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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[New Guns of Icarus video shows off cooperative airship battles]]></title><link>http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/</guid><comments>http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/"><img alt="Image" height="331" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/guns-of-icarus-06.jpg" style="margin:4px" width="530" /></a></div>
Remember <a href="http://massively.joystiq.com/tag/guns-of-icarus"><em>Guns of Icarus</em></a>? If not, let's recap: small indie studio, steampunk, airships. That probably rings a few bells, and you'll be happy to know that the dev team has parlayed a successful Kickstarter campaign into an extended development cycle.<br />
<br />
As a result, we have a spiffy new video that shows off cooperative airship combat. <a href="http://massively.joystiq.com/tag/muse-games">Muse Games</a> also wants you to know that you can download the single-player game (and sign up for the multiplayer beta) at its official website. Before you go, check out the full clip after the cut.<p><a href="http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/" rel="bookmark">Continue reading <em>New Guns of Icarus video shows off cooperative airship battles</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/">New Guns of Icarus video shows off cooperative airship battles</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Apr 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20209754/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/05/new-guns-of-icarus-video-shows-off-cooperative-airship-battles/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airships</category><category>browser-based</category><category>f2p</category><category>free-to-play</category><category>guns-of-icarus</category><category>guns-of-icarus-online</category><category>muse</category><category>muse-games</category><category>steampunk</category><category>unity</category><category>unity-engine</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 05 Apr 2012 18:30:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: Bigpoint's cash-shop policies and why they are OK]]></title><link>http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/</guid><comments>http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/battlestar-galactica-online/" rel="tag">Battlestar Galactica Online</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/"><img alt="Bigpoint sign" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/bp-1315836181.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
I have been tasked with explaining to Massively readers why I am OK with <a href="http://www.bigpoint.com/">Bigpoint</a>'s very public policy on selling "advantages." I imagine that this will not be an easy task. After all, we gamers aren't much different than the rest of humanity in the way we tend to care about things that have little or no effect on us. We all have an opinion on "selling power," but I think it's high time that someone attempts to explain why it <a href="http://darkorbit.wikia.com/wiki/Zeus">really isn't always power</a> that Bigpoint is selling -- and why it would be fair even if it were.<br />
<br />
I will attempt to stick to the specific topic of Bigpoint's policies, but much of what I say will probably apply to any game developer that sells practically anything for real world money. Yes, I am talking about those wonderful collector's editions and favorite cash-shop mounts. They all fall under the same category that Bigpoint's ships or special drones do.<br />
<br />
Click past the cut and I'll explain why.<p><a href="http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/" rel="bookmark">Continue reading <em>The Soapbox: Bigpoint's cash-shop policies and why they are OK</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/">The Soapbox: Bigpoint's cash-shop policies and why they are OK</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Jan 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20137230/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/03/the-soapbox-bigpoints-cash-shop-policies-and-why-they-are-ok/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica-online</category><category>beau-hindman</category><category>Bigpoint</category><category>browser</category><category>browser-based</category><category>cash-shop</category><category>dark-orbit</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>ftp</category><category>soapbox</category><category>the-soapbox</category><category>unity</category><category>zeus-drone</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 03 Jan 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Muse announces Guns of Icarus, unveils CG trailer]]></title><link>http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/</guid><comments>http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/"><img alt="Guns of Icarus screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/goiairship.jpg" /></a></div>
Browser MMOs are a dime a dozen these days, and sometimes it seems like there's a new one popping up on an hourly basis. Consequently, first impressions are everything in such a crowded marketplace, and if its CG trailer is anything to go by, <a href="http://massively.joystiq.com/tag/guns-of-icarus"><em>Guns of Icarus</em></a> may raise a few eyebrows when it launches in 2012.<br />
<br />
