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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMObility: The clever design behind War of Dragons]]></title><link>http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/</guid><comments>http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/mmobility/" rel="tag">MMObility</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/"><img alt="War of Dragons screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/fullscreen-capture-11102011-94828-am.bmp.jpg" style="border-top-width: 0px; border-right-width: 0px; border-bottom-width: 0px; border-left-width: 0px; border-top-style: solid; border-right-style: solid; border-bottom-style: solid; border-left-style: solid; margin-left: 4px; margin-right: 4px; margin-top: 4px; margin-bottom: 4px; " /></a></div>
Ah, the things that rev up the imagination of gamers. Right now I can almost feel the excitement as players all over the world are waiting to jump into games like <a href="http://www.elderscrolls.com/"><em>Skyrim</em></a> or <a href="http://www.swtor.com/preorder?sourceid=title-exact_wk_swtor_exact_72_swtor_preorder_google"><em>Star Wars the Old Republic</em></a>. I'm a bit excited as well, but honestly none of those titles tantalizes me like some of the browser-based goodies I have been playing lately. It could be the model railroad world of <a href="http://www.runescape.com/"><em>RuneScape</em></a> or the epic scale of <a href="http://www.illyriad.co.uk/"><em>Illyriad</em></a> that is inspiring me, making me spend hours of dog walking or drinking tea while daydreaming of game creation.<br />
<br />
I've also stumbled across this newish world of semi-graphical, browser-based, MUD-like MMOs. They have shown me that text and description can still be very powerful tools, especially mixed with graphics or even basic animation. Then I stumbled upon <a href="http://warofdragons.com/"><em>War of Dragons</em></a>, a wonderful browser-based MMO that shows me just how amazing browser-based gaming can be.<br />
<br />
Click past the cut and I'll explain.<p><a href="http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/" rel="bookmark">Continue reading <em>MMObility: The clever design behind War of Dragons</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/">MMObility: The clever design behind War of Dragons</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 11 Nov 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20102390/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/11/mmobility-the-clever-design-behind-war-of-dragons/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>Bethesda-Softworks</category><category>browser</category><category>browser-based</category><category>browser-based-MMOs</category><category>coldplay</category><category>featured</category><category>green-day</category><category>MMObility</category><category>mud</category><category>skyrim</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tool</category><category>Turn-based</category><category>war-of-dragons</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 11 Nov 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online player creativity -- Ship fitting edition]]></title><link>http://massively.joystiq.com/2011/01/07/eve-online-player-creativity-ship-fitting-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/07/eve-online-player-creativity-ship-fitting-edition/</guid><comments>http://massively.joystiq.com/2011/01/07/eve-online-player-creativity-ship-fitting-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a></p><div style="text-align: center;"><a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=835"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/evecreative-title.jpg" /></a></div>
Two months ago, CCP started <a href="http://massively.joystiq.com/2010/10/22/ccp-showcases-the-eve-communitys-creativity-in-a-new-monthly-de/">a new series of monthly</a> <a href="http://www.eve-online.com"><em>EVE Online</em></a> devblogs showcasing the game community's creative efforts. The <a href="http://massively.joystiq.com/category/eve-online/"><em>EVE</em></a> community is known for its artwork and <a href="http://massively.joystiq.com/2010/03/31/eve-video-corner-future-proof/">incredible fan-made videos</a>, but through CCP Fallout's monthly blog series, we've come to see some of the community's other creative endeavours. In previous editions, <a href="http://massively.joystiq.com/2010/10/22/ccp-showcases-the-eve-communitys-creativity-in-a-new-monthly-de/">Fallout looked at</a> in-game news and politics website EVE News 24, question and answer site Skill Training Complete, <a href="http://massively.joystiq.com/2010/12/03/eve-online-player-creativity-gallente-shuttle-in-minecraft-an/">an impressive minecraft video</a> of a scale Gallente shuttle, and a collection of <em>EVE</em> podcasts.<br />
<br />
