin-to-launch-in-march-2010/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crime</category><category>ea</category><category>electronic-arts</category><category>launches</category><category>mcv</category><category>mmo-industry</category><category>new-titles</category><category>realtime-worlds</category><category>rumor</category><category>rumors</category><category>urban-crime</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 23 Jul 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Dave Jones: All Points Bulletin shelf life 5 to 10 years]]></title><link>http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/</guid><comments>http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/apbenforcerscustomizationat580.jpg" alt="" /></a><br />The crime-focused title <a href="http://www.apb.com"><em>All Points Bulletin</em></a> is one of the upcoming games we've taken a fairly keen interest in here at Massively. While we're still hoping for more gameplay footage in the video podcasts that <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> developer <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> has been releasing since <a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a>, but there's been a fair amount of general info revealed about the game in recent interviews. <br /><br />Although <em>APB</em>'s design is a departure from some of the game mechanics found in massively multiplayer online games, <a href="http://www.realtimeworlds.com"><em>Realtime Worlds</em></a> is banking that their urban crime title will have the longevity of a solid MMO. <a href="http://massively.joystiq.com/tag/dave-jones">Dave Jones</a>, Creative Director on <em>All Points Bulletin</em>, says they could be looking at five to ten years of life in the game.<p><a href="http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/" rel="bookmark">Continue reading <em>Dave Jones: All Points Bulletin shelf life 5 to 10 years</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/">Dave Jones: All Points Bulletin shelf life 5 to 10 years</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Jul 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.videogamer.com/news/dave_jones_sees_apb_lasting_for_five_or_ten_years.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19106526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/22/dave-jones-all-points-bulletin-shelf-life-5-to-10-years/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>counter-strike</category><category>creative-director</category><category>crime</category><category>dave-jones</category><category>develop</category><category>interviews</category><category>mmo-industry</category><category>new-titles</category><category>realtime-worlds</category><category>urban-crime</category><category>valve</category><category>videogamer.com</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 22 Jul 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast fields questions from the fans]]></title><link>http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/</guid><comments>http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/chriscollinsapbvidpodcastgrabat580.jpg" alt="" /></a><br />The team at <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> has been releasing a series of video podcasts about <a href="http://www.apb.com"><span style="font-style: italic;">All Points Bulletin</span></a>, their upcoming urban crime MMO. The term "MMO" isn't an exact fit for this game though, as anyone who's been following our coverage of <a href="http://massively.joystiq.com/category/all-points-bulletin"><span style="font-style: italic;">APB</span></a> will have noted. In fact, the game is so different that this latest <span style="font-style: italic;">APB</span> podcast is basically a Q&amp;A with Design Lead <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a>. He answers a barrage of questions, ranging from the game's business model to whether or not we should expect a console release. <br /><br />In addition to all that, Moreland drops some info about <span style="font-style: italic;">All Points Bulletin</span>'s current state of development, and when <a href="http://massively.joystiq.com/category/betas">beta testing</a> is expected to begin. For those of you wanting to see a little more of the game, the video also gives us a look at emotes, explained by Senior Animator Ben Stanton, who shows off some avatar dance moves and taunts along the lines of bird flips. He also says that emotes will be gender specific, so the ladies will get a slightly different array of emotes than the guys. We've got an HD embed of the video for you, so stick with us after the jump.