The game is built around the popular Unity engine and features a post-apocalyptic world that mixes steampunk, classic aviation, and an adventure-serial feel that evokes the seminal Xbox shooter <em>Crimson Skies</em> (and perhaps a gritty, aerial homage to Indiana Jones). Gameplay centers around your airship, and dev studio <a href="http://massively.joystiq.com/tag/muse-games">Muse Games</a> says that "moving from town to town, trading and collecting resources, outfitting your ship, and battling deadly pirates" are just a few of the things you'll do.<br />
<br />
Your airship can also feature additional player crewmembers (or NPCs if you're a loner), and the game's skill and leveling system looks to make each crewman both unique and versatile. "Expect to find your pilot putting out a fire or your mechanic manning the guns at any moment," says Muse's press release. You can check out the new CG trailer as well as a brief gameplay video after the break.<p><a href="http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/" rel="bookmark">Continue reading <em>Muse announces Guns of Icarus, unveils CG trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/">Muse announces Guns of Icarus, unveils CG trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Aug 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20015913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/12/muse-announces-guns-of-icarus-unveils-cg-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>airship</category><category>airships</category><category>browser</category><category>browser-based</category><category>crewmembers</category><category>guns-of-icarus</category><category>muse</category><category>muse-games</category><category>player-crewed-ships</category><category>post-apocalyptic</category><category>press-release</category><category>sci-fi</category><category>steampunk</category><category>trailer</category><category>unity</category><category>unity-engine</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 12 Aug 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Icarus and GamersFirst collaborate on new MMO]]></title><link>http://massively.joystiq.com/2011/07/12/icarus-and-gamersfirst-collaborate-on-new-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/12/icarus-and-gamersfirst-collaborate-on-new-mmo/</guid><comments>http://massively.joystiq.com/2011/07/12/icarus-and-gamersfirst-collaborate-on-new-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://www.gamersfirst.com/hailanrising/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/hailanrisingheader-1310490085.jpg" vspace="4" /></a></div>
<div>
	<a href="http://www.icarusstudios.com">Icarus Studios</a> and <a href="http://www.gamersfirst.com">Gamersfirst's Reloaded Productions</a> have announced today that the two studios will be partnering yet again on an upcoming MMORPG. The game, titled <a href="http://www.gamersfirst.com/hailanrising/"><em>Hailan Rising</em></a>, will be based on <a href="http://www.massively.com/tag/icarus-studios">Icarus</a>' xScape platform, which is being modified to support Unity 3D.<br />
	<br />
	<a href="http://www.massively.com/tag/hailan-rising"><em>Hailan Rising</em></a> is "<em>slated to be the industry's first full scale PvP-based Fantasy MMORPG developed in Unity 3D</em>," and places players in the role of one of eight character classes in the post-apocalyptic fantasy world of Hailan. After the world is destroyed by a huge flood, land is at a premium, so players must battle it out for the newly created islands and the resources they hold. For more information on this upcoming title, head over to <a href="http://www.gamersfirst.com/hailanrising/">the game's official site</a>.<br />
	<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/hailan-rising-core-gallery/">Hailan Rising Core Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/hailan-rising-core-gallery/#4289792"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/large3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/hailan-rising-core-gallery/#4289791"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/large2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/hailan-rising-core-gallery/#4289793"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/large4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/hailan-rising-core-gallery/#4289794"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/large5_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/hailan-rising-core-gallery/#4289790"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/large1_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/12/icarus-and-gamersfirst-collaborate-on-new-mmo/">Icarus and GamersFirst collaborate on new MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jul 2011 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/12/icarus-and-gamersfirst-collaborate-on-new-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19989299/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/12/icarus-and-gamersfirst-collaborate-on-new-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>gamersfirst</category><category>hailan</category><category>hailan-online</category><category>icarus</category><category>icarus-studios</category><category>post-apocalyptic</category><category>pvp</category><category>pvp-based</category><category>unity</category><category>unity-3d</category><category>unity-engine</category><category>unity3d</category><category>xScape</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 12 Jul 2011 14:30:00 EST</pubDate></item><item><title><![CDATA[MMObility: The constants of the console]]></title><link>http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/</guid><comments>http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://www.joystiq.com/2007/04/28/colorware-concocts-competent-console-coloring/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/colorware-consoles-top.jpg" vspace="4" /></a></div>
