Whether you agree with World of Warcraft's approach to interface design or not, it's hard to deny that it's a fascinating case study. It's a game that was released with a broken interface, one that was very decidedly not the optimal way to experience the game... with the expectation that players ...
I recently returned to Lord of the Rings Online, and one of the first things I did after reinstalling was hunt down all the old plugins I had a couple of years ago. Some are more important than others, but one is basically indispensable. Without TonicBars, the LotRO interface is a horrific ...
Posted on Dec 9th 2013 8:00PM
Posted on Dec 9th 2013 7:00PM
Posted on Dec 9th 2013 4:00PM