<p><a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast fields questions from the fans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/">All Points Bulletin video podcast fields questions from the fans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Jul 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.youtube.com/watch?v=V45nU7YNYQg>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19098985/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/15/all-points-bulletin-video-podcast-fields-questions-from-the-fans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>ben-stanton</category><category>business-models</category><category>chris-collins</category><category>crime</category><category>design-lead</category><category>deum</category><category>dundee</category><category>ej-moreland</category><category>new-titles</category><category>podcasts</category><category>realtime-worlds</category><category>scotland</category><category>senior-animator</category><category>urban-crime</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Wed, 15 Jul 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin players to help determine game's evolution]]></title><link>http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/</guid><comments>http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/apbplayersdeterminedirectionsat580.jpg" /></a><br />The team at Massively is pretty happy to see that <a href="http://www.realtimeworlds.com">Realtime Worlds</a> has broken radio silence with <a href="http://www.apb.com"><em>All Points Bulletin</em></a>, first with the <a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/">E3 2009 announcement</a> and a <a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/">video podcast</a>, and now with some in-depth interviews about the urban crime game. <a href="http://www.gamasutra.com">Gamasutra</a>'s Christian Nutt recently spoke with <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> lead designer <a href="http://massively.joystiq.com/tag/ej-moreland">EJ Moreland</a> about some of the elements that could make this game different from most anything else presently on the market. <br /><br />The game is clearly a departure from some of the conventions and game mechanics typical of an MMO. The game's emphasis is on dynamic action; Moreland describes <em>APB</em> as <em>"an online action game with persistence."</em> And, of course, there's that <a href="http://massively.joystiq.com/2009/06/06/e3-2009-a-look-at-apbs-extensive-character-customization/">incredible potential for customization</a> they've shown off.<p><a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/" rel="bookmark">Continue reading <em>All Points Bulletin players to help determine game's evolution</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/">All Points Bulletin players to help determine game's evolution</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 28 Jun 2009 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=24223>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19080608/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/28/all-points-bulletin-players-to-help-determine-games-evolution/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>christian-nutt</category><category>crime</category><category>customization</category><category>ej-moreland</category><category>gamasutra</category><category>game-design</category><category>interviews</category><category>lead-designer</category><category>mmo-industry</category><category>new-titles</category><category>realtime-worlds</category><category>urban-crime</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 28 Jun 2009 16:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin chaos to balance out with Criminal and Enforcer dynamic]]></title><link>http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/</guid><comments>http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/apbimagefrome3thedollsat580.jpg" /></a><br />The upcoming criminals-vs.-vigilantes game <a href="http://www.apb.com"><em>All Points Bulletin</em></a> holds the promise of being an absolutely chaotic rampage, where a hundred players lay waste to a sprawling urban environment. While that *seems* like it would be fun, for a while anyway, even the most destructive gamer incarnate of Jack Thompson's personal antichrist will ultimately grow tired of blowing stuff up. Fortunately, that's not what <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> is going to be all about. <br /><br />In fact, a closer look at this game can makes us wonder: Is it really possible to compare the unbridled carnage and hot coffee of <em>Grand Theft Auto</em> with the gameplay of <em>ABP</em>? Not really, according to <a href="http://www.realtimeworlds.com">Realtime Worlds</a> creative director Dave Jones, who spoke about <em>APB</em> with Chris Kohler from <a href="http://www.wired.com/gamelife/">Wired's GameLife</a> blog. Jones told Wired, <em>"There's nothing to compare it to, but that's kind of what we try to do with our games." </em><p><a href="http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/" rel="bookmark">Continue reading <em>All Points Bulletin chaos to balance out with Criminal and Enforcer dynamic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/">All Points Bulletin chaos to balance out with Criminal and Enforcer dynamic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 21 Jun 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wired.com/gamelife/2009/06/apb/#more-12798>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19073199/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/21/all-points-bulletin-chaos-to-balance-out-with-criminal-and-enfor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>chaos</category><category>chris-kohler</category><category>consoles</category><category>crime</category><category>criminals</category><category>dave-jones</category><category>enforcers</category><category>gamelife</category><category>grand-theft-auto</category><category>gta</category><category>interviews</category><category>missions</category><category>new-titles</category><category>quests</category><category>realtime-worlds</category><category>urban-crime</category><category>wired</category><category>xbox-360</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 