Once again I find myself envious of the console gamer lifestyle. If you think about it even for a bit, you can see how they <em>almost</em> have the best of all gaming worlds. Most popular console titles support some version of multiplayer that can simulate an MMO. Granted, players don't have access to potentially thousands of players at once and all that "massive" entails, but if we are even mildly honest, we'd admit that a great many MMO players spend their time in an instanced dungeon with the same handful of people, most of the time.<br />
<br />
A console is also portable and standard. If you buy a console game, you pretty much know it will run on your system. Sure, there are hiccups here and there, but those would be generally the same hiccups that all players would have. The games are made for the console, not the other way around. My jealousy has begun to affect how I play -- I am starting to find ways to step further and further away from the standard PC setup, and hopefully I will never utter the words "upgrade my PC" again.<br />
<br />
Browser-based and portable gaming are much like the console market. Let's discuss how so and why this really makes me feel good. Click past the cut!<p><a href="http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/" rel="bookmark">Continue reading <em>MMObility: The constants of the console</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/">MMObility: The constants of the console</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 May 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19940919/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/17/mmobility-the-constants-of-the-console/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>browser-based-MMOs</category><category>featured</category><category>flash-based</category><category>iphone</category><category>java</category><category>mmobility</category><category>mobile</category><category>smartphone</category><category>unity</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Tue, 17 May 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Gamigo opens the news floodgates]]></title><link>http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/</guid><comments>http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/gamigo/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/gamigologo530kv.jpg" vspace="4" /></a></div>
"Cry havoc, and unleash the titles of war" might as well be <a href="http://massively.joystiq.com/tag/gamigo/">gamigo</a>'s cry, as today it has seen fit to give us what can only be termed as a new title news explosion. Aside from offering up an interesting tidbit on its upcoming space dogfighter, <a href="http://www.blackprophecy.com"><em>Black Prophecy</em></a>, the company has released information on a handful of other new titles that should pique the interest of gamers who are looking for something beyond the standard free-to-play MMO fare. Better still, some of these titles will be available in-browser, helping to open up more "jump in and game" free-to-play options.<br />
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<a href="http://grimlands.gamigo.com/"><em>Grimlands</em></a> offers something for players who have been waiting for a post-apocalyptic title that promises the ability to evolve their own playstyles -- and cities. <a href="http://ufo-online.gamigo.com/"><em>UFO Online</em><em>: Fight for Earth</em></a> features a tactics-heavy browser-based MMO environment where players will battle against each other and enemy NPCs in a world overrun with gobsmackingly enormous amounts of aliens. <a href="http://magiccampus.gamigo.com/"><em>Magic Campus</em></a> offers adventure in a turn-based world where players build a powerful cadre of pets and mentor others in the ways of magic -- all in their browsers.<br />
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Sound intriguing? Join us behind the break for a first look at screenshots and video from these upcoming gamigo titles!<p><a href="http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/" rel="bookmark">Continue reading <em>Gamigo opens the news floodgates</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/">Gamigo opens the news floodgates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Mar 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19875826/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/10/gamigo-opens-the-news-floodgates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>announcements</category><category>beta</category><category>black-prophecy</category><category>browser-based</category><category>concept-art</category><category>cross-platform</category><category>f2p</category><category>fantasy</category><category>featured</category><category>flash</category><category>free-to-play</category><category>gallery</category><category>gamigo</category><category>Grimlands</category><category>jrpg</category><category>mac</category><category>magic-campus</category><category>mmo</category><category>mmofps</category><category>mmoomg</category><category>mmorpg</category><category>mmorts</category><category>new-titles</category><category>pc</category><category>post-apocalyptic</category><category>previews</category><category>screenshot</category><category>screenshots</category><category>teaser-trailer</category><category>trailer</category><category>ufo-online</category><category>ufo-online-fight-for-earth</category><category>unity</category><category>unity-engine</category><category>video</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 