In the latest issue, CCP looks at some of the latest developments that have drawn attention during December. There's an impressive video <a href="http://www.youtube.com/watch?v=Kgk-vXxPvV8&amp;feature=player_embedded">showing off the new <em>EVE</em> character creator</a> that will be going live with <a href="http://massively.joystiq.com/tag/incursion/"><em>Incursion</em></a> 1.1 later this month. The video shows off both male and female avatars. Also covered is the <a href="http://www.evefit.org/Pyfa">Python Fitting Assistant</a>, a cross-platform offline ship fitting tool similar to the very popular EVE Fitting Tool. The highlight of this month's blog <a href="http://lolfits.crinite.com/index.html">has to be LOLFITS</a>, a website where players can post some of the monumentally bad ship setups they've seen players use. If you think your ship setups are poor, I guarantee they're spectacular compared to some of the hilarious setups on LOLFITS.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/07/eve-online-player-creativity-ship-fitting-edition/">EVE Online player creativity -- Ship fitting edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Jan 2011 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/07/eve-online-player-creativity-ship-fitting-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19789973/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/07/eve-online-player-creativity-ship-fitting-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-eve</category><category>ccp-games</category><category>character</category><category>character-creation</category><category>creative</category><category>creativity</category><category>culture</category><category>eve</category><category>eve-ccp</category><category>eve-fitting-tool</category><category>eve-mmorpg</category><category>eve-online</category><category>incursion</category><category>lolfits</category><category>python-fitting-assistant</category><category>ship-fitting</category><category>tool</category><category>tools</category><category>video</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Fri, 07 Jan 2011 09:00:00 EST</pubDate></item><item><title><![CDATA[Wayfaring through New Eden with EveMap]]></title><link>http://massively.joystiq.com/2008/08/03/wayfaring-through-new-eden-with-evemap/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/08/03/wayfaring-through-new-eden-with-evemap/</guid><comments>http://massively.joystiq.com/2008/08/03/wayfaring-through-new-eden-with-evemap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/08/evemap225.jpg" /><a href="http://www.eve-online.com"><em>EVE Online</em></a> has an active community of 3rd party developers who release free tools for the benefit of other players. While tools like <a href="http://evemon.battleclinic.com/"><em>EVE</em>mon,</a> used to plan skill training, and <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=548883 "><em>EVE</em> Fitting Tool,</a> used to experiment with ship fittings, are widely used by players, there are a number of other great programs out there that have gotten less attention. One of those out-of-game tools is <a href="http://evemap.vansante.net/">EveMap,</a> created by Paul van Santen -- otherwise known as "AcriQuo." <br /><br />The galaxy of New Eden has over 5000 solar systems, and plotting safe routes or simply some optimal wayfaring can be a bit involved. When in-game, you can pull up an interactive map to help navigate, but it takes up the entire client window while active. Some players prefer to view their maps off-screen, and there are some <a href="http://www.eve-maps.com/">2D options</a> available to help in this regard, but until recently, going 2D was the only option players had. That's all changed with EveMap, which is a fully-functional 3D map of the <em>EVE</em> universe, with myriad display options and filters. The beauty of the program is that it literally displays <a href="http://evemap.vansante.net/#screenshots">all of <em>EVE's</em> systems</a> without being confined to the client. The system requirements to run it are minimal: Java Runtime Environment version 1.5 or higher, and an OpenGL-capable graphics card. EveMap <a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=764169 ">has been well-received</a> on the official <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> forums. If having another way to navigate in <em>EVE</em> sounds good to you, why not fire up EveMap and see how useful it can be?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/08/03/wayfaring-through-new-eden-with-evemap/">Wayfaring through New Eden with EveMap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 03 Aug 2008 18:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://evemap.vansante.net/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/03/wayfaring-through-new-eden-with-evemap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1274190/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/08/03/wayfaring-through-new-eden-with-evemap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eft</category><category>eft-warrior</category><category>eve</category><category>eve-fitting-tool</category><category>eve-online</category><category>evemap</category><category>evemon</category><category>map</category><category>new-eden</category><category>program</category><category>programs</category><category>tool</category><category>tools</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Sun, 03 Aug 2008 18:45:00 EST</pubDate></item></channel></rss>