21 Jun 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin video podcast shows off scope of customization]]></title><link>http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/</guid><comments>http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/apbenforcerscustomizationat580.jpg" alt="" /></a><br />Things were very quiet on the <a href="http://www.apb.com"><em>All Points Bulletin</em></a> front for quite some time, but now we're seeing why. <a href="http://www.realtimeworlds.com">Realtime Worlds</a> has been busy, and since <a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a> the <em>APB</em> team at Realtime Worlds has revealed a ton of info about their upcoming game. Massively <a href="http://massively.joystiq.com/2009/06/07/e3-2009-apb-lead-designer-ej-moreland-on-player-customization/">interviewed APB lead designer EJ Moreland</a> who gave us some perspective on what the title will be like, but we're always looking out for more info. On that note, the <em>All Points Bulletin</em> game site revamp was accompanied by a new series of video podcasts, the second of which is now out. <br /><br />This <a href="http://www.apb.com/2009/06/15/apb-podcast-episode-2-e3-and-beyond/">second <em>All Points Bulletin</em> video podcast</a> "E3 and Beyond" has Chris "Deum" Collins from the <em>APB</em> community team speaking with lead gameplay designer Jesse Knapp about the game's extensive customization options, and is in two parts. Actually it's largely a montage of the E3 customization videos with commentary from the <em>APB</em> devs, where they answer questions posed to them by the game's fans. It's a great look at what's possible in the game and we highly recommend you give it a look. However, if that's not enough to get you to check it out, we've got two words for you: <em>Suicide Girls</em>. <br /><br />We've got YouTube embeds of both parts for you below the cut. Have a look:<p><a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/" rel="bookmark">Continue reading <em>All Points Bulletin video podcast shows off scope of customization</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/">All Points Bulletin video podcast shows off scope of customization</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Jun 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/2009/06/15/apb-podcast-episode-2-e3-and-beyond/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19072648/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/19/all-points-bulletin-video-podcast-shows-off-scope-of-customizati/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>chris-collins</category><category>crime</category><category>customization</category><category>deum</category><category>e3-2009</category><category>ej-moreland</category><category>jesse-knapp</category><category>new-titles</category><category>realtime-worlds</category><category>suicide-girls</category><category>urban-crime</category><category>video-podcast</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 19 Jun 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[E3 2009: EA and Realtime Worlds partner on All Points Bulletin]]></title><link>http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/</guid><comments>http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img hspace="4" vspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/allpointsbulletinimagenewbandwat580.png" alt="" /></a><br />We knew that <a href="http://www.realtimeworlds.com">Realtime Worlds</a>, the company behind the urban crime MMO <a href="http://www.apb.com"><em>All Points Bulletin</em></a> would have something to announce and show at <a href="http://massively.joystiq.com/tag/e3-2009">E3 2009</a>, we just weren't sure of what to expect. That announcement came today at the Electronic Arts press conference. Imagine our surprise when Realtime Worlds creative director Dave Jones (who you may know as the creator of <em>GTA</em> and <em>Crackdown</em>) appeared on stage to announce that EA will be publishing <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a>. The announcement was followed up with a rather stunning trailer, depicting all manner of urban badasses. Tattoos. Fast cars. Lots of guns. Criminals and Enforcement fighting for the streets in a vast, open urban environment. The game will accommodate 10,000 players per world, divided into 100 player district maps. If you're a fan of games like <em>GTA</em> and <em>Saint's Row</em>, you will be blown away by <em>All Points Bulletin</em>.<br /><br /><em>All Points Bulletin</em> has a <a href="http://www.apb.com">newly revamped site</a>, with screenshots and a game features page, and now hosts an APB video podcast from the developers. The game is slated for a <a href="http://www.realtimeworlds.com/2009/06/01/ea-joins-forces-with-realtime-worlds-for-all-points-bulletin/">PC release in early 2010</a>. <br /><strong><br />Update: Want to see more? Flip through our E3 2009 <em>APB</em> gallery and check out the game trailer below the cut.