10 Mar 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[Battlestar Galactica gets an open beta date]]></title><link>http://massively.joystiq.com/2011/01/28/battlestar-galactica-gets-an-open-beta-date/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/28/battlestar-galactica-gets-an-open-beta-date/</guid><comments>http://massively.joystiq.com/2011/01/28/battlestar-galactica-gets-an-open-beta-date/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/battlestar-galactica-online/" rel="tag">Battlestar Galactica Online</a></p><div style="text-align: center; "><a href="http://battlestar-galactica.bigpoint.com/"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/bsgo-530-krystalle-voecks.jpg" /></a></div>
Are you ready to step into the world of <em><a href="http://battlestar-galactica.bigpoint.com/">Battlestar Galactica Online</a></em> and have a frakkin' good time blowing Cylons into the next century? Perhaps you're more the type of person who feels a certain affinity with the toaster-people and instead would prefer to play on the side of the Cylons themselves? Whatever the case, if you've been waiting for <a href="http://massively.joystiq.com/tag/Bigpoint-Games/">Bigpoint Games</a>' upcoming free-to-play SyFy Channel space dogfighter, then you're in luck. According to a post by Husker on the <a href="http://massively.joystiq.com/category/Battlestar-Galactica-Online/"><em>Battlestar Galactica Online</em></a> forums, the game's open beta is right around the corner: February 8th, to be exact! <br />
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Initially, three servers will be launched for open beta: Caprica for the U.S. West coast, Scorpia for the U.S. East coast, and Tauron for players located in the EU. However, all players will be expected to use English in common chat channels, even on the EU server. The only exception is in Squad and Wing chat, which is left up to players. Any other language used in open channels will cause you to be ganked with a GM banhammer and be <a href="http://en.board.bigpoint.com/bgo/forumdisplay.php?f=1927">sent to appeal on the forums</a>. Bigpoint also states that if more servers are needed, the company will be adjusting accordingly. In the meantime, you can <a href="http://massively.joystiq.com/2011/01/18/first-impressions-battlestar-galactica-online/">check out Beau's First Impressions of the game</a> or <a href="http://massively.joystiq.com/2011/01/24/battlestar-galactica-fires-up-its-ftls-for-an-in-game-trailer/">watch the red-hot trailer</a> Bigpoint just released to get an idea of what this very ambitious Unity-engine-based game will be like.<br type="_moz" /><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/28/battlestar-galactica-gets-an-open-beta-date/">Battlestar Galactica gets an open beta date</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 28 Jan 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/28/battlestar-galactica-gets-an-open-beta-date/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19819757/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/28/battlestar-galactica-gets-an-open-beta-date/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlestar-galactica</category><category>battlestar-galactica-mmo</category><category>battlestar-galactica-online</category><category>Bigpoint</category><category>bigpoint-games</category><category>browser-based</category><category>caprica</category><category>date</category><category>dogfighter</category><category>f2p</category><category>free-to-play</category><category>open-beta</category><category>open-beta-date</category><category>sci-fi</category><category>scorpia</category><category>syfy</category><category>syfy network</category><category>syfy-channel</category><category>SyfyNetwork</category><category>tauron</category><category>unity</category><category>unity-engine</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 28 Jan 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Twenty-five free MMOs for that shiny new laptop]]></title><link>http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/</guid><comments>http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/puzzle/" rel="tag">Puzzle</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading card games</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/kids/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/pop1.jpg" /></a></div>
So there you are, reading a column from your <a href="http://massively.joystiq.com/editor/beau-hindman">favorite Massively writer</a> on your shiny new laptop. You might be stuck with your parents and family because of the snow, or you might simply want to find a new MMORPG to play on the device. Perhaps you broke down and bought that cute pink netbook at Target, and now you need something to do with it besides reading your favorite writer of all time? <br />
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Don't worry, because I've taken the time to compile and test 25 MMOs that will work wonderfully on your new toy! Yes, there are <em>real</em> MMOs out there that are not dependent on the latest graphics card or six gigs of ram. These are fully realized worlds, complete with chat windows and socializing. I will make a note if the game might have some difficulty on the oldest of hardware -- or the least powerful -- so keep an eye out for that. Otherwise, download away!<br />
