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Posts tagged updates

Star Trek Online's Delta Rising arrives October 14th

Cryptic has just announced that Star Trek Online's Delta Rising expansion will be released on October 14th, 2014. As previously discussed, it will not only raise the level cap but jump into Voyager story space with new territory and famous figures from the franchise. Developers have also...

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The Elder Scrolls Online pushes players to Upper Craglorn in Update 4

You've been to Craglorn? Pff, that's boring now. Upper Craglorn is where the real action is these days. And by complete coincidence, Upper Craglorn is now open on The Elder Scrolls Online's servers, as the game's fourth major update has just dropped. The zone will wrap up the Celestial storyline as...

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Final Fantasy XIV introduces personal housing (badly) with patch 2.38

After more than half a year of waiting, Final Fantasy XIV players can finally purchase houses of their own. Provided, of course, that they have an exceptional amount of disposable gil and were on the servers early. Patch 2.38 introduces the option of purchasing land in the housing wards as an...

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Captain's Log Supplemental: A look at Star Trek Online's history with lead designer Al Rivera

Star Trek Online is a game that's got some history, not just by virtue of the franchise that's been running for half of forever but because the game itself has a rather madcap development history. Cryptic Studios got the license to develop the game at the eleventh hour, and the caveat was that the...

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The Mog Log: On the twilight of Final Fantasy XIV's story

As I write this, we don't yet have the patch notes for Final Fantasy XIV 2.38. Supposedly this is when we're getting personal housing, and people are abuzz with speculation about how that will be rolled out, what will work, what will be broken, and so forth. Alas, I can't yet address any of it --...

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Mortal Online sets out territory control in a new patch

Ready to make your mark on the world of Mortal Online? Your time is now. The game's latest patch implements the territory control system, allowing guilds to war over choice bits of land, build keeps and cities, and generally shape the landscape into what they want to see. There's even a trailer for...

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WildStar trims back attunement requirements

If you're still slamming your head against the wall of WildStar's raid attunement, the game's most recent small patch will make your life a bit easier. The medal requirements for Veteran dungeons have been lowered to only Bronze, achieved simply by clearing the dungeons. Players will also be...

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ArenaNet responds to Guild Wars 2 feature pack complaints

The second feature pack for Guild Wars 2 has received a somewhat cooler reception than the first one; the changes to leveling and unlocking abilities, for example, have irritated several players rolling up new characters in a stable of alts. Director Colin Johanson recently took the opportunity to...

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The Secret World adds a new set of side missions

Are you ready for more Tokyo action in The Secret World? A sextet of side missions is now available for owners of the Issue #9 content, kicking off with a bank heist and moving on to handle rockabilly gangs, surveillance cameras, and a Flappy nest. It's a full dose of sabotage, investigation, and...

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Star Wars: The Old Republic launches the Legacy of the Rakata

The Rakata are kind of a big deal in Star Wars: The Old Republic. Their influence is everywhere in both the leveling game and in the overall lore, and finding out what their deal is kind of trumps other priorities of the week. So the new Legacy of the Rakata flashpoint that's just been added to the...

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