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Posts tagged trade

RuneScape: Sixth anniversary retrospective

When it first launched back in 2001, RuneScape was a primitive beast. Its blocky three-dimensional world was littered with hand-drawn two-dimensional sprites, and most of its sound effects could have been created by whacking random objects with a hammer. Only a handful of quests and skills...

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Massively's guide to RuneScape's wilderness and free trade

Back when the open-world PvP of Ultima Online was more than just a memory for most people, it just seemed natural for a game to let players beat each other to death. Having open-world PvP in an MMO checked off another item in the list of things that attracted people to the genre. RuneScape's...

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RuneScape's wilderness PvP and free trade have returned

At the end of December, developer Jagex put the fate of its browser MMO RuneScape in the hands of its players. Several years ago, in an effort to combat the game's growing RMT problem, Jagex placed severe restrictions on PvP and the trading of items. To make transferring gold harder, Jagex made...

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Massively's exclusive interview with RuneScape's lead designer Mark Ogilvie

Last month, Jagex did the unexpected when it opened up a major game-changing decision on its popular MMO RuneScape to a public vote. As part of RuneScape's 10th anniversary this year, Jagex gave players the chance to vote on whether they want PvP in the wilderness and free trade between players to...

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Voting underway to restore RuneScape's wilderness PvP and free trade

Last week, we reported that RuneScape developer Jagex had taken the unusual stance of giving players a say in some major game design decisions -- namely, the restoration of the wilderness as an open-PvP area and the revival of free trade. Over 1.2 million names signed the petition in just 24 hours,...

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Improvements on the way for EVE Online's contract system

There are many professions open to players in EVE Online, but it's the trading that often draws players to the game. Due to the number of players buying and selling on EVE's single server and the fact that items are destroyed on death, a savvy player can find countless opportunities for profit. To...

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Jagex offering fans a chance to shape the future of RuneScape

Outspoken fans of RuneScape (and more specifically, the game's former Wilderness implementation) are being given a unique opportunity to shape the future of the title. Jagex has just announced a public vote to determine whether the old mechanics will be restored. "We have released a host of new...

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EVE Evolved: Does EVE make players better at other MMOs?

Every now and then on the EVE Online forums, someone will make a post about World of Warcraft. Sometimes a player will ask why CCP doesn't adopt an idea or two from the industry giant, or sometimes he'll just announce that he's quitting as soon as the next WoW expansion comes out. Recently, I saw a...

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EVE Evolved: Trade hubs of New Eden - Amarr and Gallente

Last week, I took a look at a few of the biggest Caldari and Minmatar trade hubs in EVE Online and how to best put them to use. I examined the phenomenon that is Jita and how Motsu persists as a trade hub due to the presence of mission-runners. I went on to look at Hek and Rens, trade hubs which...

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EVE Evolved: Trade hubs of New Eden - Caldari and Minmatar

A natural consequence of EVE Online's sandbox style market system is that eventually the players will form trade hubs around the most heavily used areas. Before the four empires began gearing up for war, the main trade hub of New Eden was in Yulai, the CONCORD headquarters system with super-highway...

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