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For the record, <a href="http://h10025.www1.hp.com/ewfrf/wc/document?docname=c02497777&amp;tmp_task=prodinfoCategory&amp;lc=en&amp;dlc=en&amp;cc=us&amp;product=4308554">this is my new toy</a>. I got it for work, but you know the first thing I had to do was try out gaming on it. Click past the cut to see the list!<p><a href="http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/" rel="bookmark">Continue reading <em>Free for All: Twenty-five free MMOs for that shiny new laptop</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/">Free for All: Twenty-five free MMOs for that shiny new laptop</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Dec 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19776883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/29/free-for-all-twenty-five-free-mmos-for-that-shiny-new-laptop/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adventurequest-worlds</category><category>beau-hindman</category><category>browser</category><category>browser-based</category><category>canaan-online</category><category>cash-shop</category><category>code-of-everand</category><category>darkorbit</category><category>darkwind</category><category>Dofus</category><category>domain-of-heroes</category><category>eternal-lands</category><category>f2p</category><category>featured</category><category>fragoria</category><category>free-to-play</category><category>ftp</category><category>fusionfall</category><category>glitch</category><category>golemizer</category><category>heroes-of-might-and-magic-online</category><category>independent</category><category>Indie</category><category>linkrealms</category><category>mabinogi</category><category>MapleStory</category><category>might-and-magic-heroes-kingdoms</category><category>milmo</category><category>poptropica</category><category>puzzle-pirates</category><category>runescape</category><category>shadowtale</category><category>talesweaver</category><category>tibia</category><category>unity</category><category>wizard-101</category><category>wizard101</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 29 Dec 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Four games I'm dying to play in 2011]]></title><link>http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/</guid><comments>http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/wakfu/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/wakfumain.jpg" alt="" /></a></div>
The year 2010 was a great year in gaming. If anyone tells you any different, look him in the eye -- you've just met a madman. In fact, 2010 did <em>so much</em> for me, personally, that it might be hard to top it for a while. I actually started getting paid to write my blog entries this year, discovered so many wonderful new developers this year, and played more hours than in all of the previous years combined. <br />
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As luck would have it, there are already several new games being announced that are making 2011 look like an even <em>bigger</em> year for me. Browser-based technology is only growing more robust and rich, indie gaming is finally starting to get a lot of the respect it deserves, and I now have the ability to contact almost any developer I want for use in my columns. All of this adds up to some exciting times ahead, for sure. All thanks to Massively, of course. <br />
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There are four games in particular that I am very excited about. More will come, I'm positive, but these four have already cast huge spells on me. Click past the cut to see what you should be excited about, too!<p><a href="http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/" rel="bookmark">Continue reading <em>Free for All: Four games I'm dying to play in 2011</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/">Free for All: Four games I'm dying to play in 2011</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Dec 2010 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19771972/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/22/free-for-all-four-games-im-dying-to-play-in-2011/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mystical-land</category><category>ankama</category><category>ankama-games</category><category>battlestar-galactica</category><category>battlestar-galactica-online</category><category>beau-hindman</category><category>Bigpoint</category><category>bigpoint-games</category><category>browser</category><category>browser-based</category><category>bsg-online</category><category>Dofus</category><category>dofus-2.0</category><category>end-of-the-year-2010</category><category>featured</category><category>free-for-all</category><category>free-to-play</category><category>ftp</category><category>glitch</category><category>Indie</category><category>indie-games</category><category>mobile-gaming</category><category>Square-Enix</category><category>unity</category><category>unity-engine</category><category>wakfu</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 22 Dec 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Behind the Mask: The mysteries of UNITY]]></title><link>http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/</guid><comments>http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/behind-the-mask/" rel="tag">Behind the Mask</a></p><div style="text-align: center;"><a href="http://champions-online.com"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/co-unityglobe.png" /></a></div>
