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Posts tagged top-ten-list

Perfect Ten: My top 10 top 10 lists

I've been doing top 10 lists here at Massively for well over four years now, mostly as a public service to make you feel good when I forget something that should really, truly belong on a particular countdown. On a biweekly basis I got to plaster the front page of the site with garish cartoon pictu...

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Perfect Ten: My mobile MMO experiment, part 2

Last week on Perfect Ten I began an experiment to "taste test" a batch of mobile MMOs to see if there's anything out there that's worth playing in this day and age (apart from the often-recommended Order & Chaos Online and Spacetime Studio's lineup). For the record, I would absolutely love a gr...

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Perfect Ten: My mobile MMO experiment, part 1

I'm often mystified that we haven't seen or heard much about MMOs on mobile devices. You'd think that with such a massive potential audience that studios would be racing to bust this market wide open, but whether it's the limitations of such devices (size, lack of input) or some stigma against deve...

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Perfect Ten: New MMOs to watch in 2015

As I've done for 2013 and 2014, I'm going to use the turn of the year as an excuse to look ahead at what MMO releases we may have to look forward to enjoying in the next 12 months. As always, it's a mixture of research, guesswork, and weeks of anguished ranking to come up with 10 titles that I thin...

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Perfect Ten: Looking back at the biggest MMO news of 2014

Well, my chums, here we are at the tail-end of 2014, having achieved all of our goals and new year's resolutions. Even better, we've survived what's turned out to be one of the wildest, rockiest, and most exciting years of MMO news in recent memory. This was the year of high-profile game launche...

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Perfect Ten: Mobile apps to enhance your MMO lifestyle

We're living in the age of smart phones, when there are more cell phones than there are people on this planet. I can't go anywhere without seeing people constantly whipping out their little rectangular companions for the constant stream of information, social connection, and Candy Crush interludes....

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Perfect Ten: Lessons I've learned from working at Massively

In spring of 2010, I was asked to come on board Massively primarily as a feature writer who would also do a little news on the side. This opportunity was incredible since I was already blogging multiple times a day about online gaming, so why not be a part of the professional side of writing? Ov...

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Perfect Ten: My World of Warcraft launch memories

I'm really not a big fan of those constant reminders from the media as to how much time has gone by using pop culture as reference points. I'm really not. So I kind of hate myself for saying this, but friends, next month will be World of Warcraft's 10th anniversary! Ten years! How old are we now! ...

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Perfect Ten: What Titan's death means for the industry and you

Blizzard's fans are in mourning this weekend and its competition is no doubt rejoicing after the World of Warcraft developer finally cancelled its seven-years-in-the-making Titan MMO. Word on the street is that Titan was a little too similar to what Bungie came up with in Destiny, although all the ...

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Perfect Ten: Terrible, terrible MMO names

A catchy, vivid title is essential to getting your game noticed and establishing a strong brand. Yes, we as gamers will get used to pretty much any dumb name (unless it's Daikatana), but a great one allows us to mention it in polite society without getting spat on or rejected for dates. The best...

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