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Posts tagged trinity

Waging WAR: A healer's advice for melee-DPS

Waging WAR starts the month of August with a look at archetypes in Warhammer Online: Age of Reckoning and the way they work together in RvR and scenarios. Although Greg's rules apply to pretty much any class-based, group-based, PvP-centric game, he prefers to think of them as particular to WAR, sin...

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CCP Games releases video tour of EVE's new planets

While the Dominion expansion for EVE Online has been focused on changing how alliances claim and hold territory in New Eden, CCP Games has also given the game quite a facelift. We've mentioned the updated starry backgrounds and shown you a bit about how the planets have changed before, but we came...

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New starry backgrounds in EVE Online spotted

CCP Games has been rolling out some major graphical improvements to EVE Online since the Trinity expansion launched, bringing with it a new graphics engine and an updated look to the game's setting through the premium client. The first iteration of graphics enhancements added a shiny new veneer to ...

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EVE Online announces Dominion expansion, 'Walking in Stations' renamed Incarna

CCP Games has announced their 11th free expansion for EVE Online, called "Dominion." As the name suggests, the winter expansion focuses on territories and player control over them. We're told that the Dominion expansion focuses on conquering and holding space, and will feature a reworking of the so...

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EVE Evolved: Making EVE beautiful

When it was released back in 2003, EVE Online was one of the most visually impressive games on the market. Over the coming years, the graphics aged gracefully next to competitors on the market and all seemed well. Nonetheless, CCP were not content to let their flagship game's graphics eventually ...

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Major graphics overhaul of EVE's asteroid belts in Apocrypha expansion

When EVE Online's Trinity expansion was deployed in 2007, it brought with it a drastic difference in graphical quality, but the Premium Graphics engine initially only rendered ships and space stations. Premium Graphics as of next month's expansion will complete CCP's across-the-board overhaul of th...

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CCP Games to present at Game Developers Conference 2009

CCP Games, the developer of EVE Online, has announced that they'll have a presence at the Game Developers Conference (GDC) next month. The company's CMO, Ryan Scott Dancey (aka CCP RyanD), is slated to speak about how CCP uses social network engineering to reach out to more subscribers. Specificall...

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EVE to drop Classic graphics support, possibly some subscribers in the process

The beauty of EVE Online is often cited as a major draw to the game. EVE's graphics presently come in two flavors: Classic graphics, which is essentially EVE as it's always looked, and Premium graphics, which came out in 2007 and is quite an improvement over Classic. Despite how good Premium graphi...

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EVE Online kicks off Mac open beta for high-res graphics engine

The next EVE Online expansion, called Apocrypha, will launch on March 10 and promises to bring a long-missing feature to the Mac client: high res graphics. The Trinity graphics engine (aka Premium graphics) has been available to players using the Windows client since December of 2007. As of today, ...

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EVE Fanfest presentation discusses graphics enhancements

EVE Online's Fanfest 2008 is now underway, and reports are already coming through on what's happening in Reykjavik. CCP Games held a press conference that discussed EVE's technical side, namely its server technology, but also touched upon EVE's impending graphic enhancements in 2009. EVE Online's P...

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