If you've never made the trip to level 40 in <a href="http://champions-online.com"><em>Champions Online</em></a>, the endgame is somewhat of a mystery. I remember prior to getting my first level 40 that people would talk about things like "Nemcon" and "dailies." I found it kind of strange that a level 35 character couldn't sidekick or otherwise experience anything similar to these things. That all changed for me when I journeyed into the UNITY building for the first time.<br />
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It was a little confusing -- there were no easy guides telling me where to start NemCon or what the "Qliphothic research" was for. Fortunately, you guys don't have to feel as much like a noob as I did.<br />
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Warning: This article includes some spoilers for the plot of NemCon.<p><a href="http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/" rel="bookmark">Continue reading <em>Behind the Mask: The mysteries of UNITY</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/">Behind the Mask: The mysteries of UNITY</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Dec 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19763316/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/16/behind-the-mask-the-mysteries-of-unity/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-mask</category><category>champions-online</category><category>co</category><category>cryptic</category><category>cryptic-champions-online</category><category>cryptic-co</category><category>cryptic-studios</category><category>endgame</category><category>endgame-content</category><category>nemesis</category><category>nemesis-confrontation</category><category>nemesis-system</category><category>pve</category><category>raiding</category><category>unity</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 16 Dec 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[First Impressions: Atmosphir]]></title><link>http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/</guid><comments>http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/first-impressions/" rel="tag">First Impressions</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/browser-based/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/atmos-1.jpg" /></a></div>
After poking around some of my usual haunts to find interesting new games to show you, I stumbled across <a href="http://www.atmosphir.com/atmosphir/"><em>Atmosphir</em></a>. Granted, it's <em>not</em> a true MMORPG -- I will tell you that up front. I knew, however, that it was something that needed to be shown for several reasons. It's totally free-to-play but features an optional subscription that will get you a monthly 500 points to spend in the cash shop for optional customizations and items. All weapons are already balanced and equal, so there's no "buying power" in this game.<br />
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Customization is a blast, and the characters feel sharp and bright. I was able to make a unique-looking character despite having initially limited choices. Paying the monthly subscription opens up many more choices, making it easily worth the six dollars or so. The real game shines when you load a custom-made level and rack up points. If you like what you see, you might even have a chance to edit the level yourself or make a brand-new level of your own design. <br />
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Let me me explain a bit more and you'll see why this might be a very important game to keep an eye on.<p><a href="http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/" rel="bookmark">Continue reading <em>First Impressions: Atmosphir</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/">First Impressions: Atmosphir</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Dec 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19735576/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/03/first-impressions-atmosphir/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atmosphir</category><category>beau-hindman</category><category>beta</category><category>browser</category><category>browser-based</category><category>cash-shop</category><category>customization</category><category>f2p</category><category>featured</category><category>First-Impressions</category><category>free-to-play</category><category>freemium</category><category>unity</category><category>unity-engine</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 03 Dec 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[E3 launches into space Taikodom-style!]]></title><link>http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/</guid><comments>http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div style="text-align: center;"><a href="http://www.taikodom.com/living/index_com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/taikodom01.jpg" /></a></div>
There are not many games that truly give the player the feel of what it is like to fly a starship in space. In fact, even some of the MMOs that label themselves as sci-fi are often just fantasy games with a futuristic paint job. And if you're looking for, more specifically, a <em>free</em>-to-play sci fi MMO, you will find but one game, and that game is <a href="http://www.taikodom.com/living/index_com"><em>Taikodom</em></a>, the Brazilian-born, space-action game. If this game seems familiar, it's because it was recently acquired by <a href="http://www.gamersfirst.com/">GamersFirst</a>, who have really put production of this title into full gear. Massively was lucky enough to to get our hands on the current incarnation of this game -- pre-beta! -- at <a href="http://e3expo.com">E3</a>.<br />
