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Posts tagged update-schedule

PAX East 2014: PlanetSide 2's Higby on weekly updates

It's been three months since PlanetSide 2 started updating once every week, if you don't count one update that was pushed back simply because it wasn't quite ready. As creative director Matt Higby put it to me at this year's PAX East, the schedule comes second to making sure that every update is th...

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Weekly updates coming to PlanetSide 2

Would you like your favorite game to update more often or less often? Odds are you're prefer the former; barring the occasional update that badly breaks something, updates are a good thing. That's why creative director Matt Higby took to the PlanetSide 2 forums to break the happy news that the game...

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Star Wars: The Old Republic launches update 1.4 and takes aim at faster patches

The fourth major update for Star Wars: The Old Republic is live right now, but some players may find patch 1.4 a bit lighter than previous updates. According to a new development blog, this isn't by accident but by design. Creative director James Ohlen explains that the development team's previou...

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Troy Online reveals update schedule

ALT1Games' Troy Online has been running steadily for just over a month now, and not long ago the devs dropped the news of a large-scale update coming to the game. A tentative schedule for this update was announced in a press release today, with portions of the update being carried out over the ...

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Star Wars: The Old Republic is keeping a close eye on World of Warcraft

From the interface to the design, many people have commented that there's a certain degree of similarity between Star Wars: The Old Republic and World of Warcraft. So it probably comes as no real surprise to learn that Electronic Arts is studying WoW when it comes to SWtOR's upcoming launch -- bu...

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Enter at Your Own Rift: One-point-four

Last week, Karen provided an excellent analysis on Trion Worlds' broad, eight-page State of the Game address as the company outlined its plans for the game's long-term future. This week, we're still going to cast our eyes to the present. As we wrap up the final phase of RIFT's Waves of Madness (h...

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The Daily Grind: Shut a game down or let it waste away?

It's not exactly a good time to be a player of Vanguard. Actually, it hasn't been a good time for more than a year now -- while the game isn't shutting down, the December letter that essentially announced the game's development was no longer ongoing was a serious blow to the game's vitality. What...

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