</strong><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/e3-2009-apb/">E3 2009: APB</a></strong></p><a href="http://massively.joystiq.com/photos/e3-2009-apb/#2048983"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/e3-ea-apb-screen006_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2009-apb/#2048982"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/e3-ea-apb-screen007_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2009-apb/#2048981"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/e3-ea-apb-screen005_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2009-apb/#2048980"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/e3-ea-apb-screen004_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2009-apb/#2048979"><img src="http://www.blogcdn.com/www.massively.com/media/2009/06/e3-ea-apb-screen003_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/" rel="bookmark">Continue reading <em>E3 2009: EA and Realtime Worlds partner on All Points Bulletin</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/">E3 2009: EA and Realtime Worlds partner on All Points Bulletin</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Jun 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.realtimeworlds.com/2009/06/01/ea-joins-forces-with-realtime-worlds-for-all-points-bulletin/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19054210/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/01/e3-2009-ea-and-realtime-worlds-partner-on-all-points-bulletin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>breaking</category><category>crime</category><category>criminals</category><category>e3-2009</category><category>ea</category><category>electronic-arts</category><category>enforcement</category><category>realtime-world</category><category>urban-crime</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 01 Jun 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[CrimeCraft launch date set for August 25]]></title><link>http://massively.joystiq.com/2009/05/21/crimecraft-launch-date-set-for-august-25/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/21/crimecraft-launch-date-set-for-august-25/</guid><comments>http://massively.joystiq.com/2009/05/21/crimecraft-launch-date-set-for-august-25/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/crimecraft/" rel="tag">CrimeCraft</a></p><a href="http://massively.joystiq.com/category/crimecraft"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/crimecraftrooftopambushat580.jpg" /></a><br /><em><a href="http://www.crimecraft.com">CrimeCraft</a></em> from <a href="http://www.vogster.com">Vogster Entertainment</a> bills itself as a 'persistent world next-gen shooter' (aka PWNS), set in a near-future city where society has decayed. The city has become a savage place and players will need to band together in gangs in order to survive, which could prove to be a hit with gamers into urban crime titles. We announced earlier in the week that <a href="http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/"><em>CrimeCraft</em> has entered closed beta</a> but beyond our <a href="http://massively.joystiq.com/2009/03/30/gdc09-our-look-at-crimecraft/">coverage of the title from GDC 2009</a> we hadn't received a firm release date. <br /><br />The wait is over now though; Vogster Entertainment has announced that <a href="http://pc.ign.com/articles/984/984889p1.html"><em>CrimeCraft</em> will launch on August 25th</a>, meaning it may well be the first of the shooter/MMO hybrid games to go live.<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/crimecraft-1/">CrimeCraft</a></strong></p><a href="http://massively.joystiq.com/photos/crimecraft-1/#1460813"><img src="http://www.blogcdn.com/www.massively.com/media/2009/03/crimecraft_144-sms-0309_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/crimecraft-1/#1460809"><img src="http://www.blogcdn.com/www.massively.com/media/2009/03/crimecraft_130-sms-0309_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/crimecraft-1/#1460807"><img src="http://www.blogcdn.com/www.massively.com/media/2009/03/crimecraft_116-sms-0309_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/crimecraft-1/#1460806"><img src="http://www.blogcdn.com/www.massively.com/media/2009/03/crimecraft_111-sms-0309_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/crimecraft-1/#1460804"><img src="http://www.blogcdn.com/www.massively.com/media/2009/03/crimecraft_077-sms-0309_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/21/crimecraft-launch-date-set-for-august-25/">CrimeCraft launch date set for August 25</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 21 May 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/articles/984/984889p1.