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Set some 300 years in the future, <a href="http://massively.joystiq.com/category/taikodom/"><em>Taikodom</em></a> tells us that Earth -- or at least, Earth as we know it -- has completely changed. We are no longer able to set foot on the soothing surface of our blue-green homeworld. Instead, groups of space stations called Nodes are now our homes. Corporations run these nodes, and each has its own distinct faction and personality. Humanity now explores the galaxy in starships, which simulate and repeat familiar sights and sounds back to us. Hyperspace between Nodes is traversed via giant disc-shaped stations called, predictably, jumpgates. Explore this vast and exciting galaxy with us after the break!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/e3-2010-taikodom/">E3 2010: Taikodom</a></strong></p><a href="http://massively.joystiq.com/photos/e3-2010-taikodom/#3090972"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/taikodom02_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2010-taikodom/#3090991"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/taikodom03_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2010-taikodom/#3090993"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/taikodom04_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2010-taikodom/#3090994"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/taikodom05_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/e3-2010-taikodom/#3090996"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/taikodom06_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/" rel="bookmark">Continue reading <em>E3 launches into space Taikodom-style!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/">E3 launches into space Taikodom-style!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Jun 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19519746/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/17/e3-launches-into-space-taikodom-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>e3</category><category>e3-2010</category><category>featured</category><category>gamersfirst</category><category>open-world</category><category>open-world-pvp</category><category>sci-fi</category><category>space</category><category>spaceships</category><category>taikodom</category><category>taikodom-beta</category><category>unity</category><category>unity-engine</category><dc:creator><![CDATA[Larry Everett]]></dc:creator><pubDate>Thu, 17 Jun 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Champions Online explains microtransactions, high level UNITY missions]]></title><link>http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/</guid><comments>http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a></p><div align="center"><a href="http://massively.joystiq.com/category/champions-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/championsonlineroofshootoutat580.jpg" alt="" /></a></div>
<br /><a href="http://massively.joystiq.com/tag/cryptic-studios">Cryptic Studios</a> has released a <a href="http://www.champions-online.com"><em>Champions Online</em></a> State of the Game for July 15. Although it highlights some of the beta happenings of late, it's likely this won't affect many of our readers. However, the info they've dropped about microtransactions and high level content is <em>definitely</em> worth a read for any fans of the game, whether you're a <a href="http://massively.joystiq.com/category/champions-online"><em>Champions Online</em></a> beta tester or not. <br /><br />Cryptic Studios writes, <em>"Champions Online will support micro-transactions, but contrary to the concerns of some people, the game is not 'based' on them."</em> They explain the basic scope of what will be possible in <em>Champions Online</em> using <a href="http://massively.joystiq.com/tag/microtransactions">microtransactions</a>, such as aesthetic changes and account-level management tools (like renaming your character). However, in the name of balance, they state, <em>"any micro-transaction that has a game effect can also be earned in the game through play." </em><p><a href="http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/" rel="bookmark">Continue reading <em>Champions Online explains microtransactions, high level UNITY missions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/">Champions Online explains microtransactions, high level UNITY missions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.champions-online.com/node/92892>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19100160/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/16/champions-online-explains-microtransactions-high-level-unity-mi/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>betas</category><category>champions-online</category><category>character-slots</category><category>cryptic-studios</category><category>game-mechanics</category><category>microtransactions</category><category>missions</category><category>new-titles</category><category>omega</category><category>pve</category><category>quests</category><category>state-of-the-game</category><category>super-hero</category><category>superhero</category><category>the-omega-system</category><category>unity</category><category>unity-missions</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 16 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Tom and Jerry and Ben 10 coming to the MMO