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Posts tagged transcribing

GDC 2012: The Secret World's crafting, combat (and cutscenes) revealed

Funcom's hush-hush demo at last week's Game Developer's Conference was quite a bit of fun, even if the opening few minutes treaded perilously close to wince-inducing. The Secret World creative director Ragnar Tornquist kicked things off with a brief introduction, which was followed by a look at the...

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