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/21/crimecraft-launch-date-set-for-august-25/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1552317/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/21/crimecraft-launch-date-set-for-august-25/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crime</category><category>crimecraft</category><category>launches</category><category>mmo-industry</category><category>mmofps</category><category>pvp</category><category>pwns</category><category>shooter</category><category>urban-crime</category><category>vogster-entertainment</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 21 May 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[CrimeCraft enters closed beta]]></title><link>http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/</guid><comments>http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/crimecraft/" rel="tag">CrimeCraft</a></p><a href="http://www.crimecraft.com/forums/General/topics/Closed-Beta-Please-Read"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/crimecraftclosedbetaimageat580.jpg" /></a><br />Massively has been looking at the upcoming shooter/MMO hybrids that are on the way, namely <a href="http://www.globalagendagame.com"><em>Global Agenda</em></a><em>,</em><em> <a href="http://huxley.ijji.com/">Huxley: The Dystopia</a></em>, and <a href="http://www.fallenearth.com/"><em>Fallen Earth</em></a>. But there will soon be another <a href="http://wmassively.joystiq.com/category/mmofps">'MMOFPS' option</a> for gamers with the first such title to release for the urban crime genre: <a href="http://www.crimecraft.com/"><em>CrimeCraft</em></a>, in development at <a href="http://www.vogster.com/">Vogster Entertainment</a>. <br /><br /><a href="http://massively.joystiq.com/category/crimecraft"><em>CrimeCraft</em></a> entered <a href="http://www.crimecraft.com/forums/General/topics/Closed-Beta-Please-Read">closed beta</a> this week and Vogster is, of course, <em>very</em> serious about the NDA. 'What happens in <em>CrimeCraft</em> stays in <em>CrimeCraft</em>'; they've said they'll unceremoniously revoke beta access for players who spill details of the game. But those lucky people who were accepted <a href="http://www.crimecraft.com/forums/FAQs/topics/BETA-FAQ?page=1#post-42110">have a closed beta forum</a> available to them as of today, where they can talk about the game to their heart's content without getting themselves banhammered from the streets of <em>CrimeCraft</em>. We were fortunate enough to <a href="http://massively.joystiq.com/2009/03/30/gdc09-our-look-at-crimecraft/">speak with Vogster Entertainment about the game</a> recently at GDC 2009, but we're hoping there will be more news about the title in the coming months. We'll be sure to keep our readers informed when we hear more about this game. <br /><br />Are you excited about urban crime titles like <em>CrimeCraft</em> and <a href="http://www.apb.com/"><em>All Points Bulletin</em></a> making their way into the MMO space?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/">CrimeCraft enters closed beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 15 May 2009 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.crimecraft.com/forums/General/topics/Closed-Beta-Please-Read>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1547142/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/15/crimecraft-enters-closed-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>closed-beta</category><category>crime</category><category>crimecraft</category><category>mmo-industry</category><category>mmofps</category><category>new-titles</category><category>urban-crime</category><category>vogster-entertainment</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 15 May 2009 17:00:00 EST</pubDate></item><item><title><![CDATA[Vivox to provide voice solutions for urban crime MMO All Points Bulletin ]]></title><link>http://massively.joystiq.com/2009/03/24/vivox-to-provide-voice-solutions-for-urban-crime-mmo-all-points/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/24/vivox-to-provide-voice-solutions-for-urban-crime-mmo-all-points/</guid><comments>http://massively.joystiq.com/2009/03/24/vivox-to-provide-voice-solutions-for-urban-crime-mmo-all-points/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://www.apb.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/apb_image-0808.jpg" alt="" /></a>If you're a fan of <em>GTA</em>-style urban crime games, you might be interested in what <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds</a> is cooking up for the MMO space: <a href="http://www.apb.com"><em>All Points Bulletin</em></a>, which could very well prove to be the online evolution of single-player games like <em>Grand Theft Auto</em> and <em>Crackdown</em>. While new details on this title are still light, <a href="http://www.vivox.com">Vivox</a> announced today that they'll be providing voice solutions for <em>APB</em>. <br /><br />The integration of Vivox with the <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a> client will include voice fonts, where players will be able to alter their voices to better fit their character. Vivox has already established its presence in <a href="http://www.eveonline.com"><em>EVE Online</em></a> and <a href="http://www.secondlife.com"><em>Second Life</em></a>, and recently announced plans to <a href="http://massively.joystiq.com/2009/03/20/look-out-vent-and-teamspeak-vivox-to-offer-cross-platform-brows/">extend gaming VOIP to web browsers as well</a>. There could be interesting times ahead with this <a href="http://www.vivox.com/pressreleases_detail.php?id=41">agreement between Vivox and Realtime Worlds</a> in <em>All Points Bulletin</em>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/24/vivox-to-provide-voice-solutions-for-urban-crime-mmo-all-points/">Vivox to provide voice solutions for urban crime MMO All Points Bulletin </a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.vivox.com/pressreleases_detail.php?id=41>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/24/vivox-to-provide-voice-solutions-for-urban-crime-mmo-all-points/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1496990/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/24/vivox-to-provide-voice-solutions-for-urban-crime-mmo-all-points/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3d-sound</category><category>all-points-bulletin</category><category>apb</category><category>communication</category><category>crackdown</category><category>crime</category><category>customization</category><category>dundee</category><category>gta</category><category>realtime-worlds</category><category>scotland</category><category>urban-crime</category><category>vivox</category><category>voice</category><category>voice-fonts</category><category>voip</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 24 Mar 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[CrimeCraft trailer gives a brief glimpse into the urban crime MMO]]></title><link>http://massively.joystiq.com/2009/03/24/crimecraft-trailer-gives-a-brief-glimpse-into-the-urban-crime-mm/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/24/crimecraft-trailer-gives-a-brief-glimpse-into-the-urban-crime-mm/</guid><comments>http://massively.joystiq.com/2009/03/24/crimecraft-trailer-gives-a-brief-glimpse-into-the-urban-crime-mm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a>, <a href="http://massively.joystiq.com/category/crimecraft/" rel="tag">CrimeCraft</a></p><a href="http://massively.joystiq.com/category/crimecraft"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/crimecraftwallpaperat425.jpg" /></a><br />The massively multiplayer online game industry will soon be getting an influx of space-based <a href="http://massively.joystiq.com/category/sci-fi">science fiction titles</a> as well as earthbound <a href="http://massively.joystiq.com/tag/post-apocalyptic">post-apocalytic MMOs</a>. Another new realm that is going to be explored by game developers like <a href="http://vogster.com/">Vogster Entertainment</a> is the urban crime MMO. Their debut massively multiplayer title will be <a href="http://www.crimecraft.com/"><em>CrimeCraft</em></a>. We don't have many details on the game beyond the trailer they released and the info they've published so far on their site, but we do know that it's a <a href="http://massively.joystiq.com/2009/01/14/crimecraft-impressions-and-screenshots/">persistent world 'next-gen' shooter</a> built on the <a href="http://massively.joystiq.com/tag/unreal">Unreal 3 engine</a>.<br /><br />We've found another glimpse into what Vogster has been up to, though. <a href="http://pc.ign.com/">IGN Videos</a> has a (very) brief trailer showing the <a href="http://massively.joystiq.com/category/crimecraft"><em>CrimeCraft</em></a> characters with narration explaining obtaining and modifying your weapons. We weren't inspired enough by the trailer to commit crimes of our own by stealing and embedding it for you here, so you'll have to <a href="http://pc.ign.com/dor/objects/14230173/crimecraft/videos/crimecraft_trl_1_032009.html">head over to IGN to check out the video footage</a>. We're hoping to speak with Vogster <a href="http://massively.joystiq.com/tag/gdc">at GDC this week</a> and find out more about this title, so keep your eyes open for more on this urban crime MMO.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/24/crimecraft-trailer-gives-a-brief-glimpse-into-the-urban-crime-mm/">CrimeCraft trailer gives a brief glimpse into the urban crime MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Mar 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://pc.ign.com/dor/objects/14230173/crimecraft/videos/crimecraft_trl_1_032009.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/24/crimecraft-trailer-gives-a-brief-glimpse-into-the-urban-crime-mm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1495130/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/24/crimecraft-trailer-gives-a-brief-glimpse-into-the-urban-crime-mm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crime</category><category>crimecraft</category><category>ign</category><category>ign-videos</category><category>trailers</category><category>urban</category><category>urban-crime</category><category>video</category><category>videos</category><category>vogster</category><category>vogster-entertainment</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 24 Mar 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[All Points Bulletin newsletter updates fans on game features]]></title><link>http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/</guid><comments>http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><a href="http://massively.joystiq.com/category/all-points-bulletin"><img vspace="4" hspace="4" border="1" align="bottom" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/apbnewgraphiclargeat425.jpg" /></a><br />Judging from the response we've seen from some our readers in the past, <a href="http://www.apb.com/"><em>All Points Bulletin</em></a> from <a href="http://massively.joystiq.com/tag/realtime-worlds ">Realtime Worlds</a> is a hotly-anticipated MMO. And why wouldn't it be? <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>APB</em></a> may very well be a refreshing change from the tried-and-true marriage of fantasy and massively multiplayer games, and is one of the first <a href="http://massively.joystiq.com/category/crime ">urban crime MMOs</a> we can see on the horizon. <br /><br />The most recent <a href="http://www.apb.com/Newsletter/October/OCTOBER-NewsletterF.html "><em>All Points Bulletin</em> newsletter</a> addresses some of the input from <em>APB's</em> growing fan community on the types of weapons available, mini-games, and leisure activities they feel should be in the game. <a href="http://www.realtimeworlds.com/">Realtime Worlds</a> confirms that a few of the player-suggested features will, in fact, be present in the title.