realm]]></title><link>http://massively.joystiq.com/2009/06/02/tom-and-jerry-and-ben-10-coming-to-the-mmo-realm/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/02/tom-and-jerry-and-ben-10-coming-to-the-mmo-realm/</guid><comments>http://massively.joystiq.com/2009/06/02/tom-and-jerry-and-ben-10-coming-to-the-mmo-realm/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><a href="http://www.cartoonnetwork.com/games/tj/cheesechase/index.html"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/tomandjerrycheesechaseat580.png" /></a><br />We've written a bit about the Cartoon Network MMO <a href="http://www.fusionfall.com"><em>FusionFall</em></a> of late, which enjoys a great deal of popularity with younger MMO gamers. Now it looks like two other cartoons will be coming to the MMO space: Tom and Jerry and Ben 10. Tom and Jerry is going massively multiplayer (for Asia in 2010) through <a href="http://www.turnoutventures.com">TurnOut Ventures Limited</a>, a joint venture between Turner Entertainment Holdings Asia Pacific Limited and <a href="http://www.outblaze.com/">Outblaze Investments Limited</a>. <br /><br />Hong Kong-based <a href="http://www.typhoongames.com/us/about.php">Typhoon Games</a> (who are developing <a href="http://www.hellokittyonline.com"><em>Hello Kitty Online</em></a>) is developing the <em>Tom and Jerry</em> MMO. A look at the <a href="http://www.turnoutventures.com/products.html">TurnOut Ventures product page</a> also shows they're working on <em>Ben 10 Omniverse</em>. Both massively multiplayer titles are being built on the <a href="http://massively.joystiq.com/tag/unity">Unity game engine</a>, for PC and Mac compatibility. There's no announcement at this time for North American or European releases of either title. <br /><br />[Via <a href="http://kotaku.com/5275653/tom-and-jerry-mmo-to-revolutionize-cat-vs-mouse-pvp">Kotaku</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/02/tom-and-jerry-and-ben-10-coming-to-the-mmo-realm/">Tom and Jerry and Ben 10 coming to the MMO realm</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.turnoutventures.com/press.html#>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/tom-and-jerry-and-ben-10-coming-to-the-mmo-realm/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19055494/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/tom-and-jerry-and-ben-10-coming-to-the-mmo-realm/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>ben-10</category><category>ben-10-omniverse</category><category>cartoon</category><category>cartoon-network</category><category>cartoons</category><category>casual</category><category>hello-kitty-online</category><category>kids</category><category>mmo-industry</category><category>new-titles</category><category>outblaze</category><category>tom-and-jerry</category><category>turner-entertainment</category><category>typhoon-games</category><category>unity</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 02 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Cartoon Network announces browser-based MMO]]></title><link>http://massively.joystiq.com/2008/07/24/cartoon-network-announces-browser-based-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/24/cartoon-network-announces-browser-based-mmo/</guid><comments>http://massively.joystiq.com/2008/07/24/cartoon-network-announces-browser-based-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a></p><a href="http://www.cartoonnetwork.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/ededdeddy-0708.jpg"  alt="" /></a>Today at <a href="http://www.comic-con.org/">Comic-Con</a>, <a href="http://www.cartoonnetwork.com/">Cartoon Network</a> has announced the release of the first-ever MMO for kids which will be entirely browser-based. <em>Cartoon Network Universe: FusionFall</em> is a futuristic adventure set during an alien invasion of the Cartoon Network universe. This means that players will not only be able to team up together to defend the universe from this alien invasion, but the game will incorporate all of Cartoon Network's most popular characters including stars of <em><a href="http://www.cartoonnetwork.com/tv_shows/ben10af/index.html">Ben 10: Alien Force</a>, <a href="http://www.cartoonnetwork.com/tv_shows/fosters/index.html">Foster's Home for Imaginary Friends</a>, <a href="http://www.cartoonnetwork.com/tv_shows/eds/index.html">Ed, Edd n Eddy</a>, <a href="http://www.cartoonnetwork.com/tv_shows/dexter/index.html">Dexter's Laboratory</a>, <a href="http://www.cartoonnetwork.com/tv_shows/ppg/index.html">The Powerpuff Girls</a></em> and more!<br /><br />This game will consist of 60 play areas and utilize the <a href="http://www.unity3d.com">Unity Technologies</a> game engine. This engine has been the cutting-edge choice for several gaming projects such as Freeverse, Shockwave.com, NASA Jet Propulsion Laboratory, Flashbang Studios and more. Look for <em>FusionFall</em> to release later this fall.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/24/cartoon-network-announces-browser-based-mmo/">Cartoon Network announces browser-based MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jul 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/24/cartoon-network-announces-browser-based-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1266475/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/24/cartoon-network-announces-browser-based-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>cartoon-network</category><category>comic-con</category><category>comic-con-2008</category><category>unity</category><category>unity-technologies</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 24 Jul 2008 19:00:00 EST</pubDate></item></channel></rss>
