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Posts tagged tug

Not So Massively: Hearthstone's expansion, The Crew's launch, and Dead Island: Epidemic's beta

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Hearthstone's first expansion, Goblins vs. Gnomes, launched earlier today after major balance tweaks last week. U...

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Betawatch: November 29 - December 5, 2014

Landmark's beta is getting PvE in 10 days! Because it's actually a beta! What else is new in the world of MMO testing? Black Desert rolls into Korean open beta on December 17th. We had a looksee at Elite: Dangerous' gamma 1 build. Elder Scrolls Online has apparently further delayed the launch ...

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Nerd Kingdom is hopeful about an investor for TUG

Developer Nerd Kingdom has been fairly quiet since its announcement in September that half of its team was being let go in order to keep development moving on TUG. The good news is that the needed investors might be right around the corner. An update on the game's Kickstarter page notes that the te...

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Not So Massively: Patches for Destiny, Path of Exile, and Diablo III

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Path of Exile announced a total of 7,000,000 registrations, 154,000 peak player concurrency, and a new patch today...

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Make My MMO: September 21 - 27, 2014

As usual in the Kickstarter corner of the MMO industry, this week saw ups and downs for hopeful MMOs. Trials of Ascension hit its $60,000 crowndfund goal, Star Citizen broke $54,000,000 (count those zeroes, folks!), and Camelot Unchained got a new website. Yay! But TUG laid off half its staff, Path...

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Betawatch: September 20 - 26, 2014

Trion Worlds ended Trove's alpha yesterday... and soft-launched its paid beta (complete with a brand-new class) in its place. Beta, mind you, will not be wiped again, but you've still got to pony up for a starter pack of one flavor or another to access it. What else is new in the land of MMO testin...

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TUG cuts its staff in half to keep moving forward

There are certain announcements that never inspire confidence, like saying that you've had to remove half of the team working on a project. That's the announcement that TUG's developers recently dropped on the community. An investor that the team had been counting on provided terms that would have ...

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TUG introduces the magic of alchemy

An early version of TUG's alchemy system has made it into the game. "Sacrifice your energy for the love of magic and bring forth some new surprises," Nerd Kingdom teased. Players can now get their hands on recipes to help them whip up useful items, mine crystals in the world, and transmute items...

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Not So Massively: SOTA's greenlight campaign, LoL's free song, and Destiny's first raid

Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. Riot released Imagine Dragons' League of Legends song for free. Project Morpheus is 85% complete. SMITE publishe...

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Perfect Ten: Terrible, terrible MMO names

A catchy, vivid title is essential to getting your game noticed and establishing a strong brand. Yes, we as gamers will get used to pretty much any dumb name (unless it's Daikatana), but a great one allows us to mention it in polite society without getting spat on or rejected for dates. The best...

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