<p><a href="http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/" rel="bookmark">Continue reading <em>All Points Bulletin newsletter updates fans on game features</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/">All Points Bulletin newsletter updates fans on game features</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Nov 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.apb.com/Newsletter/October/OCTOBER-NewsletterF.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1367533/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/10/all-points-bulletin-newsletter-updates-fans-on-game-features/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>chris-collins</category><category>crime</category><category>deum</category><category>dundee</category><category>mini-games</category><category>minigames</category><category>newsletter</category><category>realtime-worlds</category><category>scotland</category><category>urban-crime</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 10 Nov 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Realtime Worlds seeking fresh blood for All Points Bulletin]]></title><link>http://massively.joystiq.com/2008/09/15/realtime-worlds-seeking-fresh-blood-for-all-points-bulletin/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/15/realtime-worlds-seeking-fresh-blood-for-all-points-bulletin/</guid><comments>http://massively.joystiq.com/2008/09/15/realtime-worlds-seeking-fresh-blood-for-all-points-bulletin/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/crime/" rel="tag">Crime</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/apbshotgunchick225.jpg" />Some of us here at Massively are excited about the upcoming wave of <a href="http://massively.joystiq.com/category/crime ">urban crime MMOs,</a> especially <a href="http://www.apb.com"><em>All Points Bulletin</em></a> from <a href="http://massively.joystiq.com/tag/realtime-worlds">Realtime Worlds.</a> While we haven't seen much in the way of actual gameplay, the <a href="http://massively.joystiq.com/2008/02/22/gdc08-all-points-bulletin-info-and-eye-candy/ ">degree of customization shown at GDC '08</a> as well as the <a href="http://massively.joystiq.com/2008/06/17/why-apbs-customization-options-might-be-revolutionary-or-not/">video footage of <em>APB's</em> character creation</a> shows some real promise.<br /><br /><a href="http://www.realtimeworlds.com">Realtime Worlds</a> seems to be pulling out all the stops in getting the title <a href="http://massively.joystiq.com/2008/08/14/all-points-bulletin-beta-interest-page-goes-live/">ready for beta,</a> and to that end has <a href="http://www.realtimeworlds.com/index.php?id=376&amp;pid=5">announced a number of career opportunities</a> on their site. The jobs offered are varied, ranging from concept artists to programmers and database administrators. Check out the full listing and see if there's anything that fits your skillset. They're trying to fill 25 job titles, in addition to taking on multiple QA Testers. At the very least, it's good to see they're bringing in some fresh blood. This title is one we'll certainly be keeping an eye on in the months leading up to beta. How about you? Do you think <a href="http://massively.joystiq.com/category/all-points-bulletin"><em>All Points Bulletin</em></a> has the potential to fill a new niche in MMO gaming? <br /><br /><a href="http://www.gaxonline.com/profile/KnowledgeJunkie"><em>[Thanks, KnowledgeJunkie]</em></a><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/15/realtime-worlds-seeking-fresh-blood-for-all-points-bulletin/">Realtime Worlds seeking fresh blood for All Points Bulletin</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Sep 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.realtimeworlds.com/index.php?id=376&amp;pid=5>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/15/realtime-worlds-seeking-fresh-blood-for-all-points-bulletin/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1314787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/15/realtime-worlds-seeking-fresh-blood-for-all-points-bulletin/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>apb</category><category>crime</category><category>customization</category><category>gax</category><category>gax-online</category><category>job</category><category>jobs</category><category>mmo-industry</category><category>new-titles</category><category>realtime-worlds</category><category>urban</category><category>urban-crime</category><category>vacancies</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 15 Sep 2008 19:00:00 EST</pubDate></item></channel></rss>
