Posts tagged ui 
City of Steam hits support goal, revamps hotbars
The fanbase has rallied around City of Steam, sending its "Steam-o-Meter" shooting straight to the top. Mechanist Games announced that the community topped the meter with four million points, which means that the company is making good on its promise to include more content for the developing ...
EVE Evolved: Retribution expansion highlights
EVE Online's PvP-focused Retribution expansion goes live in just a few days on December 4th, bringing with it a whole series of balance changes, UI updates, and new features. In addition to a whole new bounty hunting mechanic, we can look forward to a new combat UI, some serious ship rebalancing, ...
Massively Exclusive: Matt Higby reveals account-wide SC unlocks coming to PlanetSide 2
Back at SOE Live, Creative Director Matt Higby spoke about PlanetSide 2's goal to appeal to a broader audience than just the shooter fanbase. It might just have worked: It's been just a little over a week since launch, and PS2 seems to be pulling in players ranging from die-hard veterans of the ...
Newest Darkfall dev blog shows off Unholy Wars' streamlined UI
In any game, a clunky, unintuitive UI can hamper players' ability to enjoy a game. But in a game like Darkfall where mere moments can be the difference between life and death, a bad interface can be a deal-breaker. In the latest dev blog, Coordinating Designer Tork Shaw explained some of the ...
Mortal Online is due for an Awakening
Awakening is the latest free expansion for Mortal Online, and it's available on the live servers today. What does that mean? It means that the game will benefit from a new GUI, a new AI system for NPCs, a new region, and a whole lot of new options for players to enjoy the game. Some of the UI ...
The Tattered Notebook: Celebrating the search for the perfect UI
EQInterface and EQ2Interface have been stalwart sidekicks for me through the years, and it's great to see them expand into other games. They now have a library of UIs for several MMOs and have really helped put player-made UIs on the map. EverQuest II's site had a news article announcing that the ...
ArenaNet explains golden rules of Guild Wars 2
How do you think Guild Wars 2 came about? Mystic dream-journeys to consult with unicorn sages atop mountains of inspiration? Late-night voodoo with developers dancing around a bubbling pot of inactive World of Warcraft accounts? Well, ArenaNet game designer Ben Miller is here to set the record ...
Illyriad's revamp adds friends list, medal designer, and more functional UI
Although some people might argue that "less is more," that don't hold up well when it comes to features in an MMO. Who doesn't appreciate more goodies? Illyriad players were treated to just that this weekend as a major update added new features and improved existing ones. The free-to-play fantasy ...
Diablo III to benefit from big brother World of Warcraft's features
Over on the Diablo III forums, player Matthest posted a thoughtful list of 35 improvements that he wanted to see added to the game. Lo and behold, his list was picked up by the game's CM and treated to a point-by-point response that revealed several upcoming changes, including those inspired by ...
Druids, Drow, and destinies in an epic DDO expansion tour
On Thursday, Turbine will take the wraps off of Dungeons and Dragons Online: Menace of the Underdark and commence with the closed beta. It's a heady time for both the team and playerbase, as this 2007 title steps into the big leagues of expansion-holding MMOs. And because we know you hate waiting ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



