Posts tagged tr-deployment-9 
Developer diary: Preview of the new Velon Hollow instance
The folks at Destination Games sent over another one of those Tabula Rasa developer diaries, giving us some insight into the content coming in the game's next big content drop: Deployment 9. We already knew generally what was coming thanks to the official site preview: a squad merge feature, a ...
TR Feedback Friday: Why all the PvP?
This most recent Feedback Friday is chock full of the usual bug fixes and the announcement of Deployment 9's arrival on the live server within days, but we thought we'd address one particularly interesting response given to a question the developers received regarding the direction of the game ...
Improvements to Tabula Rasa's performance on the way
The most recent iteration of Tabula Rasa's Feedback Friday brought the announcement of a change to how the client will work in future deployments of the game. "The Bubble," as they call it, is an optimization that the developers hope to roll out in a future build of Tabula Rasa's Deployment 9. ...
Tabula Rasa's new PvP Control Point Wargame
We've been hearing word of more exciting variations on PvP coming to Tabula Rasa soon, and in this week's Feedback Friday, we get some more details and screenshots for the new Control Point Wargame. Apparently, in this PvP zone, each team will own a fortress containing a control point. If one team ...
A preview of Tabula Rasa's Deployment 9
This week's Tabula Rasa Friday Feature is all about Deployment 9, coming soon to the live servers. The primary systems change slated for this next update is called "Squad Merge". Essentially, it will allow players in two separate groups to band together into one group through a simple command. The ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



