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Posts tagged ui-mods

New Elder Scrolls Online API changes affect UI mods; devs post an AMA

Modding and The Elder Scrolls series have long been a match made in gamer heaven, but ZeniMax's latest API changes to The Elder Scrolls Online has the fantasy MMO's modding community up in arms. In a nutshell, the new version of the API removes the ability to track what others are doing to your...

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EverQuest Next to feature a moddable UI

We're going to go ahead and just spoil the outcome of the most recent EverQuest Next roundtable discussion because Lead UI Designer Jake Sones answers the central question within seconds of the video's start. Yes, EverQuest Next will have a modifiable UI, and while EverQuest Next Landmark won't...

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The Nexus Telegraph: WildStar's addons

Whether you agree with World of Warcraft's approach to interface design or not, it's hard to deny that it's a fascinating case study. It's a game that was released with a broken interface, one that was very decidedly not the optimal way to experience the game... with the expectation that players...

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Slap a rocket on a pig: WildStar's modding and PGC community

At January's WildStar press event, I had the opportunity to chat with several of Carbine's developers about something near and dear to my heart: modding. During my personal demo, Jeremy Gaffney remarked offhandedly -- twice! -- that people don't really want to play the UI; they want to play the...

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Dragonball Online open beta with Tiawanese client

Heads up, Dragonball manga fans. Dragonball Online is now in open beta, and if you're willing to fiddle a bit with your PC gaming rig (or you're fluent in Mandarin), you can check out the game's Taiwanese client. Fansite Dbocom is providing an English translation patch for the game's UI...

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The Daily Grind: Profiting from mods?

In case you missed the news the other day, Blizzard has essentially told everyone who has developed a mod for World of Warcraft - no matter how much time, effort and care they've put into it - that they can no longer ask for any money for their mods via the mod (in-game advertising). This includes...

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MMOs get an in-game web browser: GotGame's Rogue

Let's say that, like most folks, you only have one monitor. Let's also assume that you either prefer to enjoy games in all their full-screen glory, or your one monitor doesn't run at a resolution high enough to make multitasking while running a game in a window practical -- also probably true of...

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