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Posts tagged ultima online

Mythic community manager bids a sorrowful farewell

It looks as if yesterday's EA layoffs are hitting MMO gamers closer to home than originally thought. In a post today on BioWare's Warhammer Online forums, Mythic's Timothy Chappell announced that he has been let go. Chappell was the community manager for Warhammer Online, Ultima Online, and Dark ...

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Ultima Online producer's letter talks vendor search, vet rewards, and more

Ultima Online producer Bonnie Armstrong has penned a new producer's letter designed to do two things. One is to disseminate some of the ideas in the pipeline for 2013, and the other is to quell any community uncertainty stemming from the recent EA layoff announcement. Some of the coming ...

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One Shots: Back in the day...

A few weeks ago I asked everyone to send me in screenshots of pre-2004 MMOs... and only Brad delivered. Seriously, people, you've been shown up by Brad. Brad gets the gold star. Brad gets the golden ticket and can come on a once-in-a-lifetime visit to see the fabled Massively word factory. Brad ...

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Ultima Forever wants you to learn about yourself

Mythic Lead Designer Kate Flack has an interesting interview up on Gamasutra about her experiences with developing MUDs and how she's rejecting the industry standard when it comes to crafting Ultima Forever (legal disclaimer: This online multiplayer title is not an MMO, but hey, it's online ...

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Some Assembly Required: Kick(start)ing the sandbox genre

Sandbox aficionados are known to reminisce about the "good old days." You know, that time long lost in the past when the greats of open-world play like Ultima Online and Star Wars Galaxies (pre-NGE of course) enjoyed their heyday. Many a lamentation has also been heard about how things have never ...

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The Perfect Ten: Memorable marketing campaigns

I took only a single marketing class in college, so by no means am I an instant expert in anything but being on the receiving end of marketers' nefarious experiments to manipulate me so that I buy their stuff. I did take away the lesson that all marketers are professional liars who have no shame ...

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Ultima Online gives much love to housing

Ultima Online is well-known for being a player housing paradise, and it looks like the ability to make a comfy nest for oneself will get even better with the next game update. Producer Bonnie Armstrong posted a preview of what players should expect in the near future. The big news is that the ...

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Massively Interview: Dr. Lawrence Sanders on MMO loyalty

Beyond amazing character design, compelling narratives, and the presence of dragons, there is one thing that all MMOs depend upon for success: player loyalty. Without returning subscribers, a loving community, or folks dropping a few dimes in the cash shop now and again, MMOs simply wouldn't be a ...

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The Game Archaeologist's top MMO stories of 2012

As another gaming year spins to a close, we here at the Institute for Digital Interactive Entertainment have been holding our archaeological department hostage with a trained buffy-tufted marmoset until it delivered a final report. After hours of begging and infected monkey bites, the head of ...

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Ultima Online levies two-week rollback for high-pop server

It's not a good time to be a player on Ultima Online's Atlantic server, to put it lightly. Mythic was forced to rollback the game (and players' progress) yesterday on Atlantic to a backup from two weeks ago. Atlantic is the highest-populated shard in the Western hemisphere. The official ...

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